Idea to nerf Jetpack.

I know Jetpack has been nerfed, but it is still overpowered in some ways.

So I have an idea, all tracker weapons(Plasma Pistol, Needler) have their tracking increased significantly when they shoot someone in Jetpack mode.
Who agrees?

Also anyone who says no has to link their no with this.

No.

A better idea that defiantly won’t happen is that an overcharged PP shot will disable jet packing, like with vehicles.

No, I don’t see the point in that at all.

> No.

May I know why man? I hate it when people just comment saying No or Yes, at least explain why. Almost makes me want to report you.

No the JP explodes when it is shot and the person goes flying out of control like grunts. #Nojetpackinhalo4

Jetpack is nerfed enough. It is balanced now. No need for nerf it more.

I just think that it’s already nerfed enough. I rarely found problems with it in Reach. Like 1 out of every 50 games I’d run into a skilled Jetpack user, who would use it to hover in the air 90 degrees above me and get the upper hand that way… I don’t see it happening like that anymore.

You can’t hover with this jetpack likek 90 feet in the air.

Give it a limited height range but a longer duration imo. In Reach the jetpack has always felt balanced/underpowered to me.

> Give it a limited height range but a longer duration imo. In Reach the jetpack has always felt balanced/underpowered to me.

Kind of like Battlefront, It would be great!

> No the JP explodes when it is shot and the person goes flying out of control like grunts. #Nojetpackinhalo4

No, the Jetpacker’s Xbox Red Rings and gets console banned from Xbox Live if he selects it as a loadout.

> > No the JP explodes when it is shot and the person goes flying out of control like grunts. #Nojetpackinhalo4
>
> No, the Jetpacker’s Xbox Red Rings and gets console banned from Xbox Live if he selects it as a loadout.

Troll abit much?

> Jetpack is nerfed enough. It is balanced now. No need for nerf it more.

No it’s not. Don’t deceive yourself. It is still the jetpack. From the gameplay I’ve seen it in, people were way up in the air shooting. The hovering may be limited now, but jp still isn’t balanced.

Either take it out the game. Or literally make it a limited burst Jump that would be a little more than a normal jump.

It’s not a jump pack yet …

> > > No the JP explodes when it is shot and the person goes flying out of control like grunts. #Nojetpackinhalo4
> >
> > No, the Jetpacker’s Xbox Red Rings and gets console banned from Xbox Live if he selects it as a loadout.
>
> Troll abit much?

Maybe hyperbole and satire a bit?

jetpack only lasts 3 seconds. That’s not enough time to become a needler-spewing ROFLcopter like in Reach.

It’s balanced enough.