I think at this point, we all love our little buddies, the Grunts. We’ve spent so much time mowing them down in vicious slaughter for so long, i feel it’s time for the grunts to get their own time in the spotlight. I have a few ideas of how this would work hypothetically in a Halo game.
Grunt Courage is a system where a grunt squad’s tactics change based on the leader of the squad.
Brutes: Brutes are the least inspiring of any leader of a grunt squad. When lead by a Brute, Grunts are more aggressive in their tactics, rushing their enemy with reckless abandon, firing their weapons every which way hoping to get a hit, and form a protective ‘meat shield’ formation in front of the brute (Who’s the real coward here?). Grunts lead by a Brute are also more likely to go kamikaze after their leader is defeated.
Elites: When lead by an Elite, grunts adopt more modern infantry tactics such as spreading out in a 5-10 meter radius around the leader to avoid mass casualties by explosives and will run for whatever cover they can find. Grunts will also coordinate their attacks more often. For example, one grunt charges a plasma pistol shot to sap the enemy’s shields while another waits with a needler to supercombine them. Grenadiers as well will refuse to exit the safety of their cover, and will bombard the player from a safe position.
Grunt Ultras: Being lead by a fellow grunt is very inspiring for a grunt squad. Utilizing their superior numbers by adopting more predatory sandwich tactics, grunts lead by an Ultra will form a crescent-shaped ‘death circle’ around their prey to entrap them. Grunt squads lead by an Ultra on average come with about 5-10 grunts per squad, each varying in rank and weaponry.
Deacons: Grunt Deacons are the ultimate role-model for Grunts. Rather than commanding mere squads, Deacons command an entire legion of 20 to 30 inspired and courageous Grunts. Encounters with Deacons are rare but extremely deadly. In the presence of a Deacon, Grunts are given a massive boost of courage beyond that of a Grunt Ultra. Deacons are often found behind the frontlines, commanding legions of Grunts from afar. Killing a Deacon is a simple task in and of itself, the difficult part is wading past their horde of bloodthirsty followers to close in for the kill. Along with their familiar sandwich tactics, Grunts lead by a Deacon are encouraged to fight with whatever they can get their hands on, anything from covenant weapons such as needlers, plasma rifles, and fuel rod cannons, to human weapons like magnums, SMGs, and rocket launchers.