I wish we see more of the Mammoth/Kraken...

The Mammoth in Halo 4 was marketed as a powerful, unstoppable all-terrain force that rivals a Scarab. Yet, in the game… it was unstoppable… but really nothing that made it powerful besides the MAC cannon. Though it didnʻt really do anything worthwhile a Scarab can do. In Halo 5, you only see a glimpse of at after the first mission and never seen again. Not even a backround object in Warzone. I hope in Halo Infinite, the Mammoth makes a return appearance with a little more design and weapon capabilities to make it feel more threatening than just its size.

Same for the Kraken. The Kraken in Halo 5 was Huge! However, Not powerful enough. It didnʻt have a Scarab gun or a Mammoth MAC Cannon. It just had a bunch of anti-air turrets and nothing to make up for it since they are so easily taken out. As again, hope in Halo Infinite the Kraken shows more brutality with some REAL arsenal.

Please, no.

The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.

If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.

It’s all a matter of how they’re implemented in the sandbox. I think no one here want scripted moving bases on rails ever again, but as giant mobile units?

What if you can drive the Mammoth in a mission this time around? Or what if the Kraken becomes a boss able to move freely in a specific arena? Both are huge and over the top, but I thought the same thing about the Scarab back in H2, and now they’re one of my favorite aspects in H3!

> 2781911019823810;2:
> Please, no.
>
> The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
>
> If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.

I agree

> 2781911019823810;2:
> Please, no.
>
> The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
>
> If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.

The mammoth would have been great!.. if it was used correctly. Its arsenal seemed more for the siege unit type of vehicle. It needs an update for the vehicle it is to make it more impacting, but, I think its better if it were more open field and not tight pathways in Halo 4. Take the Mammoth as a “out of the way or get run over” vehicle. Or so a battering ram.

Like I said, the Kraken was more as something HUGE but nothing to make up for it. I agree it fit nothing for the story, though, it was one of the obstacles that tried to prevent an attack on Sunion. Just like the Scarabs in Halo 3 that tried to prevent Master Chief from heading to the prophet. The Krakenʻs main point in real combat is meant to take troops to the sky with anti-air turrets and lead banshees to fire air vehicles. A floating fortress that fires all directions. Though like i said, not enough arsenal to make an impact since anti-air wraiths are a thing. So just needs more arsenal.

> 2781911019823810;2:
> Please, no.
>
> The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
>
> If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.

Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.

With you on the Kraken. It felt like the requisite behemoth vehicle just thrown in there for the sake of it. And it felt like there wasn’t much thought put into its design or presentation. Weak spot aside, what’s the point of building a giant tank that doesn’t have an uber weapon? Maybe all that was on purpose considering the Elites were all together weak and divided compared to their days in the Covenant.

> 2535419166122192;6:
> > 2781911019823810;2:
> > Please, no.
> >
> > The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> > The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
> >
> > If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.
>
> Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.

Scarabs at their full purpose? Is that why there not in the games anymore? Did the scarabs peek in Halo 3? Is that why 343i stopped using them? I don’t think so. They stopped because they thought their ideas were better and they flopped. Maybe they could have worked but since they really did a bad job especially on the Kraken. Not that the scarab is the equivilant of the kraken, a battlecruiser flying low could have served the same purpose as the kraken. I know I’d rather see a scarab landing in the battle field, or climbing the terrain and blasting a freeway, or getting taken out by a pelican slamming into it. Scarabs and battlecruisers work good enough for me.

As far as the elephants go they were under used, they are nowhere near peeking. They were in one map on Halo 3 multiplayer, and that was it. Why escalate to the Mammoth? They elephants could have functioned in the same capacity as the Mammoth but maybe as being a little smaller the mission might not have had to be on rails. With the elephant we might have been able to drive in the same size play space. I’d like to see them use the scarab and elephant more before adding ridiculous “upgrades”

I would like to see the other types of scarabs be used since we know there are other types of scarabs. Instead of the kraken why not have a fully functional super scarab. As for UNSC large vehicles the elephant it could be the HW1 design or the Halo 3 ODST design.

