Idea for Studio's 343 industries

This is just an Idea for Halo, Try to bring Halo series back into the main spot light from other big titles like COD and Battlefield.

My Idea is to have a space fight like two giant mother space ships in space. Both teams try to take out the other ships shields out by
1.Spartans floating in space and shooting at weak spots on the ship, killing each other
2.couple space fighters that are in the hanger of both mother ship. shooting at the mother ship, space fighters and killing Spartans (space fighters in Halo Reach)
3.a station gun on each mother space ship, Spartan can take over on each ship

After the mother ships shields are out then that team needs to race with a bomb to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)

another thing would be interesting both mother ships are mobile, moving around each other so its not stationary, making each fight different. You have little comets and crap floating around to hide behind. dead bodies that float around for awhile confusing other players. you can attack from above or under some one- it would be crazy

(I also have a off the wall idea, In background you have a great scene of a planet and a moon. If you use the mounted weapon on the mother ship and shoot at the moon a piece of it then will be broken off and coming at you. If you don’t blow up one of the mother ships before that big piece of moon gets to you. Piece of moon will destroy both ships and all the players will be sucked down on this broken piece of moon and go on a death match. (broken piece of a moon scenery with broken pieces of the ships to battle through. What happen is you just change the scenery and the GAMEPLAY) I think that would blow some minds while playing :slight_smile: It’s not like battlefield 3 changing the scenery, its also the gameplay you change… I love that idea

…I think these idea’s would brings a lot of fun and a new way to play a Halo game or any other game … COD, battlefield, and now Titanfall making the player run around on the ground and using jetpacks. If the player is able to float has a different movability in a firefight. something new to bring to the table in gaming for players instead running on the ground.

Or you can do a deathmatch floating in space.
even another idea of capture the flag or taking over bases in space.

I know you guys already made Halo 5 and might not even read this message because you guy are probably busy. If you do, I’m just a fan that want to bring the Halo game up to speed for players and give them something new :slight_smile:

from a fan,

Sean Pretasky

P.S if you guys from 343 industries email me back that would be cool :slight_smile:

So Hey Guy, that game type your describing there. Its called Carrier assault, its from Battlefield 4. Or you may be more familiar with its original version Titans, from battlefield 2142. Its noble that you want halo to be popular again, but for that to happen you cant just take popular gametypes from other franchises and slap a new name on them. Good try though 9/10 for effort, 0/10 for originality.

Sources for gametpyes:

http://bf4central.com/battlefield-4-carrier-assault/

> 2533274840186903;2:
> So Hey Guy, that game type your describing there. Its called Carrier assault, its from Battlefield 4. Or you may be more familiar with its original version Titans, from battlefield 2142. Its noble that you want halo to be popular again, but for that to happen you cant just take popular gametypes from other franchises and slap a new name on them. Good try though 9/10 for effort, 0/10 for originality.
>
> Sources for gametpyes:
>
> http://bf4central.com/battlefield-4-carrier-assault/
>
> Titan (Game Mode) | Battlefield Wiki | Fandom
>
> I Don’t even own BF4 but I check it out and its nothing I describe. yes you try to take out the other players homebase but that’s like so many other games like in quake wars but in water with carries. the video I watch you have a flag you have to take in the middle island, very BF like. What I was saying about halo game you have to get to control center of the ship to set a bomb that a player has to carrier (reminds you of another halo game? player carriers the bomb and act like a fusball game. hhm :slight_smile: to destroy it while taking out the shields to get in it… video that I watch of carrier assault you are grabbing helicopter and crap to blow it up and then go into the carrier and charge up a computers all over the carrier to blow it up(a lot of games have this idea also but, like I said every one is on ground, COD has mode like this setting charges that spring up in the game, this is done on the water. my idea is in space “new”, spacefighters- a game setting that’s been missing out in gaming so long and players been waiting for so long until halo reach. I want that idea to come back in a multiplayer realm of space fights that hasn’t really been done. blowing up the background scenery (yes that is battlefield but also cod now) BF, titanfall and COD games already stoled jetpack idea what halo already had. new advance warfare game stole titanfall idea that was also in halo before titanfall or in COD, even the mechs was in halo first before titanfall. … plus the carriers are not moving, typically its a base assault in the water is all it is and its not moving.
>
> My idea is different and like I said my idea has also the gameplay changes, no other game so far I know of does that, changes into different gameplays. Playplays of taking down the shields and killing other Spartans, then turns into a fusball game with a bomb, if you took out the background during the gameplay and if it reach to it place it will change the area (COD, BF idea) but it also changes the gameplay into a final death match, see its changing gameplays in one game. I don’t see other games are doing.
>
> . :slight_smile: Plus I have battlefield 3 and in 3 didn’t you also have carriers you start off on and go on the main land but when you take all the flag bases n land then you assault the station carrier, carriers is just acting like home bases but in water, something a lot of games have? even halo already has homebase that has vehicles and stuff that the other team has to assault, halo had that idea first. BF took homebase and but put it in water. BF already took that assault homebase idea from other games let you know. read my idea again its different

