I have been wanting to make a thread abou this topic for quite a while. I haven’t considered it important enough to be worth it, but as I see the problem not getting better, I finally decided to voice my opinion. Not only for my own good, but also to make my fellow community members more open-minded on the subject.
In the past months I have seen this thread of people either wanting Halo 4 to be a pure remake of Halo 2, 3, or rarely even CE, or wanting Halo 4 to be something totally new. Whether they actually want what they say they want, or just have problems saying what they actually want to say is unknown to me. You see, people either fall into an end of the spectrum, one being that they want Halo 4 to be exactly like a previous Halo game or that they want Halo 4 to be something totally new. But why do we have to be so narrow minded?
Making Halo 4 like some of the older games is very irrational as we already have the game. Of course one could argue that games like Halo CE and 2 don’t have online capabilities anymore. In fact, Halo CE never had, but that’s not my point. I completely understand the point of view, I too would want a true Halo CE or Halo 2 remake with multiplayer and all, but making Halo 4 like that isn’t the best thing to do. If we never explored new things, how could we possibly make anything better. Surely, had Halo CE been like every other FPS at the time, we wouldn’t possibly be discussing here.
What comes to the people on the other end of the spectrum, people who want Halo 4 to be something totally new, you aren’t helping either. Halo already estabilished a near perfect formula with Halo CE. It would make absolutely no sense throwing such a beautiful and working formula away and coming up with a new. On top of that, there would be a high chance the new formula wouldn’t be as succesful.
So, instead of jumping into either end of the spectrum and wanting a Halo CE/2/3 remake, or a game that plays nothing like a previous Halo, why not to preserve the beautiful formula estabilished ten years, but making new additions to further improve that formula? As far as I know, there is nothing inherently wrong with that. We don’t have to be so narrow minded to think that everything is just black and white.
What I mean by this is that Halo 4 should take the formula that made Halo good in the first place and use it as the backbone of Halo. That means not remaking any of the older games, but neither does it mean doing what Reach did and coming up with new core gameplay elements. New additions should be made, but ever addition should only reinforce the estabilished formula, not try to shatter it.
The core gameplay should be built around what made Halo CE and 2 work so well, the simplicity. Maybe add few of the working features from Halo 3 and Reach there and then making new additions that only reinforce the existing features of the core gameplay.
That’s my view on it. If you want a remake of some of the older Halo games, you can possibly go play Halo 3 or download XBConnect. If you want Halo 4 to be something completely new, why not find another game series? As you clearly don’t enjoy the formula of Halo anymore. If you instead want to think about it and understand that everything is not just black and white, you can join me. Surely, while we don’t want a rehash of an old Halo game, we still want to play Halo, right?