I feel in Halo 5 there is a lack of non-human vehicles. We have the Hog, Scorp, Mongoose, all in different variants. While the Covenant do have the Ghost, Wraith and Banshee they have less versions and vehicles overall.
Which brings me to the original point, the Spectre was a really cool vehicle, and it would be great for Warzone as an alternative to the Hog.
> 2533274796974117;2:
> I liked the Spectre too, though if it could be only one I’d prefer the Revenant.
Mmm yes that would be cool too, but I always was thinking Spectre for Warzone, it could be a heavily armored vehicle, fairly slow and I think it could originally carry 4 people, which would be really cool for CTF or assault games.
Also I’d love to see the Shadow from Halo 2s campaign, like a Covenant version of the Elephant?
> 2533274826920712;4:
> > 2535405329517046;3:
> > Why do we need another covenant vehicle, why can’t we have a new UNSC air vehicle?
>
>
> FTFY
>
> But in all seriousness, why can’t we have both?
I think in one of the canon fodder updates there was a half promise/hint that this could happen.
> 2533274826920712;4:
> > 2535405329517046;3:
> > Why do we need another covenant vehicle, why can’t we have a new UNSC air vehicle?
>
>
> FTFY
>
> But in all seriousness, why can’t we have both?
> 2533274884387290;6:
> > 2533274826920712;4:
> > > 2535405329517046;3:
> > > Why do we need another covenant vehicle, why can’t we have a new UNSC air vehicle?
> >
> >
> > FTFY
> >
> > But in all seriousness, why can’t we have both?
>
>
> I think in one of the canon fodder updates there was a half promise/hint that this could happen.
A lot of “if the community shows enough support” but frankly the 11,000-12,000 post thread on Elites or the 1,000-1,500 thread on PVE are showing more united support than UNSC air vehicles. So if it were to happen, these 2 have a highly likely-hood of coming out prior.
> 2533274909139271;8:
> > 2533274884387290;6:
> > > 2533274826920712;4:
> > > > 2535405329517046;3:
> > > > Why do we need another covenant vehicle, why can’t we have a new UNSC air vehicle?
> > >
> > >
> > > FTFY
> > >
> > > But in all seriousness, why can’t we have both?
> >
> >
> > I think in one of the canon fodder updates there was a half promise/hint that this could happen.
>
>
> A lot of “if the community shows enough support” but frankly the 11,000-12,000 post thread on Elites or the 1,000-1,500 thread on PVE are showing more united support than UNSC air vehicles. So if it were to happen, these 2 have a highly likely-hood of coming out prior.
The break in that logic chain is that one of those community interests concerns a different player model that conflicts with 343’s philosophy of “equal everything” which they’ve already expressed their strict adherence to (not to mention that the majority of posts in that thread in question are from the same handful of users boderline bumping it), and the second topic is that of a game mode that would take a considerable amount of dev time to even get it started. Whether they are willing to admit it or not, the evidence is there that just getting Warzone into a playable state while meeting the design vision ate up the bulk of the studios time and resources. They would essentially have to do that a second time in order to implement a PVE mode.
Comparatively, a new vehicle would be easy. Especially since Josh Holmes previously hinted at adding a UNSC air vehicle at a later date.
> 2533274796974117;10:
> > 2533274909139271;8:
> > > 2533274884387290;6:
> > > > 2533274826920712;4:
> > > > > 2535405329517046;3:
> > > > > Why do we need another covenant vehicle, why can’t we have a new UNSC air vehicle?
> > > >
> > > >
> > > > FTFY
> > > >
> > > > But in all seriousness, why can’t we have both?
> > >
> > >
> > > I think in one of the canon fodder updates there was a half promise/hint that this could happen.
> >
> >
> > A lot of “if the community shows enough support” but frankly the 11,000-12,000 post thread on Elites or the 1,000-1,500 thread on PVE are showing more united support than UNSC air vehicles. So if it were to happen, these 2 have a highly likely-hood of coming out prior.
>
>
> The break in that logic chain is that one of those community interests concerns a different player model that conflicts with 343’s philosophy of “equal everything” which they’ve already expressed their strict adherence to (not to mention that the majority of posts in that thread in question are from the same handful of users boderline bumping it), and the second topic is that of a game mode that would take a considerable amount of dev time to even get it started. Whether they are willing to admit it or not, the evidence is there that just getting Warzone into a playable state while meeting the design vision ate up the bulk of the studios time and resources. They would essentially have to do that a second time in order to implement a PVE mode.
>
> Comparatively, a new vehicle would be easy. Especially since Josh Holmes previously hinted at adding a UNSC air vehicle at a later date.
The logic isn’t entirely broken. They already have the play models, as for making them equal, so just have games where both teams play as the same same model. Spartans vs Spartans, Elites vs Elites, Hunters vs Hunters. They have the models so just add a HUD and controls to relay actions to responses from the controller.
As for PVE they already have that clear as day. In the campaign. They could just have you repeat battles of the campaign (rather lazy but simple) in teams of 4. As for adding new maps, spawns, more team mates then yes testing should be done.
A new vehicle I would consider the hardest of the 3. They have to design it, test the physics, run it through hundreds of potential senarios for bugs glitches or visual distortions. They will have to balance the health, speed, collisions, and degradation during battles. Simply put, they don’t have a working model unlike the previous 2, because after the model all there is left is non game breaking bugs and remixes to work on.