Idea to balance uneven teams due to quitters

With the recent improvements of how to join an already-in-progress game, why not institute something along the following lines in order to assist those that join/start games where the teams are unbalanced, or help those who stay in a game while the rest of their team mates quit:

  • each player down compared to the other team grants a +7% damage ability and +7% shield increase

So if you start a game and its already 5 vs 3, the 3 automatically get +14% damage and shields compared to the 5 member team.

This will ensure that

  • those on the 3 team get a somewhat fair chance in their experience
  • you aren’t hurting those that actually stay in the game
  • a possibility of 3 still defeating the 5 exists, removing the free-for-all spawn fest for the 5 member team

Once more members join on the 3 team, this advantage gets removed until it is back to normal 5v5 settings.

If it becomes 4v3, then the settings go back to only a single player advantage.

ALSO, just a thought, but can you please put in a simple IF/THEN rule into the game joining logic:

IF time left in game < 5 minutes
THEN find another in progress game
(stop having players join an in-progress game with less than 5 minutes to go)

Thanks

sry wont work cuz its uneven and unfair and blah blah blah
/sarcasm

good idea though but then you’ll get people who quit on purpose just so there friends can get the boost. especially since being down 5v3 the 3 still have a fighting chance so all this would do is give the 3 the advantage.