I would prefer paid high quality maps over reqs

343 said that the req packs is what allowed them to make all the maps free. The problem I have with this is most of the maps have been bad or only slightly different variations from existing maps. They seem to have little to no effort put into them.

I think most will agree the req system is bad. It makes unlocking the armor you want completely random and takes forever unless you spend real money. I personally couldn’t care less about Warzone. I find the mode to be boring as boring can be and it feels like something that belongs in Destiny, not Halo. So that makes all the one time use reqs completely useless to me and they all have such low sell value that they don’t really add up.

What would you prefer? What we currently have? Or paid high quality maps and an end to the req packs?

Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.

in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.

I saw mercy for the first time today. If all the new maps had that level of effort put in to them I would gladly pay for them. I hate the req system.

> 2533274923562209;2:
> Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
>
> in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.

Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.

The REQs don’t pay for the update. The updates were held back content mostly (Infection/Grifball). Some maps were probably developed after launch, but mostly it was held back content. 343 should get rid of REQs, put everything in at launch, THEN give us free dlc. I’d be impressed if any developer provided post-launch support like 343 has, just without the held back content.

> 2533274814108485;3:
> I saw mercy for the first time today. If all the new maps had that level of effort put in to them I would gladly pay for them. I hate the req system.

I still haven’t played it yet. What playlists is the map in?

> 2535467131658127;6:
> > 2533274814108485;3:
> > I saw mercy for the first time today. If all the new maps had that level of effort put in to them I would gladly pay for them. I hate the req system.
>
>
> I still haven’t played it yet. What playlists is the map in?

Slayer and swat.

> 2535467131658127;4:
> > 2533274923562209;2:
> > Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
> >
> > in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.
>
>
> Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.

I agree the quality sucks, but to me that’s just dependent on 343s efforts. Btb sucks cuz they won’t support it themselves, action sack sucks cuz they won’t support it themselves, I could go in. Warzone and team arena is really all they focus on which I dislike if that means they’ll say “-Yoink- it!” To the rest of the game and if they’re going to do that they should let us, the community have more control on what 343 won’t support. For the most part I dislike community made maps, not because of asthetics cuz I don’t care on a maps looks but rather how they play. If 343 could give the community the Keyes to manage btb and a few other playlists ourselves it’d be much appreciated as at least there’d be constant fixes and changes.

paying shouldn’t be what incentizes them to work, it should just be the passion and enjoyment of what they do, and even tho they’ve made 2.5 million(not a small amount mind you lol) plus from reqs, I don’t think paying even more would guarantee more quality. So like I said, it’s 343s lack of desire and piss -Yoinking!- poor effort that’s the issue.

I got it in swat.

> 2533274923562209;8:
> > 2535467131658127;4:
> > > 2533274923562209;2:
> > > Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
> > >
> > > in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.
> >
> >
> > Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.
>
>
> I agree the quality sucks, but to me that’s just dependent on 343s efforts. Btb sucks cuz they won’t support it themselves, action sack sucks cuz they won’t support it themselves, I could go in. Warzone and team arena is really all they focus on which I dislike if that means they’ll say “-Yoink- it!” To the rest of the game and if they’re going to do that they should let us, the community have more control on what 343 won’t support. For the most part I dislike community made maps, not because of asthetics cuz I don’t care on a maps looks but rather how they play. If 343 could give the community the Keyes to manage btb and a few other playlists ourselves it’d be much appreciated as at least there’d be constant fixes and changes.
>
> paying shouldn’t be what incentizes them to work, it should just be the passion and enjoyment of what they do, and even tho they’ve made 2.5 million(not a small amount mind you lol) plus from reqs, I don’t think paying even more would guarantee more quality. So like I said, it’s 343s lack of desire and piss -Yoinking!- poor effort that’s the issue.

I get what you’re saying, but if the community was given the power to manage playlists, I feel as though there’d be way more problems.