Its actually a lot like what you described. Ill make a list so that you know I read you post in depth.

The basics of Titan Mode/ Carrier Assault are

  • Each team has a carrier- The objective of the game is to destroy the other teams carrier- You complete this objective by attacking the carrier to weaken its defenses to allow boarding the carrier- When inside the carrier, you plant a bomb in one or more locations- When the bomb has been planted you defend the bomb until it detonates
    The game mode you described has many similarities to this game mode.
  • > 2533274900161917;1:
    > My Idea is to have a space fight like two giant mother space ships in space. Both teams try to take out the other ships shields out by

Each team would have a Ship/Carrier

  • > 2533274900161917;1:
    > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)

The objective of the game is to destroy the other teams Ship/Carrier, after destroying the defenses

  • > 2533274900161917;1:
    > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)

To destroy the other teams Ship/Carrier you plant a bomb in it
As for the ships moving and the map changing, Battlefields map are constantly changing due to how destroyable the maps are, and as for vehicles, almost all Battlefield maps have vehicles.

This gametype you are describing is almost a complete copy of Carrier Assault/Titan Mode, just facts.

> 2533274840186903;4:
> Its actually a lot like what you described. Ill make a list so that you know I read you post in depth.
>
> The basics of Titan Mode/ Carrier Assault are
> - Each team has a carrier
> - The objective of the game is to destroy the other teams carrier
> - You complete this objective by attacking the carrier to weaken its defenses to allow boarding the carrier
> - When inside the carrier, you plant a bomb in one or more locations
> - When the bomb has been planted you defend the bomb until it detonates
> The game mode you described has many similarities to this game mode.
> - > 2533274900161917;1:
> > My Idea is to have a space fight like two giant mother space ships in space. Both teams try to take out the other ships shields out by
>
>
>
> Each team would have a Ship/Carrier
> - > 2533274900161917;1:
> > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
>
>
>
> The objective of the game is to destroy the other teams Ship/Carrier, after destroying the defenses
> - > 2533274900161917;1:
> > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
>
>
>
> To destroy the other teams Ship/Carrier you plant a bomb in it
> As for the ships moving and the map changing, Battlefields map are constantly changing due to how destroyable the maps are, and as for vehicles, almost all Battlefield maps have vehicles.
>
> This gametype you are describing is almost a complete copy of Carrier Assault/Titan Mode, just facts.

Again if you read my post home bases assault that is in BF4 is already in many other games- Quakes wars… BF stole this Idea Hal already has a base assaults in its game with vehicles and craft before BF. two check out games like COD you have to set up charges and bombs around the map and protect them before it goes off a idea BF stoled again.
Again this is in space a new idea, a idea that Halo had first. halo had homebas assault first so you cant compare making BF had it first when it didn’t the only thing BF did was put it in water and took the COD idea with bombs and protect the area. my Idea is fusball idea you take the bomb to the other side and trying not to get killed and when you bypass everyone it sets off. their is no protecting.