I was really excited for the Kraken but they dropped the ball big time, I didn’t really care about it. Would love to see it back but like you said it needs an overhaul. It was so easy to take down. Fly on it, blow up the core inside, fly back. I would like it if it were put on a bigger playground with other stuff also going on that you need to do and require way more steps to take it down. In H5 it just felt like a big waste of resources for the Covenant.

Mammoth was anti climactic. You just rode on it for a while and then got off. I was hoping for some big bang at the end but all it was was “okay we can’t go further with the Mammoth, time to get off”. Maybe the final step to taking down a Kraken could be to use the Mammoth, I think that would make for a pretty epic scene, maybe you could be in the air in a pelican or something leaving the zone watching it blow up.

Well the Mammoth was decent, it was basically an Elephant from Halo 3. Not sure a Kraken should return since the design seemed pretty underwhelming but I think a redesigned version could work if done right plus like to see the Scarab return that was always a more interesting vehicle to see than the Kraken.

I’d rather see the elephant and the scarab return. The Mammoth was cool but as it was only used as a campaign mission and I don’t see us ever having another mission like that. The Kraken fight was ok but it was way too linear. What makes the scarab great is you have several options of destroying it, depending on what mission you were playing.

> 2533275031939856;10:
> Maybe the final step to taking down a Kraken could be to use the Mammoth, I think that would make for a pretty epic scene, maybe you could be in the air in a pelican or something leaving the zone watching it blow up.

Or hijack a vampire, lich, scarab, harvester or other large Covenant vehicle and use its big guns to take the kraken down. That way it makes more sense why the Swords and their banshees couldn’t just blow up the core themselves.

> 2781911019823810;8:
> > 2535419166122192;6:
> > > 2781911019823810;2:
> > > Please, no.
> > >
> > > The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> > > The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
> > >
> > > If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.
> >
> > Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.
>
> Scarabs at their full purpose? Is that why there not in the games anymore? Did the scarabs peek in Halo 3? Is that why 343i stopped using them? I don’t think so. They stopped because they thought their ideas were better and they flopped. Maybe they could have worked but since they really did a bad job especially on the Kraken. Not that the scarab is the equivilant of the kraken, a battlecruiser flying low could have served the same purpose as the kraken. I know I’d rather see a scarab landing in the battle field, or climbing the terrain and blasting a freeway, or getting taken out by a pelican slamming into it. Scarabs and battlecruisers work good enough for me.
>
> As far as the elephants go they were under used, they are nowhere near peeking. They were in one map on Halo 3 multiplayer, and that was it. Why escalate to the Mammoth? They elephants could have functioned in the same capacity as the Mammoth but maybe as being a little smaller the mission might not have had to be on rails. With the elephant we might have been able to drive in the same size play space. I’d like to see them use the scarab and elephant more before adding ridiculous “upgrades”

343i did not state they stop using the Scarab because the Kraken idea was better. I am sure they did not introduce the other designs past Halo 4 ect was only because they wanted to show they can make designs for Halo as well even though they werenʻt the best. Since both mammoth and Kraken were issued in one game, that gives it time to be polished/remade better in the next game. Just like Halo 2, the Scarab wasnʻt the best until released a second version in Halo 3. Now the Halo 2 Scarab is known as a mining Scarab or sort. Mainly, Scarabs were at their full purpose in combat. Unless you want them to be a miniature glassing vehicle, the Scarab was the most powerful unit in the Covenantʻs arsenal besides their Carrier. And 343i did not stop using the Scarab. If they did, they wouldnʻt be in Halo Wars 2. They still care about it besides other forgotten vehicles such as the Cobra, Vampire, and Elephant.
- The elephant as well werenʻt used at all besides Sandtrap multiplayer map. If they werenʻt released in Halo Wars, youʻd forget about them. I donʻt know much about it but besides Halo Wars, they were seen as retractable mini-bases for units. I donʻt think there could be much more than that for the Elephant. In my opinion, the Mammoth would replace it as a better mini-base than the Elephant since both were used practically the same way.