It’s a nice thought and nice idea in theory, but in reality, I can only imagine the things the community would do. Too much power to too many people will cause a ton of issues. I’d like nice things like that, but it could turn bad really quick.

> 2533274923562209;8:
> > 2535467131658127;4:
> > > 2533274923562209;2:
> > > Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
> > >
> > > in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.
> >
> >
> > Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.
>
>
> I agree the quality sucks, but to me that’s just dependent on 343s efforts. Btb sucks cuz they won’t support it themselves, action sack sucks cuz they won’t support it themselves, I could go in. Warzone and team arena is really all they focus on which I dislike if that means they’ll say “-Yoink- it!” To the rest of the game and if they’re going to do that they should let us, the community have more control on what 343 won’t support. For the most part I dislike community made maps, not because of asthetics cuz I don’t care on a maps looks but rather how they play. If 343 could give the community the Keyes to manage btb and a few other playlists ourselves it’d be much appreciated as at least there’d be constant fixes and changes.
>
> paying shouldn’t be what incentizes them to work, it should just be the passion and enjoyment of what they do, and even tho they’ve made 2.5 million(not a small amount mind you lol) plus from reqs, I don’t think paying even more would guarantee more quality. So like I said, it’s 343s lack of desire and piss -Yoinking!- poor effort that’s the issue.

That’s a good point. If they don’t care enough to make good maps now then charging for them probably wouldn’t motivate them anymore because they get paid regardless.

> 2533274874078365;10:
> > 2533274923562209;8:
> > > 2535467131658127;4:
> > > > 2533274923562209;2:
> > > > Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
> > > >
> > > > in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.
> > >
> > >
> > > Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.
> >
> >
> > I agree the quality sucks, but to me that’s just dependent on 343s efforts. Btb sucks cuz they won’t support it themselves, action sack sucks cuz they won’t support it themselves, I could go in. Warzone and team arena is really all they focus on which I dislike if that means they’ll say “-Yoink- it!” To the rest of the game and if they’re going to do that they should let us, the community have more control on what 343 won’t support. For the most part I dislike community made maps, not because of asthetics cuz I don’t care on a maps looks but rather how they play. If 343 could give the community the Keyes to manage btb and a few other playlists ourselves it’d be much appreciated as at least there’d be constant fixes and changes.
> >
> > paying shouldn’t be what incentizes them to work, it should just be the passion and enjoyment of what they do, and even tho they’ve made 2.5 million(not a small amount mind you lol) plus from reqs, I don’t think paying even more would guarantee more quality. So like I said, it’s 343s lack of desire and piss -Yoinking!- poor effort that’s the issue.
>
>
> I get what you’re saying, but if the community was given the power to manage playlists, I feel as though there’d be way more problems.
>
> It’s a nice thought and nice idea in theory, but in reality, I can only imagine the things the community would do. Too much power to too many people will cause a ton of issues. I’d like nice things like that, but it could turn bad really quick.

Understandable, but I feel like a select forge group could do it. Have a democracy group in a sense that takes people’s feedback into considerations and base changes/fixes off that. Games have been ran by communities before and have turned out fine, plus being how h5 is a console game rather than pc with mods and such I feel it’s much more manageable. No guarantee it can work, hence why I say your worries are understandable as community ran games have also been destroyed but if halo can be managed well I personally feel it’d be much more beneficial than a dormant 343. I hated h4, but 343 were much more active with that game when it came to changes/fixes playlists/maps/gametypes where as h5 they do someone once every few months.

> 2535467131658127;11:
> > 2533274923562209;8:
> > > 2535467131658127;4:
> > > > 2533274923562209;2:
> > > > Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
> > > >
> > > > in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.
> > >
> > >
> > > Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.
> >
> >
> > I agree the quality sucks, but to me that’s just dependent on 343s efforts. Btb sucks cuz they won’t support it themselves, action sack sucks cuz they won’t support it themselves, I could go in. Warzone and team arena is really all they focus on which I dislike if that means they’ll say “-Yoink- it!” To the rest of the game and if they’re going to do that they should let us, the community have more control on what 343 won’t support. For the most part I dislike community made maps, not because of asthetics cuz I don’t care on a maps looks but rather how they play. If 343 could give the community the Keyes to manage btb and a few other playlists ourselves it’d be much appreciated as at least there’d be constant fixes and changes.
> >
> > paying shouldn’t be what incentizes them to work, it should just be the passion and enjoyment of what they do, and even tho they’ve made 2.5 million(not a small amount mind you lol) plus from reqs, I don’t think paying even more would guarantee more quality. So like I said, it’s 343s lack of desire and piss -Yoinking!- poor effort that’s the issue.
>
>
> That’s a good point. If they don’t care enough to make good maps now then charging for them probably wouldn’t motivate them anymore because they get paid regardless.

Yep. Just a question for you as well. Do you think dlc money makes more than a microT (req system) system? Very rarily do I ever see companies release dlc sales, but I do see them brag on the money microTs make tho. I’d guarantee most companies will take microTs over dlc cause it just pulls in more money for whatever reason. We’ve already seen 343 brag on h5s 2.5 million in just half a year out (wonder what it’s at now) With the reqs, but I honestly don’t think I’ve ever seen bungie or 343 give their dlc sales with halo 1-4.

Regardless i see AAA companies using microTs as a bad system, I can understand free to play games doing it as they NEED to make money somehow to support the game if they let you play for free but AAA games already make $60 off the bat. I do agree with you on scrapping the req system 100%. I just don’t think removing it guarantees better quality but I think you see that now.

Considering that DLC handling has been -Yoink- poor since Halo 3, I really hope they don’t do the map pack strategy again.

I disagree. Torque, tyrant, dark star, attack.on sanctum and mercy. Are awesome maps. Now that btb got refreshes the maps there are looking and playing great. I much rather have all players having the same maps over dividing up the population over those who buy maps and those who don’t.

> 2535413996242118;5:
> The REQs don’t pay for the update. The updates were held back content mostly (Infection/Grifball). Some maps were probably developed after launch, but mostly it was held back content. 343 should get rid of REQs, put everything in at launch, THEN give us free dlc. I’d be impressed if any developer provided post-launch support like 343 has, just without the held back content.

Tell me the Halo that launched with more then 20 maps please.

> 2533274816788253;15:
> I disagree. Torque, tyrant, dark star, attack.on sanctum and mercy. Are awesome maps. Now that btb got refreshes the maps there are looking and playing great. I much rather have all players having the same maps over dividing up the population over those who buy maps and those who don’t.

and Condemned (Reach paid DLC) was pretty bad.

Don’t forget that the map pack strategy also divides multiplayer communities between the “haves” and the “have-nots”. The “haves” end up playing DLC specific playlists where they soon get burnt out on playing the same maps over and over and the “have-nots” are stuck playing the same old stuff. Multiple, successive map packs multiply this problem.