Stop making homebase assualt is BF idea when its not. other games had it first. BF only stuck it in water that made it different and put a COD game in it set up charges around the ship and protect that area (COD idea). My idea is gameplays that already was a halo idea’s and gameplays FIRST, BASE Assualt HALO thought first before BF was out. the FUSball game halo game, then a deathmatch game. of course ALL DEATHMATCHS GAMES are in all games now. BF its stationary again like all other base assault games. BF isn’t the first to have home base assault game. they just put in water on carriers that’s the only deference. and they call it new. its not even BF idea its already been out

I never play a game that in space for long time that has space fighters (like a wing commander until halo reach) HALO idea. floating in space in a multiplayer game… I don’t see that idea in any game either.

> 2533274840186903;4:
> Its actually a lot like what you described. Ill make a list so that you know I read you post in depth.
>
> The basics of Titan Mode/ Carrier Assault are
> - Each team has a carrier
> - The objective of the game is to destroy the other teams carrier
> - You complete this objective by attacking the carrier to weaken its defenses to allow boarding the carrier
> - When inside the carrier, you plant a bomb in one or more locations
> - When the bomb has been planted you defend the bomb until it detonates
> The game mode you described has many similarities to this game mode.
> - > 2533274900161917;1:
> > My Idea is to have a space fight like two giant mother space ships in space. Both teams try to take out the other ships shields out by
>
>
>
> Each team would have a Ship/Carrier
> - > 2533274900161917;1:
> > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
>
>
>
> The objective of the game is to destroy the other teams Ship/Carrier, after destroying the defenses
> - > 2533274900161917;1:
> > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
>
>
>
> To destroy the other teams Ship/Carrier you plant a bomb in it
> As for the ships moving and the map changing, Battlefields map are constantly changing due to how destroyable the maps are, and as for vehicles, almost all Battlefield maps have vehicles.
>
> This gametype you are describing is almost a complete copy of Carrier Assault/Titan Mode, just facts.

One mre thing it STATIONARY, Pretend in your mind you take away the water in the BF game and put in land you showed (what is it? that’s right a homebase assault game …lol a game that is already been out before BF… lol)

Alright then dude, if you wont listen to reason and plainly laid out facts then maybe you just need a reality check. The game your are describing already exists, as it’s own thing entirely. Its called Eternal SIlence

Check yourself, before you wreck yourself.

> 2533274840186903;4:
> Its actually a lot like what you described. Ill make a list so that you know I read you post in depth.
>
> The basics of Titan Mode/ Carrier Assault are
> - Each team has a carrier
> - The objective of the game is to destroy the other teams carrier
> - You complete this objective by attacking the carrier to weaken its defenses to allow boarding the carrier
> - When inside the carrier, you plant a bomb in one or more locations
> - When the bomb has been planted you defend the bomb until it detonates
> The game mode you described has many similarities to this game mode.
> - > 2533274900161917;1:
> > My Idea is to have a space fight like two giant mother space ships in space. Both teams try to take out the other ships shields out by
>
>
>
> Each team would have a Ship/Carrier
> - > 2533274900161917;1:
> > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
>
>
>
> The objective of the game is to destroy the other teams Ship/Carrier, after destroying the defenses
> - > 2533274900161917;1:
> > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
>
>
>
> To destroy the other teams Ship/Carrier you plant a bomb in it
> As for the ships moving and the map changing, Battlefields map are constantly changing due to how destroyable the maps are, and as for vehicles, almost all Battlefield maps have vehicles.
>
> This gametype you are describing is almost a complete copy of Carrier Assault/Titan Mode, just facts.

I would say this one more time so you can get it in your head BASE ASSUALT GAMES ALREADY BEEN OUT BEFORE BF. My idea im trying to say about the homebase part isn’t new but it being in space in a halo game is new. Like BF putting it in water is new the base assault BF already solen from other games that isn’t knew.

You almost arguing like for example Deathmatch games in BF, COD and Halo is Dooms game idea… yes it is but they change the gameplay that made it different for each other. Base assault that you showed is the same concept. Base assault in your argument been around before BF. What BF did to make it different Again put it in WATER, and took the game from COD and stick it in.