Im not stating if you can do better by the way. But if you can propose ideas on how to improve the Scarab or Elephant in Halo without changing their overall design and general purpose, tell away.

I believe the Mammoth and Kraken would have better fights if they werneʻt always so linear as well. They look made for open space combat and we fight or ride with the vehicle in such close proximity.

> 2535419166122192;15:
> I believe the Mammoth and Kraken would have better fights if they werneʻt always so linear as well. They look made for open space combat and we fight or ride with the vehicle in such close proximity.

Can’t agree more. With an open level format these could be really great additions to the game. Seeing the Mammoth for the first time in Halo 4 was awesome, but then it essentially didn’t do anything besides get you from A to B. And even then, it couldn’t traverse huge road blockages, which would seemingly be the purpose of those gigantic tires

> 2535419166122192;14:
> > 2781911019823810;8:
> > > 2535419166122192;6:
> > > > 2781911019823810;2:
> > > > Please, no.
> > > >
> > > > The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> > > > The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
> > > >
> > > > If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.
> > >
> > > Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.
> >
> > Scarabs at their full purpose? Is that why there not in the games anymore? Did the scarabs peek in Halo 3? Is that why 343i stopped using them? I don’t think so. They stopped because they thought their ideas were better and they flopped. Maybe they could have worked but since they really did a bad job especially on the Kraken. Not that the scarab is the equivilant of the kraken, a battlecruiser flying low could have served the same purpose as the kraken. I know I’d rather see a scarab landing in the battle field, or climbing the terrain and blasting a freeway, or getting taken out by a pelican slamming into it. Scarabs and battlecruisers work good enough for me.
> >
> > As far as the elephants go they were under used, they are nowhere near peeking. They were in one map on Halo 3 multiplayer, and that was it. Why escalate to the Mammoth? They elephants could have functioned in the same capacity as the Mammoth but maybe as being a little smaller the mission might not have had to be on rails. With the elephant we might have been able to drive in the same size play space. I’d like to see them use the scarab and elephant more before adding ridiculous “upgrades”
>
> 343i did not state they stop using the Scarab because the Kraken idea was better. I am sure they did not introduce the other designs past Halo 4 ect was only because they wanted to show they can make designs for Halo as well even though they werenʻt the best. Since both mammoth and Kraken were issued in one game, that gives it time to be polished/remade better in the next game. Just like Halo 2, the Scarab wasnʻt the best until released a second version in Halo 3. Now the Halo 2 Scarab is known as a mining Scarab or sort. Mainly, Scarabs were at their full purpose in combat. Unless you want them to be a miniature glassing vehicle, the Scarab was the most powerful unit in the Covenantʻs arsenal besides their Carrier. And 343i did not stop using the Scarab. If they did, they wouldnʻt be in Halo Wars 2. They still care about it besides other forgotten vehicles such as the Cobra, Vampire, and Elephant.
> - The elephant as well werenʻt used at all besides Sandtrap multiplayer map. If they werenʻt released in Halo Wars, youʻd forget about them. I donʻt know much about it but besides Halo Wars, they were seen as retractable mini-bases for units. I donʻt think there could be much more than that for the Elephant. In my opinion, the Mammoth would replace it as a better mini-base than the Elephant since both were used practically the same way.
>
> Im not stating if you can do better by the way. But if you can propose ideas on how to improve the Scarab or Elephant in Halo without changing their overall design and general purpose, tell away.

We don’t hear 343i NOT denying using bungie era scarabs and elephants, because they thought their ideas were better. That would be bad publicity, of course they wouldn’t proclaim superiority, no company would do that, it sounds childish, but people are a little childish. Its common sense, someone sat in a boardroom or behind a desk and thought they had a better idea that people would like. Just like the change in art and sound design. They made a mistake, they seem to want to fix some of it at least. So why not work on the things that are already well liked, like the scarab and the elephant. Rather than the mammoth and kraken, which were a disappointment to 90% of the people.
As far as HW2 goes I thought we were discussing the main Halo FPS games and the merits of the vehicles in them, not a spin off. But in bringing HW2 to the discussion, it was good to see 343i doing what the people perfer, them made a Banished version of the scarab and the elephant was a useful mini base. If the kraken was so great there would have been a great oppertunity for 343i to present a Banished version for people to take a second look at and possibly like. The mammoth could have been used in HW2, the Spirit of Fire could have found an armory on the Ark the modern humans could have brought there. But 343i chose to leave these things out and for good reason, they feel out of place.

