So I just got done with a brutal two hours of Warzone and Assault, and rest assured, my fear that farming only happened at night was shattered. After basically having to hide in my spawn for three consecutive Assault matches on Apex, I decided to switch over and try out Arena. A few games of SWAT helped the rage, then I jumped into a couple of Social Multi-teams and a light bulb went off.
What if there was three set of Spartan squads in Warzone? I’m not talking about A.I. or level bosses, I mean a Red vs Blue vs White (USA!, or what have you for the third color). I give three reasons why this can affect the current state of this nasty issue that doesn’t exist:
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Winning team can’t just focus on smacking losing team by pinning them in their base because there is a third squad to worry about. Rarely does it matter when any number of the later level bosses come out for losing or winning team; ones getting farmed, one is farming. It doesn’t force, but provides a much more reasonable incentive to go after the core, you can’t fight on two fronts, simple military knowledge.
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It’d make Warzone less monotone, and by this, I mean instead of having three points via domination style, allow three teams to control their own base. If one team is successful in taking over all three bases, then the two other teams cores are exposed. This could get really interesting, cause now you have to factor in a number of different objectives: Risk your own core and go after the other teams core, defend your core and hope the other team isn’t as lucky, or work with the opposition to take a base away from the winning team. The enemy of my enemy is my friend no?
– If you want to get really technical, if the winning team can’t hold/recover the base, and neither losing team can successfully take it over for their own team, it will go neutral and have to be recaptured by any of the teams, core defenses go back up for losing team.
- Warzone Assault is busted, there’s no way around it. If 343i doesn’t provide multiple spawn locations for certain maps then its just a slaughter from a distance. I’m not a game design expert but this sounds much more fun then having to deal with annoying spawn traps, more competition, three just feels so much better. The current roster I believe allows for 24 players, that’d give you 8 shooters on each squad. That’s now an additional 4 people (count it as non-teammates).
My other topic of discussion is how demoralizing it is to have 4 kills and 26 assist and 13 deaths. I understand this is a team game and you shouldn’t whine about not getting crazy K/D ratios, and I don’t consider myself Pingy or any kind of pro, but it takes a damn good amount of time and patience to aim and hit your mark. I am sick and tired of the one needler, literally, ONE NEEDLE, nabbing my furious trigger mashing kill. There needs to be Assist Counts as Kill or every two assists equals one kill. Its DOWN RIGHT DEMORALIZING and DEPRESSING for people who practice, and want to get better at this game to be constantly set up for more frustration in a game that doesn’t really do new or returning fans any favors. I believe this is one update or addition that is long over due.
Okay, I vented. I do think my Warzone idea is good.