My idea is a fusball game idea not the stolen COD idea game BF used

Base assault games already been out already before BF. You making it like BF are the ones first made up homebase assaults. that idea been out already. My idea is its in space like BF ALSO stoled the base assault and put it in water. DO YOU SEE NOW? lol HOMEBASE ASSUALT ALREADY BEEN OUT BEFORE BF …lol I don’t know how else to make it clear for you. Their games of home base assaults are stationary. my idea its not stationary it will move around, (New idea), in space fights (new idea) Fusball game a halo idea. - BF stoled the COD idea setting up charges (difference) Gameplay changes in the middle of the game if not completed (new idea)

Battlefield and now COD the scenery changes yes its both ideas but the gameplay doesn’t change, its stays the same- my idea it changes

Again and again if I keep repeating my self HOMEBASE ASSUALT and DEATH MATCH’s even BF stolen COD BOMB CHARGES game isn’t a BF game it was already out and BF stle those idea for its game. the only difference is they stuck it in water

> 2533274900161917;8:
> > 2533274840186903;4:
> > Its actually a lot like what you described. Ill make a list so that you know I read you post in depth.
> >
> > The basics of Titan Mode/ Carrier Assault are
> > - Each team has a carrier
> > - The objective of the game is to destroy the other teams carrier
> > - You complete this objective by attacking the carrier to weaken its defenses to allow boarding the carrier
> > - When inside the carrier, you plant a bomb in one or more locations
> > - When the bomb has been planted you defend the bomb until it detonates
> > The game mode you described has many similarities to this game mode.
> > - > 2533274900161917;1:
> > > My Idea is to have a space fight like two giant mother space ships in space. Both teams try to take out the other ships shields out by
> >
> >
> >
> >
> > Each team would have a Ship/Carrier
> > - > 2533274900161917;1:
> > > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
> >
> >
> >
> >
> > The objective of the game is to destroy the other teams Ship/Carrier, after destroying the defenses
> > - > 2533274900161917;1:
> > > After the mother ships shields are out then that team needs to race to the command part of the ship to set off a bomb while other team is defending or trying to take out the other teams ship. (gravity in the mother ships)
> >
> >
> >
> >
> > To destroy the other teams Ship/Carrier you plant a bomb in it
> > As for the ships moving and the map changing, Battlefields map are constantly changing due to how destroyable the maps are, and as for vehicles, almost all Battlefield maps have vehicles.
> >
> > This gametype you are describing is almost a complete copy of Carrier Assault/Titan Mode, just facts.
>
> I would say this one more time so you can get it in your head BASE ASSUALT GAMES ALREADY BEEN OUT BEFORE BF. My idea im trying to say about the homebase part isn’t new but it being in space in a halo game is new. Like BF putting it in water is new the base assault BF already solen from other games that isn’t knew.
>
> You almost arguing like for example Deathmatch games in BF, COD and Halo is Dooms game idea… yes it is but they change the gameplay that made it different for each other. Base assault that you showed is the same concept. Base assault in your argument been around before BF. What BF did to make it different Again put it in WATER, and took the game from COD and stick it in.
>
> My idea is a fusball game idea not the stolen COD idea game BF used
>
> Base assault games already been out already before BF. You making it like BF are the ones first made up homebase assaults. that idea been out already. My idea is its in space like BF ALSO stoled the base assault and put it in water. DO YOU SEE NOW? lol HOMEBASE ASSUALT ALREADY BEEN OUT BEFORE BF …lol I don’t know how else to make it clear for you. Their games of home base assaults are stationary. my idea its not stationary it will move around, (New idea), in space fights (new idea) Fusball game a halo idea. - BF stoled the COD idea setting up charges (difference) Gameplay changes in the middle of the game if not completed (new idea)
>
> Battlefield and now COD the scenery changes yes its both ideas but the gameplay doesn’t change, its stays the same- my idea it changes
>
> Again and again if I keep repeating my self HOMEBASE ASSUALT and DEATH MATCH’s even BF stolen COD BOMB CHARGES game isn’t a BF game it was already out and BF stle those idea for its game. the only difference is they stuck it in water

How does your idea change the fundamental game play of a base assault game type? Also, what do you mean by a “fusball” game type? Ive never claimed that battlefield did it first, just that it did it the best. I have no idea what Call Of Duty game type you are referring to. It has no carrier assault mode, just search and destroy, which to be honest is just a modified version of Bomb Defusal from Counter-Strike, which far proceeds modern Call Of Duty game types.