I think both would be great as bases for a special warzone gamemode with on rail moving bases. Being on a set path lets us set up ambushes. I’d suggest letting them be player controlled but I think that’s a bad idea for this type of gamemode for 2 reasons. 1, I have very little faith in the capabilities of random players. And 2, they’re kinda big for that and would probably be best controlled as elephants but that’s a little to small for this kinda game imo.

As for campaign appearances, sure I guess. The mammoth mission was fun to me, I like having a mobile base to sit on but it’d feel cheap to do the same thing with the same vehicle. The kraken i thought was cool but scarabs are much better for that boss fight like scenario. If krakens show up in infinite I’d suggest using them in a mission where you’re flying either a banshee, pelican, or some new air vehicle and you need to either get to a certain location and the krakens are optional targets or have to clear a path for another ship or convoy and there be several krakens in the way, and i dont mean like 1 pops up, it dies and another one shows up 2 minutes later. I mean you can see like 3 ahead of you and you gotta kill them off before whatever you’re escorting gets there or at the very least try and protect it from the krakens, a long with other anti air guns and fighters.

> 2781911019823810;17:
> > 2535419166122192;14:
> > > 2781911019823810;8:
> > > > 2535419166122192;6:
> > > > > 2781911019823810;2:
> > > > > Please, no.
> > > > >
> > > > > The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> > > > > The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
> > > > >
> > > > > If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.
> > > >
> > > > Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.
>
> We don’t hear 343i NOT denying using bungie era scarabs and elephants, because they thought their ideas were better. That would be bad publicity, of course they wouldn’t proclaim superiority, no company would do that, it sounds childish, but people are a little childish. Its common sense, someone sat in a boardroom or behind a desk and thought they had a better idea that people would like. Just like the change in art and sound design. They made a mistake, they seem to want to fix some of it at least. So why not work on the things that are already well liked, like the scarab and the elephant. Rather than the mammoth and kraken, which were a disappointment to 90% of the people.
> As far as HW2 goes I thought we were discussing the main Halo FPS games and the merits of the vehicles in them, not a spin off. But in bringing HW2 to the discussion, it was good to see 343i doing what the people perfer, them made a Banished version of the scarab and the elephant was a useful mini base. If the kraken was so great there would have been a great oppertunity for 343i to present a Banished version for people to take a second look at and possibly like. The mammoth could have been used in HW2, the Spirit of Fire could have found an armory on the Ark the modern humans could have brought there. But 343i chose to leave these things out and for good reason, they feel out of place.

The mammoth and kraken are way to big to be in halo wars. The scarab gets a pass because of how moves, it’s an all terrain vehicle, a mammoth just wouldn’t be able to fit into and play practically in that kind of game. As for the kraken I’m pretty sure that thing is twice the size of a scarab, no way for that to play normally in a halo wars match. It’s not necessarily that they would feel out of place but that their functions and size would be out of place. The only way I could see a either showing up if they showed up in similar scenarios in h4 and h5 which as I’ve said before, would just seem cheap. I am dissapointed that the elephant didnt show up though, there wasnt any real reason to cut it from the game.

> 2533274936074323;9:
> I would like to see the other types of scarabs be used since we know there are other types of scarabs. Instead of the kraken why not have a fully functional super scarab. As for UNSC large vehicles the elephant it could be the HW1 design or the Halo 3 ODST design.

The odst design was literally a garbage truck

> 2533274824050480;7:
> With you on the Kraken. It felt like the requisite behemoth vehicle just thrown in there for the sake of it. And it felt like there wasn’t much thought put into its design or presentation. Weak spot aside, what’s the point of building a giant tank that doesn’t have an uber weapon? Maybe all that was on purpose considering the Elites were all together weak and divided compared to their days in the Covenant.

