Seriously. Just let us pay a $20 a month Halo subscription for everything, or $70ish for the year. That’s MORE than enough new Profit compared to past games being $60 for the Whole Game.
$20 for Items or Item packs is ridiculous and makes me not wanna even buy anything aside from the Battlepass. Games like Elder Scrolls or WoW work well with a monthly subscription and so can Halo.
Give players options. Everything for $20 a month and an armor customization system that combines Reach’s with the current one.
P. S. And Please add the options to change the FULL leg armor, not just Kneepads.
It’s not ridiculous to the ones buying everything and that is what 343 will be focusing on. They don’t give a flying hoot about anyone that doesn’t like the price for their items. As long as the ones that like throwing money at 343, this is the future for “Halo”.
Yeah but they obviously aren’t going back to the old system, so a monthly subscription is a much better middle ground and allows us to have all of the content in a bundle so we don’t have to wait or be bogged down by multiple purchases and needless irritation.
Just a one time freaking monthly or yearly thing with the option for individual purchases if you don’t want the monthly/annual and just want a specific item etc.
That’s more $$ for them up front anyway, cause that brings back customers put off by the high store prices who are boycotting buying anything, currently.
We don’t need map packs if everything is integrated into an all inclusive monthly subscription and this would allow them to hire more devs for map development, map features and interactive map gameplay in multiplayer, forge and firefight.
We could, but that hasn’t happened, and the $20 sequel store prices and live service game model means that we have people who buy cosmetics and armor pretty much funding every aspect of the game instead of those costs being distributed to more players through a subscription model that lowers armor/cosmetic costs for those players but still facilitates them providing regular game content like maps without having to have map packs that split the player base.
It’s the most fair way to go about it in my opinion, esp since many people aren’t dropping $60 on the full game ( for a good reason ), so the best alternative is a subscription.
And it doesn’t have to be $20, it could be $15 or maybe integrated with Xbox-Game pass etc…
It wouldn’t have to be $240 a year. I just listed $20 a month as an example since individual items costs that much. It could be $15 or less, and a yearly subscription would obviously be lower than the monthly etc etc.
I wouldn’t pay $240 either unless the game had Dozens of maps and a large scale mode like Battlefield with Flyable Pelicans and such with the option to have those maps forgeable.
Ever since the past few years the phrase “Ignorance is bliss” has meant so much more to me when looking at the game industry. I cant seem to enjoy games like when I was younger now that I understand these sleazy corporate tactics.
Separation of good game and corporate greed. You can’t have both.
Ironically, if you make a good game, it will bring money.
But we seem to be cutting out the middle man here. Make>money, not make>good game>money.
Rather just make the campaign $40 to own and MP $20. Surely ‘20 million’, you know, whoever decides to come back would more than fund a ton of new and fresh content…
more than… cat ears… brand deals with rockstar and doritos… nerf… and nail polish… already… should have…
Honestly Between $80 and $120 for the yearly Rate seems more fair, with Battle-pass + regular Forge content + regular maps + regular Firefight stuff + all armor + all cosmetics.