> 2533274840186903;7:
> Alright then dude, if you wont listen to reason and plainly laid out facts then maybe you just need a reality check. The game your are describing already exists, as it’s own thing entirely. Its called Eternal SIlence
>
> http://store.steampowered.com/app/17550/
>
> Check yourself, before you wreck yourself.

DUDE like I said what you are saying of Base Assualt game was already been out before BF … DO YOU GET IT NOW. That idea is older then BF. YOU SAYING ITS THE SAME … SO bf HAS IT IN SPACE? Does BF have space fighter? Does BF have a Fusball game? does BF game changes gameplay in middle of the game? (not talking about scenery)

So its a new idea. Home assault idea BF is using already been out ive been saying to you like deathmatch been out before BF … It isn’t a BF idea you are making it out to be.

Argument is example like ( Halo showed a multiplayer of deathmatch and someone commented oh Deathmatch’s is already in COD that is the same has a COD game. lol DEATHMATCH been around before COD lol the deathmatch in HALO isn’t the new idea but the location and gameplay style is new in the death match.

in that example you are using it in yur argument for a home base assault game that is already been out before BF (DO YOU GET IT?) lol
BF made it new with carriers in water with COD stolen Idea setting up charges =that’s how BF4 made it new with idea that’s been out already

Halo is using homebase assault that is older then BF and not own by battlefield like deathmatch isn’t own by COD. being in space with space fights with non-stationary ships (new) changing game play (new) and a fusball game that is a halo game…

(DO YOU UNDERSTAND NOW) …lol

> 2533274840186903;10:
> How does your idea change the fundamental game play of a base assault game type? Also, what do you mean by a “fusball” game type? Ive never claimed that battlefield did it first, just that it did it the best. I have no idea what Call Of Duty game type you are referring to. It has no carrier assault mode, just search and destroy, which to be honest is just a modified version of Bomb Defusal from Counter-Strike, which far proceeds modern Call Of Duty game types.

COD mode I reffering to is you go to a area on the map and set of a bomb and sit there in that area to let it go off to win the round. BF stolen from COD inits homebase assault. game that a homebase assault been around. like deathmatch been around

So you are saying that because it takes place in space, it’s an entirely new idea that has never been done before, even though it doesn’t change any of the fundamentals of game play? Are you aware that Halo already has a base assault gametype, called extraction? Its in Halo 4.

> COD mode I reffering to is you go to a area on the map and set of a bomb and sit there in that area to let it go off to win the round. BF stolen from COD inits homebase assault. game that a homebase assault been around. like deathmatch been around

Why do you keep talking about Battlefield? That has nothing to do with Halo. If you calmed down and read the argument presented, you might understand that the game type you are referring to already exists.

> 2533274840186903;10:
> How does your idea change the fundamental game play of a base assault game type? Also, what do you mean by a “fusball” game type? Ive never claimed that battlefield did it first, just that it did it the best. I have no idea what Call Of Duty game type you are referring to. It has no carrier assault mode, just search and destroy, which to be honest is just a modified version of Bomb Defusal from Counter-Strike, which far proceeds modern Call Of Duty game types.

one more thing lets take your BF4 game again take away the water, and change the carriers into bases… but the same game style… How many games on console and on PC is like that game style? how many?

That is also how many deathmatch’s game out there on consoles and PC

All BF did was take that idea and put on stationary map with water and COD duty input that is all

Base assault games, deathmatch’s, capture the flag, base styling games already excised… what make it different from one another is gameplay each game provides. HALO game play is different anyways from BF or COD. we are using the homebase assault that been out before BF4 and not making it stationary and also in space what BF doesn’t have… Halo has different vehicle then BF has. Vehicle idea that was in Halo before BF

