I was expecting a Legit Evolution, Not gimmicks

Lookie here guys, I see a lot of you complaining that this game isn’t going to “be like older Halos”. In opposition to the changes

And then there is a lot of you other people sayinng that “Halo needs to evolve”. In defense of the changes.

These aren’t changes guys. They are gimmicks. Please, hear me out: When Halo 4 was announced at E3 2011, I was expecting Halo 4. By Halo 4, I mean the “next” Halo, a Halo that was the same but so much more fun because at the same time it was not the same all because of all the improvements and evolutions.

However, so far it seems that all the changes were stuff taken from older Halo’s, as well as stuff from other games. No unique changes and evolutions that fit into Halo.

Take the BR for example. As much as I loved that gun from past Halos, I was expecting a new utility weapon in Halo 4 that worked differently, one that my mind wouldn’t even guess would be in the game. Instead 343i decides to just put the BR in because everyone was asking for it and they want people to trust them with the game. Trust = Moniey.

I was also/ still am expecting many things from past Halos (except iconic things like the AR and Warthog) to be replaced by completely new things that operate similarly to how the old counterpart used to. Things like: New grenade function (not cooking grenades or stuff stolen from other games, something new or additive to the old one), New melee function, new radar function, new, new, new, new, new, etc, etc.

Now that is all I can say, because I don’t know how other features will work out, such as Sprint and the Armor customization. But so far, both sprint and “perk”-armor both seem to be just these little candies to drag players of other FPSes into Halo.

I mean, why aren’t they <mark>announcing</mark> any of those Completely “Brand NEW” Gameplay elements that no other game has come up with? Why do they decide to announce all the gimmicky elements first instead? Based on that alone, I am leaded to assume that there will be a lot more gimmicks and things from both older Halos and other FPSes in Halo 4 instead of fresh additions.

I just hope that is not the cause D:

SideNote: I am in no way saying I want a Reach 2.0. I am hoping that they will be building this game off of Halo 3 and then doing all of the above from that point.

I kind of agree but, as everyone else will tell you, we just don’t enough about the game yet. I am an old jaded cynic and feel that whatever they show us will be unoriginal but there is a part of me deep down that is hopeful and thinks that maybe 343i will actually bring something new and original to the Halo franchise.

Agreed 343 is taking pages out of other FPS’ that is about it. Besides that everything else will be more like an expansion to Reach.

AND NO ONE WITH A BRAIN WANTS A REACH EXPANSION!

> I kind of agree but, as everyone else will tell you, we just don’t enough about the game yet. I am an old jaded cynic and feel that whatever they show us will be unoriginal but there is a part of me deep down that is hopeful and thinks that maybe 343i will actually bring something new and original to the Halo franchise.

Same here man.

I just posted this because it is what I am thinking of about Halo 4 right now. It’s all assumptions, but they aren’t blind assumptions.

Agreed, I don’t see how we’re ‘evolving’, exactly. I mean custom load outs has been done in games like tf2, CoD, BF3, and basically any shooter that has been out from, what, 2006 and onward?

Sprint is another factor. Most games have a built in sprint factor (Most Rockstar Games, Infinityward, Dice, Valve’s Games.)

We don’t know much about weapons, though.

The system they are using seems to be based around a sort of ‘perk system’. So it appears that you choose what you want to choose and it will change how you play. (Hologram, Invisibility, etc.)

The armor affecting how you play is the same way. In WoW and all MMO’s armor does this. Other games like BF and CoD also use these factors as a way of explaining why a perk does a certain thing. (or specialization).

Come on, it’s COMBAT EVOLVED that sparked everything!

We haven’t we done any of that in the past 10 years?

Yeah the lack of true innovation is a shame. Even things like the Sabre space fights felt awfully like bolt-ons.

All of this talk just makes me more and more curious about what the Bungie Destiny project is all about… What is up their sleeve you know?

> Agreed 343 is taking pages out of other FPS’ that is about it. Besides that everything else will be more like an expansion to Reach.
>
> AND NO ONE WITH A BRAIN WANTS A REACH EXPANSION!

While I didn’t like Reach that much (well, it was okay) the only thing I want from the trilogy is the FEEL.

However, I wish that they would just change up a lot of things in Halo 4 and truly make it there own game. Strong empahasis on that, I don’t want a Halo game that has little elements from other games added to it. I want a lot of 343industries’s little elements. Not things that Valve, Infinity Ward, EA, or Epic games already came up with

To he honest, actual development in the shooter genre is rare these days, theres only so much you can do without making a completely brand new game.

I don’t want halo 4 to be this giftbasket of new features, I want it to be the ultimate refinement of the art of FPS, while still being fresh.

im sure if you look at anything in a certain light and with a certain mindset it can be seen as a ‘gimmick’ but im sure that was we think we know, we really dont. 343 hast gone into detail on ANYTHING yet so it is far to early to tell if anything is a gimmick yet, let alone good or bad. all games have similar features to other games without being gimmicky. just sit tight and have a little faith :wink:

Oh btw. The BR is not the only Utility weapon in the game, Its simply part of the sandbox.

