I’ve heard that there will be a sort of “Perk” system in H4.
Though I doubt this is what it will be called…
Now, I’m not asking whether you like it or not.
Or if it’s a good idea or not.
I’m asking, if there were “perks”, what would be some interesting ideas you’d use?
If you don’t wanna post any ideas for “perks”, just don’t post here…
Here’s a few of my ideas…
Visor-Scope
In ODST, you were able to fire your SMG without de-scoping.
This is what Visor-Scope would do for any weapon that didn’t have a built-in scope.
Such as the AR, or Plasma Rifle.
Shock-Absorbers
Say there were fall-damage in H4, this would either enable you to survive bigger falls, or take out fall-damage completely.
Leg-Hydraulics
This would allow you to Sprint faster and longer.
Ammo-Up
In the case of human weapons, this would slightly increase clip-size.
Except for power-weapons such as Rockets and Snipers.
As for Covenant weapons, or anything else that used charge, such as the Sentinal Beam, this would allow the user to fire the weapon longer before over-heating.
Except weapons such as Carbine which use a clip.
Arm-Hydraulics
This would allow you to reload slightly faster and switch weapons faster.
Heat-Seeker
The user would be able to see invisible players and vehicle weak-spots in glowing red.
Strafe-Boost
While this is enabled, the user is able to change direction faster than usual.
Well, these are a few of my ideas, some of them are kinda over-powered.
But this isn’t real, ad I’m just stating my ideas.
If you guys have any interesting ideas, feel free to share them.
And remember, this won’t rally happen, so no raging… (:
Also, if you liked any of my ideas, vote in the poll, you can vote several options. (: