I would like to hear everyones def of farming

FARMING (n) - the practice of agriculture or aquaculture.

This is the Webster dictionary definition of FARMING, trust me I looked it up and found no reference to being tactically sound and using proven tactics to win battles. So I have to ask because we are getting so many different definitions of farming that not everyone would agree that one persons account of being farmed to another. For instants if 4 Spartans are laying covering fire with snipers while a few rush in that isn’t farming in my book that is supporting your team to complete the objective. Another example if 3 Spartans are in tanks softening up the door way while other stack the door still pretty sound tactics if you ask me not farming.

What I am saying is there is nothing you can not counter in Warzone country to popular belief tank does not beat everything it can ruin your day for awhile but it is part of the game.

So now for the fun part everyone can put in there FARMING story and if the community likes it then that will be a vote for farming and we can flip through and look at what the community’s definition of FARMING really is.

GOING LOUD!

yeah, i don’t get it, everyone’s saying they hate farming, but it’s just tactical superiority. Even if this is a game and not actual warfare, you still need some degree of communication and determination if you want to win.

Is it tactical superiority in exploiting game deficiencies at the expense of the gaming community’s population, morale and one’s personal reputation?

My definition of warzone farming is when a team is obviously superior (the quickly take all 3 bases and hold it for the entire match) and instead of completing the objective which is to destroy core, they fall back enough outside of the base so they could spend 20 minutes shooting fish in a barrel to rack up on kills.

The definition is very simple. Its when the other team caps all three bases and choses to not even attempt to attack the core so they can rack up kills. Normally done in a manner that makes it incredibly difficult for the losing team to escape their own spawns.

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> Is it tactical superiority in exploiting game deficiencies at the expense of the gaming community’s population, morale and one’s personal reputation?

What deficiencies are you eluding too?

If you are looking for a morale pick me up I would suggest public service and volunteering it is great for the mind and soul while helping others. I have no idea what personal reputation has anything to do with a social playlist in a video game. Virtual reality is not reality sorry to rain on the parade.

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> My definition of warzone farming is when a team is obviously superior (the quickly take all 3 bases and hold it for the entire match) and instead of completing the objective which is to destroy core, they fall back enough outside of the base so they could spend 20 minutes shooting fish in a barrel to rack up on kills.

Pretty much this. I don’t know what definitions your talking about OP because the general consensus is that a team wastes 20 minutes just spawn killing the enemy team instead of finishing the game. Camping is different and a legitimate strategy.

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> The definition is very simple. Its when the other team caps all three bases and choses to not even attempt to attack the core so they can rack up kills. Normally done in a manner that makes it incredibly difficult for the losing team to escape their own spawns.

I’ve noticed it can also happen in a BTB CTF match. If the opposing team is good enough they can quickly get 2 flag caps, then proceed to rack up kills while not ending the match, even though they are more than capable of doing so.

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> > 2533274834890824;4:
> > My definition of warzone farming is when a team is obviously superior (the quickly take all 3 bases and hold it for the entire match) and instead of completing the objective which is to destroy core, they fall back enough outside of the base so they could spend 20 minutes shooting fish in a barrel to rack up on kills.
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> Pretty much this. I don’t know what definitions your talking about OP because the general consensus is that a team wastes 20 minutes just spawn killing the enemy team instead of finishing the game. Camping is different and a legitimate strategy.

I’m missing the point where you have to go answer the door when the pizza guy driving the tank is at the door, just let it ring. So possible fix count down timer to end the game or friendly fire on the core so the team can self destruct but then you get trolls that will blow it up while someone is taking a base.

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> > 2560081931056311;5:
> > The definition is very simple. Its when the other team caps all three bases and choses to not even attempt to attack the core so they can rack up kills. Normally done in a manner that makes it incredibly difficult for the losing team to escape their own spawns.
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> I’ve noticed it can also happen in a BTB CTF match. If the opposing team is good enough they can quickly get 2 flag caps, then proceed to rack up kills while not ending the match, even though they are more than capable of doing so.

That’s a little different because no one is really being spawn trapped. But yea, same general idea.

What people complain about that?

You’re far more use to the team where you will do the most damage, not storming in to the core with your SMG where you’ll be cut down. Moving the tank in just increases the risk of you getting boarded massively. Also you win warzone assault by killing the enemy players to shunt them off of the objective. Anything else like forcing every player to rush in with SMG is just suicide and lets you play by the opponents rules.

What deficiencies am I eluding to? Map deficiencies that allow spawn trapping, for starters.
I spoke of the community’s morale, which has been negatively impacted by this practice. Threads like these and the removal of a certain Warzone Assault map have made that evident. Had farming not been a practice, the removal of said map would have likely been unnecessary.

My question still stands.

From my understanding, the practice of Game farming, involves exploiting a particular area of a game, to take gain specific in game items repeatedly, how this is done in halo 5 is beyond me, if its kill farming in warzone like i think this is relating to, it’s tecnically just a flaw in 343i’s design in the match, and they will need to redesign the spawn layout, and how the maps are used and played.