> I gotta say, the guy does make some valid points, but I want to remind everybody that in previous Halo games (before Reach anyways) there were a lot of limitations that people did have to work around. You would even have to play in Infection mode if you wanted black armour since it wasn’t part of the colour palette.
This is correct, but issues like that were incredibly easy to bypass. If you wanted a Black Spartan with custom colored Spartans you just changed up the mechanics a little in the game.
To do that in Halo 4, you need to either download a modded gametype or crack the game open and mod it yourself.
In all the previous Halo’s we’ve always had the whole “This person has killed you” thing, but it vanished when we went into free-cam. This can still happen in Halo 4 but you need to keep switching between characters to avoid it.
And the weapon lowering thing is the most annoying. But, that being said I don’t think they are MASSIVE problems. (Apart from the Flood thing)
I and anyone else can still make perfectly decent Halo 4 content. What I think has currently upset the Machinima community is that all these issues never existed or weren’t as bad until 343 took over.
There were always limitations in previous Halo games but 343 just seem to add more and more making it just that little bit more frustrating to actually get those shots you need. It really sucks. :I
But like I said, they aren’t massive issues and are easily avoided. But the fact that they’re there after 10 years of nothing is the annoying part.
On another note, I believe Frank O’Connor offered Weapon Lowering online. I would like to see that. I also believe there was supposed to be a depth of field view. Where is that? Those two options right there were enough to make me purchase the standard game.
Literally, the FIRST thing I did when I got the game was go into customs, run around and go into theater mode to see what it looked like. Imagine my disappointment and anger when I finally realized there was nothing like that in the game.
Not only that, the Engine continuously frustrates me. I don’t know about anyone else but Halo 4 has this awful system where the further you get away from something the worse it looks. This is alright in most cases but when the trees start suddenly looking like silly putty and the Warthog’s texture pops in the middle of a shot it’s slightly disheartening.
I know those things were in previous Halo games too but I’ve NEVER seen it as bad as it is in Halo 4.
And I’ve just realized I’ve gone on a mega rant…I guess you can only hold it in for so long. :I