Hi y’all, am i the only one who thinks the Plasma Pistol was too good? i feel its too easy to use it as a H3 Mauler, just charging it and punching the enemy close quarters.
It was also pretty good in longer distances, i don’t really like doing the noob combo but since we were playing against bots i spammed it a lot and it felt way more powerful than other plasma pistols in the series, but maybe its just how i felt it.
The lock-on range is massively increased from past games, so it can compete more with the rest of the weapons. Infinite has a very large weapon range/accuracy problem that makes the game feel very off.
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> I struggled to use it, plus most times it would never lock on to the right people or either missed completely.
Yeah I struggled hard too. I would lock on and the tracking was slow and didn’t seem to work most of the time. I didn’t use it that much do maybe my opinion isn’t as valid. It.
I found it to be pretty inconsistent generally. I didn’t necessarily think it was too powerful. At long ranges it was easy to avoid, at mid rage I felt like you could sidestep it in a lot of situations.
Fun facts about the plasma pistol people might not have noticed during the preview.
You can clamber while keeping the plasma pistol charger going. - Walking up to a weapon rack that has a fresh plasma pistol will replace a slightly used plasma pistol in your inventory without an animation. It’s almost like the battery refills akin to picking up ammo with a non- plasma weapon. - The plasma pistol had better tracking if you kept your reticule on the enemy after firing the overcharge shot. This is a soft nerf to the noob combo that I think is going to be nice, since in other games you could immediately switch weapons to get the headshot and the bolt would still track really well. - I assume #2 is more of a bug than intended feature to let plasma weapons pickup battery ammo.