I just saw it as a mobile base for the covenant or something

> 2781911019823810;17:
> > 2535419166122192;14:
> > > 2781911019823810;8:
> > > > 2535419166122192;6:
> > > > > 2781911019823810;2:
> > > > > Please, no.
> > > > >
> > > > > The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> > > > > The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
> > > > >
> > > > > If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.
> > > >
> > > > Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.
> > >
> > > Scarabs at their full purpose? Is that why there not in the games anymore? Did the scarabs peek in Halo 3? Is that why 343i stopped using them? I don’t think so. They stopped because they thought their ideas were better and they flopped. Maybe they could have worked but since they really did a bad job especially on the Kraken. Not that the scarab is the equivilant of the kraken, a battlecruiser flying low could have served the same purpose as the kraken. I know I’d rather see a scarab landing in the battle field, or climbing the terrain and blasting a freeway, or getting taken out by a pelican slamming into it. Scarabs and battlecruisers work good enough for me.
> > >
> > > As far as the elephants go they were under used, they are nowhere near peeking. They were in one map on Halo 3 multiplayer, and that was it. Why escalate to the Mammoth? They elephants could have functioned in the same capacity as the Mammoth but maybe as being a little smaller the mission might not have had to be on rails. With the elephant we might have been able to drive in the same size play space. I’d like to see them use the scarab and elephant more before adding ridiculous “upgrades”
> >
> > 343i did not state they stop using the Scarab because the Kraken idea was better. I am sure they did not introduce the other designs past Halo 4 ect was only because they wanted to show they can make designs for Halo as well even though they werenʻt the best. Since both mammoth and Kraken were issued in one game, that gives it time to be polished/remade better in the next game. Just like Halo 2, the Scarab wasnʻt the best until released a second version in Halo 3. Now the Halo 2 Scarab is known as a mining Scarab or sort. Mainly, Scarabs were at their full purpose in combat. Unless you want them to be a miniature glassing vehicle, the Scarab was the most powerful unit in the Covenantʻs arsenal besides their Carrier. And 343i did not stop using the Scarab. If they did, they wouldnʻt be in Halo Wars 2. They still care about it besides other forgotten vehicles such as the Cobra, Vampire, and Elephant.
> > - The elephant as well werenʻt used at all besides Sandtrap multiplayer map. If they werenʻt released in Halo Wars, youʻd forget about them. I donʻt know much about it but besides Halo Wars, they were seen as retractable mini-bases for units. I donʻt think there could be much more than that for the Elephant. In my opinion, the Mammoth would replace it as a better mini-base than the Elephant since both were used practically the same way.
> >
> > Im not stating if you can do better by the way. But if you can propose ideas on how to improve the Scarab or Elephant in Halo without changing their overall design and general purpose, tell away.
>
> We don’t hear 343i NOT denying using bungie era scarabs and elephants, because they thought their ideas were better. That would be bad publicity, of course they wouldn’t proclaim superiority, no company would do that, it sounds childish, but people are a little childish. Its common sense, someone sat in a boardroom or behind a desk and thought they had a better idea that people would like. Just like the change in art and sound design. They made a mistake, they seem to want to fix some of it at least. So why not work on the things that are already well liked, like the scarab and the elephant. Rather than the mammoth and kraken, which were a disappointment to 90% of the people.
> As far as HW2 goes I thought we were discussing the main Halo FPS games and the merits of the vehicles in them, not a spin off. But in bringing HW2 to the discussion, it was good to see 343i doing what the people perfer, them made a Banished version of the scarab and the elephant was a useful mini base. If the kraken was so great there would have been a great oppertunity for 343i to present a Banished version for people to take a second look at and possibly like. The mammoth could have been used in HW2, the Spirit of Fire could have found an armory on the Ark the modern humans could have brought there. But 343i chose to leave these things out and for good reason, they feel out of place.

