343i simply shows its incompetence with game design with stupid challenges that promote playing poorly to achieve challenges.
Rather than playing to win and earning exp, play the way you want to play.
Instead, we get stupid challenges where one acts and behaves and performs in ways they normally don’t play and thus makes the team-based experience pretty bad. Players are incentivized to play certain ways to do challenges, like get sniper kills and then you have teammates competing for the sniper rifle, etc.
https://www.polygon.com/platform/amp/halo-infinite-guide-walkthrough/22916126/halo-infinite-weekly-challenge-fiesta-killjoy-fast
Why can’t we get more simplified challenges rather than odd and specific ones.
Why can’t we get better game design overall? This is terrible, I feel like nothing is being learned in the art of game design but merely a regression.