Frankie has mention that i dunno a billion times.

Damn can we atleast get a FULL gameplay first we know almost nothing about the game yet come on be patience and wait for more info before saying stuff like this for all you know stuff you said could be in the game.

> im sure if you look at anything in a certain light and with a certain mindset it can be seen as a ‘gimmick’ but im sure that was we think we know, we really dont. 343 hast gone into detail on ANYTHING yet so it is far to early to tell if anything is a gimmick yet, let alone good or bad. all games have similar features to other games without being gimmicky. just sit tight and have a little faith :wink:

I don’t have faith.

Stop labeling anything different as a gimmick, it’s irritating.

Guys relax, people said Dual-wielding,equipment, and AA’s were “gimmicks” as well but some of those things really enhanced the gameplay. I am sure all these new additions are not in every playlist, and the Custom classes will be picking between a few non-power weapons for primary and secondary and grenades at best it wont be game-breaking.

> Stop labeling anything different as a gimmick, it’s irritating.

Please Re-read my post. :slight_smile:

> Guys relax, people said Dual-wielding,equipment, and AA’s were “gimmicks” as well but some of those things really enhanced the gameplay. I am sure all these new additions are not in every playlist, and the Custom classes will be picking between a few non-power weapons for primary and secondary and grenades at best it wont be game-breaking.

You should read my post as well.

They are taking stuff from other games and putting it in there game to attract players from those games to Halo. Do you know how many CoD players would give halo a 2nd chance if it had ADS? (they would probably end up going back to CoD however, since ADS would take the fun out of Halo.)

What is irritating me is that they add these things into the game (speculation ahead) purely to attract players, not to add to the gameplay.

Your Hi-jacking example, sure GTA had hi-jacking even in its iteration. However, Bungie added it to Halo 2 so that the game could be better enjoyed, not to attract players from the GTA series.

> > Guys relax, people said Dual-wielding,equipment, and AA’s were “gimmicks” as well but some of those things really enhanced the gameplay. I am sure all these new additions are not in every playlist, and the Custom classes will be picking between a few non-power weapons for primary and secondary and grenades at best it wont be game-breaking.
>
> You should read my post as well.
>
> They are taking stuff from other games and putting it in there game to attract players from those games to Halo. Do you know how many CoD players would give halo a 2nd chance if it had ADS? (they would probably end up going back to CoD however, since ADS would take the fun out of Halo.)
>
> What is irritating me is that they add these things into the game (speculation ahead) purely to attract players, not to add to the gameplay.
>
> Your Hi-jacking example, sure GTA had hi-jacking even in its iteration. However, Bungie added it to Halo 2 so that the game could be better enjoyed, not to attract players from the GTA series.

Well, we dont even know what the new additions will entail. All we have is vague terms like “armor permutations” and “custom loadouts” which could be playlist specific things like Invasion had with custom loadouts. All I know is by looking at Halo 4 I see a Halo game(A Faster one at that), and it will feel like one for sure. Worst case scenario, These new additions upset the balance of the game and we have barebones or classic playlists to play without them. 343 has displayed with Reach that they want to allow the player to play how they want to and they are doing their best to cater to everyone. I have been playing Halo forever now, but I realize that Halo cannot stay Guns,grenades,melee forever times change and the game could evolve into something great and do so much more than before. Sure more barebones FPS like CS, Quake, and Halo CE were successful in their day, but unlike Valve’s CS which is slowly fading into obscurity much like Quake has due to lack of innovation, Halo is evolving and wont be chained down by the community.

> Stop labeling anything different as a gimmick, it’s irritating.

This.
Every change made to the series is now labeled a gimmick simply because people don’t like it.
I say this again:

  • Not liking something =/= that thing being bad.
  • Not liking something =/= that thing is a gimmick.

Do you guys also consider safety belts, mirrors and directional lights on cars as gimmicks? After all: you could go hardcore, and just try and avoid collisions, look out of your windows to see what’s going on around you and stick your hand out of the window to let people know you’re taking a turn.
I mean: why even include such gimmicks on a car? Pfff…

Yes, that sounds stupid.
But that’s also how a lot of these complain threads sound.
The only good Halo according to these threads is one that purely sticks to a 10 year old stripped down base. Everything else is a gimmick.
Weren’t Equipment gimmicks as well then? Or walking around with Turrets? 4 player online co-op? Forge? All gimmicks because they didn’t have precedents (and therefore are not evolutionary)?

Stop complaining already.
Stop labeling everything as gimmicks.
And please stop dragging these forums down to a “yes it is vs. no it ain’t” negative vibe by only talking about how much you guys don’t like something.
How about being a bit optimistic for once? How about trying to make these forums a bit more fun and positive for a while?

The “343i doesn’t give a damn about Halo” consensus going on is getting tiresome and annoying.
Besides: I’d like to see you guys make a Halo game based upon how you feel Halo should be…bet it will be a flop.