Idea for campaign

So running across zeta halo is pretty fun and there is a lot to do but I think there could have been more. There is so many unused forerunner structures that just take up space. So what if in DLCs and any updates to the campaign you makes those forerunner structures puzzle rooms where you complete puzzles to get big rewards like maybe loads of Valor or really good weapons or maybe even in game armor pieces. I think also special forerunner audio logs would be a cool feature in the puzzle rooms too. What do you guys think?

My own idea is that 343 goes back and retroactively changes some of the games terrain and locations to different biomes. That might seem strange, but I think that at this point, people are just so tired of Halo Infinite’s entire “semi-open world” being essentially a single grassy field and hills with one or two marshy bits (but still green overall) and I think one burnt forest place.

Besides, there ARE a few certain sections throughout the world where terrain is separated, namely those metal bridges scattered about. In fact, there’s one such bridge right after clearing Gentleman Chak’Lok’s Tower, and it’s a fairly big one. They could make it so these are where the terrain transitions happen, so on one side there’s a grassy plain, and on the other side it’s, say, desert-y (think Behemoth, Breaker and the upcoming Oasis maps). I think most of the bridges are long enough for it to not look too bad…

Oh, and they can explain it by saying that the damage done to the ring is causing it to rebuild its terrain improperly resulting in the wrong biomes in certain areas. It’s not the best explanation, but they’ve come up with worse, haha!

I had same thoughts a while ago, even if east side of map was more snowy would of helped, could of even made an area more jungle like to break it up a bit more would of been nice, there’s a couple of delta halo type mp maps coming, if they had been in campaign it would of been awesome

Oh, definitely! It might look a little “unprofessional” to have such varying bits of terrain so close to each other, but I think it’s worth it for the variety at this point. Since they apparently got rid of just about the entire campaign team, it’s likely that any campaign dlc isn’t happening at all, sadly. The only biome diversity we will getting is from multiplayer maps now…

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