What is your ideal leader power wheel with voridus, especially when transitioning into the late game?
CS - Gren drop - invig - CS 2/Teleport/Drop - Cata - Infusion wake - situational
4th point is very dependent. If they have a nuke, you want teleport so that you can dodge it. If it’s a leader that doesn’t have a nuke, CS 2 is better. If you’re pressuring an enemy base and really need a Marauder, you can take the drop. The drop is the weakest option overall though I would say.
Typically I would say get and upgrade the drop past 6th point. Otherwise just upgrade invig.
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> CS - Gren drop - invig - CS 2/Teleport/Drop - Cata - Infusion wake - situational
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> 4th point is very dependent. If they have a nuke, you want teleport so that you can dodge it. If it’s a leader that doesn’t have a nuke, CS 2 is better. If you’re pressuring an enemy base and really need a Marauder, you can take the drop. The drop is the weakest option overall though I would say.
>
> Typically I would say get and upgrade the drop past 6th point. Otherwise just upgrade invig.
Thank you this is very helpful