What you said about it being common sense it more of a theory. Because they aren’t acknowledging it doesn’t mean we will acknowledge it for them. Especially if it’s not a direct question with a direct answer. And I think i met more than 10% of people who weren’t disappointed of the Kraken and Mammoth, but, more disappointed on how they were used I. The game.

The Mammoth/kraken just need time to update. Just like in Halo 2 to Halo 3 for the Scarab. Theyre arent great at their first appearance but prover better the second time. In my opinion, I don’t think the scarab should be changed any further anyways besides one day being able to pilot or more challenging ways to take it down.

I only brought of Halo wars up because of the Elephant and the scarab. But with the idea of the Kraken and Mammoth, I’d like to theorize that the Mammoth was not in production since the Spirit of Fire’s time but after the war. As well as the kraken for the Banished with their own design of vehicles. That’s why they weren’t in the game.

> 2535419166122192;19:
> > 2781911019823810;17:
> > > 2535419166122192;14:
> > > > 2781911019823810;8:
> > > > > 2535419166122192;6:
> > > > > > 2781911019823810;2:
> > > > > > Please, no.
> > > > > >
> > > > > > The Mammoth was OK as a campaign on rails and if they want to do that again I feel it would be meh at best. If they did I’d like to see Jetpacks back.
> > > > > > The Kraken would need a major overhaul. I hated it. I really didn’t understand the point of it. It added nothing to the story or gameplay that any dropship or standard base would have added.
> > > > > >
> > > > > > If 343i was to invest time and money I’d rather them work on the Scarab and Elephants. Have them in Campaign and Multiplayer. I feel they would get more bang for their buck. The fans would get more benefits than with a simple rail campaign.
> > > > >
> > > > > Scarabs are already at their full purpose as a super unit on the ground. Elephants are shown the same thing as well. They donʻt need to change anything with them.
> > > >
> > > > Scarabs at their full purpose? Is that why there not in the games anymore? Did the scarabs peek in Halo 3? Is that why 343i stopped using them? I don’t think so. They stopped because they thought their ideas were better and they flopped. Maybe they could have worked but since they really did a bad job especially on the Kraken. Not that the scarab is the equivilant of the kraken, a battlecruiser flying low could have served the same purpose as the kraken. I know I’d rather see a scarab landing in the battle field, or climbing the terrain and blasting a freeway, or getting taken out by a pelican slamming into it. Scarabs and battlecruisers work good enough for me.
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> > > > As far as the elephants go they were under used, they are nowhere near peeking. They were in one map on Halo 3 multiplayer, and that was it. Why escalate to the Mammoth? They elephants could have functioned in the same capacity as the Mammoth but maybe as being a little smaller the mission might not have had to be on rails. With the elephant we might have been able to drive in the same size play space. I’d like to see them use the scarab and elephant more before adding ridiculous “upgrades”
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> What you said about it being common sense it more of a theory. Because they aren’t acknowledging it doesn’t mean we will acknowledge it for them. Especially if it’s not a direct question with a direct answer. And I think i met more than 10% of people who weren’t disappointed of the Kraken and Mammoth, but, more disappointed on how they were used I. The game.
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> The Mammoth/kraken just need time to update. Just like in Halo 2 to Halo 3 for the Scarab. Theyre arent great at their first appearance but prover better the second time. In my opinion, I don’t think the scarab should be changed any further anyways besides one day being able to pilot or more challenging ways to take it down.
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> I only brought of Halo wars up because of the Elephant and the scarab. But with the idea of the Kraken and Mammoth, I’d like to theorize that the Mammoth was not in production since the Spirit of Fire’s time but after the war. As well as the kraken for the Banished with their own design of vehicles. That’s why they weren’t in the game.

If the people you talked to were a poll and only 10% thought the mammoth and kraken were a good idea. Lets pretend you are an idea guy at 343i and were going to tell the bosses that you thought the mammoth and kraken should be more games. Do you think you’d have a job as the idea guy if you gave them the results of the poll?

I also mentioned in my earlier post how the kraken and mammoth or at least a verison of them could have been in HW2. Since HW2 took place after H4 with the mammoth and H5 with the kraken.