My idea is sort of like Invasion Slayer. One side is UNSC and the other is Covenant. 250 kills to win. Or maybe 500. Instead of Reinforcments, the vehicles will spawn in your base. If the enemies run over your base, you automatically lose. Also each tier you advance through gets you more vehicles, weapons, AI, ETC. Wait, did I mention the AI? You will be allies with large groups of AI. A good name for this gametype would be Invasion Wars. Feel free to say anything about this.
I think a gametype with a large slayer count would be cool, but I don’t like the AI idea. It just wouldn’t work.
I would love ai, but that should be for firefight. I want moar firefight versus matchmaking
I was thinking about this or larger Firefight maps, as we need those. Firefight on Spire would be awesome…