With the recent improvements of how to join an already-in-progress game, why not institute something along the following lines in order to assist those that join/start games where the teams are unbalanced, or help those who stay in a game while the rest of their team mates quit:
- each player down compared to the other team grants a +7% damage ability and +7% shield increase
So if you start a game and its already 5 vs 3, the 3 automatically get +14% damage and shields compared to the 5 member team.
This will ensure that
- those on the 3 team get a somewhat fair chance in their experience
- you aren’t hurting those that actually stay in the game
- a possibility of 3 still defeating the 5 exists, removing the free-for-all spawn fest for the 5 member team
Once more members join on the 3 team, this advantage gets removed until it is back to normal 5v5 settings.
If it becomes 4v3, then the settings go back to only a single player advantage.
ALSO, just a thought, but can you please put in a simple IF/THEN rule into the game joining logic:
IF time left in game < 5 minutes
THEN find another in progress game
(stop having players join an in-progress game with less than 5 minutes to go)
Thanks