Idea for a Banished DLC campaign

20 years of Halo and we had the opportunity to play as alien only two time : the Arbiter in Halo 2 and the Banished in Halo Wars 2. So I imagined a Banished DLC campaign for Halo Infinite where we play the Banished :

  • The Banished arrive near Halo Zeta and try to be undetected by Cortana. Chak-Lock is on the Halo and spy the Guardian. He see the Guardian fall off-line, then Escharum contact him to explain the Infinity has arrived and transfered an AI in the Halo to neutralize Cortana
  • Mission 1 : Chak Lock attack a Promethean base near the Guardian
  • Some Banished dreadnoughts fire on the Guardian. He is still off-line and don’t defend himself, but his shield protect him for now
  • Mission 2 : Escharum lead an army in a big fight against the Prometheans under the Guardian.
  • A “Created Knight” (a human AI upload in a promethean) try to take controll of the Guardian to make him fire back against the Banished
  • Mission 3 : Jega 'Rdomnai infiltrate the Bunker of the Created Knight and kill him
  • The dreadnoughts destroy the Guardian. Then, a part of the Halo explode near them
  • Mission 4 : Jega escape the area while several debris fall everywhere
  • Jega is hurt by an explosion and Escharum save him. A hurakog give him implant on his arm and jaw.
  • Nowaday : Jega, who fake his death from the Master Chief, find Atriox

This is my vision on what happen on Zeta Halo for the prometheans and the Guardian, do you think it’s realistic ?

As for the gameplay, I know Prometheans aren’t popular ennemies to fight, but they are an important part of the history on Halo Zeta and the galaxie. We were there at the rise of the Created and it’s important to be there for their end.

The Guardian destruction was inspired from the book “Halo Legacy of Onyx”, where we can see a Guardian fall off-line when he isn’t connected to the Domain, making him vulnerable to a hacking from a Hurakog.

The theory about Jega 'Rdomnai is that he survive the fight with Master Chief because we don’t see his corpse after killing him and personnaly it would be cool to see him again

So what do you think of all this ? Do it look realistic ? Would you enjoy to play this history ?

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The prometheans would have to be improve for a better gameplay. Maybe they could use some ex-covenant fanatic to diversify the ennemies

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Id rather a straight jega story but thats likely the plot of ribicon protocol so instead a dlc that follows atriox explains the events of doisac, how he beat an army of magic space droids with the souls of the dead and their army disabling robo-owls and his adventures as a time traveler? I guess? Honestly i the more i think about infinite the less i care about any story in halo.
Its all just such a nonsensical mess of half baked ideas and a waste of some really great writers who build up all this tension in the EU for 343i to turn around and say, “ya no we are done with this, all those cool bits of wprld building you got there, we just gonna pretend it dont exist, you like tartarus two? Cause hes the hero now. But hes not in the game, cause hes magic.”

I’m not sure a DLC campaign on Halo Infinite could happen on another world than the Halo Zeta, but it could be a good idea, at least in a book

Yeah the story in Halo are bad since Halo 4, it’s sad

??? Both my suggestion would obviously be set entirely on zeta?
Why would they take place else where?
Dont mean to sound confrontational, genuinely curious as to why you thought theu wouldnt be based on zeta.

None offense taken, I thought you mean a DLC to follow Atriox on Doisac

Oh no j just mean to explain how he forced cortanas hand.
He was on zeta when she blew it up far as i recall.

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As I understand it, the weapon neutralized Cortana, then Atriox find her when she was powerless, but she still managed to blew up the Silentium Auditorium to kill herself and Atriox

The Prometheans in Halo 5 were pretty close to being decent enemies, They had a great different sort of engagement where you had to hit their weakspots but they still teleported slightly too often in my opinion. Other than that they were pretty close to getting them right in the last game.

Oh man… Have I got news for you. I think you need to finish infinite on legendary. Lol.

Yes, that’s what I did, and so ?

---------------:warning:Spoiler warning :warning:---------------


Atriox is kicking and he looks mad as hell.

According to the known conceptual art judgment, Zeta Haloand sanghelios are the most likely places to have a story.
The encyclopedia says atriox came back to lead the Banished.It also boosted their morale.

As much as I’d like 343 to be pumping out regular DLC content, this kind of seems to be beyond them. All the rumours are saying 2025 for DLC and they were so incredibly behind in development that they haven’t done any follow up material.

In that context they kind of have to just focus on the main narrative with Chief and Co. Otherwise you would have eight year gaps between the main story.

Book wise, maybe there will be some flashbacks in Rubicon Protocal. But that’s the narrative space where that event occurs and I think once that’s been told we won’t go back to it. Plus from the preview chapter I am expecting a cursory mention that this is why they are here; followed by the incredible story of how the Banished start digging. Then everybody gets all tunnel vision and the Banished being more men so the UNSC loses. I really think that since they went out of their way to avoid this subject for six years; I don’t see why they would start now.

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I really hope Rubicon Protocal won’t be only about a few spartan lost on the Halo, but will really explain all the battle between Infinity and banished, because twenty seconds sin a cinematic, it’s not enough. Halsey have to appear some times and explain how the weapon neutralized Cortana so easily. Even if it’s just a character quickly telling what happened, we need a complete chronology about the Halo zeta event.
And remember UNSC find this Halo years ago and install scientist on it, I want to know how they lived Cortana occupation.

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I know.

There’s more likely to be reference to that in the Vale book because that does take place in the year Cortana was in charge. It would take serious effort to not address Sanghelios being under Created Occupation but I fully expect the author to give it a go.

Well the preview chapter is listed as chapter 1. They drop you straight into that battle. Which makes me think they’ll just do that to introduce the Spartans and the Banished. That galactic power nobody realised existed in the UNSC until Infinite. It’s not like it starts with them approaching the Infinity unless there’s a flashback. But since the books focus is the fight on the ring vs the Banished I think they are just setting that up and aren’t interested in world building.

It’s bizarre. A lot of the novels are written as if they’re taking it for granted that it’s assumed knowledge that “oh Halo 5 explained everything you needed to know about the Created and Cortana” or “Halo Wars 2 perfectly introduced the Banished, why they are at war and their relationship with the UNSC”. I as an author do not need to tell people these things or expand upon them. Let’s just get to killing Xenos and scurrying around in caves. When actually no they haven’t done anything like that. I cannot give you an answer why the Banished are attacking humanity and that’s not good world building. I’d like to know why the random Covenant splinter group that insists it’s not like the Covenant is attacking the UNSC with such utter hatred. Like it’s never addressed in Bad Blood that the Banished have occupied a human world; it’s like the rain. It’s just there. We shouldn’t dwell on it.

2 Likes

Maybe screenwriters have their own ideas.
Many players don’t like the evil Cortana, so they need a new, normal Cortana.
After all, this story is difficult to tell.The bad plot of halo 5 has too much influence.
New villains must be set up.
Then players quickly beat these guys.
As for the cause and effect, wait for them to write.
I’m looking forward to the preview and official release of this novel.

The Master Chief collection has flood firefight added… Also just pumping out story mode DLC wasn’t the most popular option. Spartan ops added some episodes to the story arc an wasn’t as popular as warzone in Halo 5 from the numbers. If your playing solo or with friends it’s a nice edition but didn’t catch to many of the PVP crowd. I guess replayability matters alot so hey I wonder when Warzone or something similar makes its way to Halo Infinite…

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