> 2533274923562209;12:
> > 2533274874078365;10:
> > > 2533274923562209;8:
> > > > 2535467131658127;4:
> > > > > 2533274923562209;2:
> > > > > Paid maps are just as bad lol. Map packs, as people used to due, never gave me any benefit nor were they ever guaranteed quality. I never bought h4 maps cuz I heard “I can’t play! Everyone in the lobby has to have it in order to play it!”, then I heard the dlc only playlists were not populated, then I heard the maps were just meh. Same thing with reach. Can’t remember h3 since its been ten years but yea, there’s also other games outside of halo I could use for support in map pack dlc just not being worth it. There’s also the fact I personally don’t think maps should even be sold as its not real new content that adds replay value. Bioware does it perfect, everything multiplayer wise is free and the money goes to the story side of their games. Halo could benefit doing this and in a sense, they already do but it could be done better.
> > > > >
> > > > > in short, free doesn’t guarantee quality, but neither does paying for it. Plus I just refuse seeing maps even being worth money.
> > > >
> > > >
> > > > Well I didn’t say I would actually pay for the maps. I would just prefer they got rid of the req system and go back to the old way of doing things since making maps free hasn’t really done much to improve the game either since they are such low quality.
> > >
> > >
> > > I agree the quality sucks, but to me that’s just dependent on 343s efforts. Btb sucks cuz they won’t support it themselves, action sack sucks cuz they won’t support it themselves, I could go in. Warzone and team arena is really all they focus on which I dislike if that means they’ll say “-Yoink- it!” To the rest of the game and if they’re going to do that they should let us, the community have more control on what 343 won’t support. For the most part I dislike community made maps, not because of asthetics cuz I don’t care on a maps looks but rather how they play. If 343 could give the community the Keyes to manage btb and a few other playlists ourselves it’d be much appreciated as at least there’d be constant fixes and changes.
> > >
> > > paying shouldn’t be what incentizes them to work, it should just be the passion and enjoyment of what they do, and even tho they’ve made 2.5 million(not a small amount mind you lol) plus from reqs, I don’t think paying even more would guarantee more quality. So like I said, it’s 343s lack of desire and piss -Yoinking!- poor effort that’s the issue.
> >
> >
> > I get what you’re saying, but if the community was given the power to manage playlists, I feel as though there’d be way more problems.
> >
> > It’s a nice thought and nice idea in theory, but in reality, I can only imagine the things the community would do. Too much power to too many people will cause a ton of issues. I’d like nice things like that, but it could turn bad really quick.
>
>
> Understandable, but I feel like a select forge group could do it. Have a democracy group in a sense that takes people’s feedback into considerations and base changes/fixes off that. Games have been ran by communities before and have turned out fine, plus being how h5 is a console game rather than pc with mods and such I feel it’s much more manageable. No guarantee it can work, hence why I say your worries are understandable as community ran games have also been destroyed but if halo can be managed well I personally feel it’d be much more beneficial than a dormant 343. I hated h4, but 343 were much more active with that game when it came to changes/fixes playlists/maps/gametypes where as h5 they do someone once every few months.

I completely agree. Give it to a set or forgers that have remained active and have been able to provide content over Halo’s series. People who will continue to remain active (and have proven that they have been active and will remain active) and be more than fair on what gets added and what does not. Maybe even adding in a voting counsel for selection so nobody can add whatever they’d like unless it’s voted in by a majority of playtesters/forgers.
I could absolutely see that working with a devoted group. Maybe if it doesn’t work out, and there’s an uproar amongst the community, then remove the feature altogether.

I just don’t want this ability to be handed to the masses because it would cause a major downfall into Halo’s history. I don’t think I was poo-pooing your idea.

No, REQs are not bad. You can even get them just for existing basically, but if you play fairly regularly (which I don’t, but I know people who do) you will have access to a steady supply of packs.

> 2533274794445927;17:
> Don’t forget that the map pack strategy also divides multiplayer communities between the “haves” and the “have-nots”. The “haves” end up playing DLC specific playlists where they soon get burnt out on playing the same maps over and over and the “have-nots” are stuck playing the same old stuff. Multiple, successive map packs multiply this problem.

Was just about to say this. Perfect example of the problem with Paid DLC. It creates barriers so other players who can’t buy the content get left out which lowers the population of playlists and locks them out of some entirely. This happened a lot in Halo 3. You’d find people you partied up with in say social slayer and try going into a ranked set and you can’t because they lack one map pack. Take a good look at Destiny. Their paid DLC locked players out of previous content that they ALREADY paid for. I’m sure the profit from the REQ packs easily over topped the amount they’d have gotten from paid DLC packs. And there wouldn’t have been as many or as frequently as they were.