> 2533274840186903;13:
> So you are saying that because it takes place in space, it’s an entirely new idea that has never been done before, even though it doesn’t change any of the fundamentals of game play? Are you aware that Halo already has a base assault gametype, called extraction? Its in Halo 4.
>
>
>
>
>
>
> yes space part makes is a difference. Home base assault, deathmatchs, capture the flag already around. Gameplay is not what im talking about… BF game play been around already im talking about what makes each one new is the gameplay like in space, movement of ships, changing of gameplay
>
> BF4 is saying it made it different by putting it water and it is different but the base assault isn’t different… I play base assault many times before battlefield came out.
>
> Halo putting it in space is a different, deathmatch, capture the flag base assaults isn’t the different part

> 2533274900161917;16:
> > 2533274840186903;13:
> > So you are saying that because it takes place in space, it’s an entirely new idea that has never been done before, even though it doesn’t change any of the fundamentals of game play? Are you aware that Halo already has a base assault gametype, called extraction? Its in Halo 4.
> >
> > yes space part makes is a difference. Home base assault, deathmatchs, capture the flag already around. Gameplay is not what im talking about… BF game play been around already im talking about what makes each one new is the gameplay like in space, movement of ships, changing of gameplay
> >
> > BF4 is saying it made it different by putting it water and it is different but the base assault isn’t different… I play base assault many times before battlefield came out. You know how many games you try to take over a base and take it over and try too blow it up…lol that idea been around
> >
> > Halo putting it in space is a different, deathmatch, capture the flag base assaults isn’t the different part

> 2533274900161917;15:
> > 2533274840186903;10:
> > How does your idea change the fundamental game play of a base assault game type? Also, what do you mean by a “fusball” game type? Ive never claimed that battlefield did it first, just that it did it the best. I have no idea what Call Of Duty game type you are referring to. It has no carrier assault mode, just search and destroy, which to be honest is just a modified version of Bomb Defusal from Counter-Strike, which far proceeds modern Call Of Duty game types.
>
>
> one more thing lets take your BF4 game again take away the water, and change the carriers into bases… but the same game style… How many games on console and on PC is like that game style? how many?
>
> That is also how many deathmatch’s game out there on consoles and PC
>
> All BF did was take that idea and put on stationary map with water and COD duty input that is all
>
> Base assault games, deathmatch’s, capture the flag, base styling games already excised… what make it different from one another is gameplay each game provides. HALO game play is different anyways from BF or COD. we are using the homebase assault that been out before BF4 and not making it stationary and also in space what BF doesn’t have… Halo has different vehicle then BF has. Vehicle idea that was in Halo before BF

You are doing exactly the same thing, all your changing is the scenery. Just because its in space doesn’t make it any different, its the same basic game play and mechanics. Its not original and its not creative, its already been done. I never claimed that Deathmatch was original or creative. But people expect it to be in Multiplayer games. Just because you change the scenery of the game doesn’t make it different, you said that yourself.

> 2533274900161917;15:
> All BF did was take that idea and put on stationary map with water and COD duty input that is all

> 2535410180318463;14:
> > COD mode I reffering to is you go to a area on the map and set of a bomb and sit there in that area to let it go off to win the round. BF stolen from COD inits homebase assault. game that a homebase assault been around. like deathmatch been around
>
>
> Why do you keep talking about Battlefield? That has nothing to do with Halo. If you calmed down and read the argument presented, you might understand that the game type you are referring to already exists.

show me a game you are fighting in space, with base assault gameplay, with moveable motherships, using spacefighters, fusball idea, gameplay changes in game. plus scenery changing. in a halo universe…

Show me that game if it exist like you guys are saying

> 2533274900161917;19:
> > 2535410180318463;14:
> > > COD mode I reffering to is you go to a area on the map and set of a bomb and sit there in that area to let it go off to win the round. BF stolen from COD inits homebase assault. game that a homebase assault been around. like deathmatch been around
> >
> >
> >
> > Why do you keep talking about Battlefield? That has nothing to do with Halo. If you calmed down and read the argument presented, you might understand that the game type you are referring to already exists.
>
>
> show me a game you are fighting in space, with base assault gameplay, with moveable motherships, using spacefighters, fusball idea, gameplay changes in game. plus scenery changing. in a halo universe…
>
> Show me that game if it exist like you guys are saying

There you go.