I love this game and believe that future updates will fix a lot of what’s wrong with Halo 4, but some of the decisions made in this game just couldn’t have been made by 343i, because 343i is made up of Halo fans. Why would Halo fans nerf awesome features like Forge/Customs, remove Firefight, and make it taste like CoD?
I believe that 343i is the victim here, and that Microsoft is forcing 343i to do “the flashy commercial thing” with Halo rather than give the Halo community the stuff that we really want in Halo. I think 343i wants to tells us that really bad too, but they’re not allowed. I also speculate that this may be the real reason that Bungie left; too many guys in suits telling them what to do.
I think every stupid decision in Halo 4 that fans hate the most were part of a to-do-list that Microsoft handed to 343i in order to compete with CoD. I also think they pressured 343i into putting the game out too soon, which would explain why there’s so many mistakes and missing/broken features, and the infamous nerfing of Forge and Custom settings.
Still, all in all, I think 343i did a great job with what they had to work with and with what rules that they had to follow.
As a Halo fan, I’d rather Halo stay true to Halo and not be #1, rather than Halo become #1 and be unrecognizable as a true Halo game. That’s how Konomi killed Castlevania and Silent Hill, as they are both now unrecognizable as what they are supposed to be and feel like.
omg not conspiracy theories
I agree and disagree. I certainly agree that bungie left microsoft because they where interfering with their production, in order to milk the IP for every buck they could get. I think the product of this is: Reach.
However, I disagree about 343. Because they where the company set up by microsoft to oversee bungie. They where the ones pressuring bungie to make reach more COD like, and wif bungie out of they way, the finally destroyed the arena shooter completely!
Put it like this. Bungie wanted freedom and independance, but then teamed up with activision.
In other words, microsoft’s suits. It’s almost impossible for microsoft NOT to have a HUUUUUUUUUUUGE (money related) input on where the game went.
You put millions of pounds into a game, you should get some input. And with that much money into the game, msoft clearly expected a large return, i.e. to sell to the CoD crowd. Reach was a decline on the supernessnessnessness of halo sales, and microsoft will have seen that, and went in the direction of the market.
Fundamentals are all well and good, but if you may lose money what company would sit back and say “hey, we’re going to lose billions because your game doesn’t appeal to enough people nowadays, but your doing the same game, so it’s alright. It’s chill.”
The the flashy commercial thing isnt the problem the problem is the stuff that isnt there or working properly.
If most of the stuff that isnt working or there were there and functioning properly people would sort of excuse the flashy commercial thing because there would be playing a working game.
> The the flashy commercial thing isnt the problem the problem is the stuff that isnt there or working properly.
>
> If most of the stuff that isnt working or there were there and functioning properly people would sort of excuse the flashy commercial thing because there would be playing a working game.
This.
343 is owned by Microsoft.
> 343 is owned by Microsoft.
Bungie was owned by Microsoft too. Your point?
I think Microsft wanted a game that takes in as much money as COD. So they used Halo, as a head start since its already well known, and told 343i to appeal to the COD crowd so they could make more money. And they did this by adding custom classes, instant respawn, killcams, perks, etc.
I’m telling you, Microsoft wanted more money and they used Halo to do it.
Lol you guys can’t blame businesses for wanting to make money. That is just hilarious
they just didn’t make the right choices. they should focus more on what Halo does right (the lore, tactical gameplay) versus what other games do right. That is what will attract people to Halo
If there even is anyone to blame; for whatever reason, it’s 343 alone.
I blame both because they both failed to deliver Halo 4 Properly.
> Still, all in all, I think 343i did a great job with what they had to work with and with what rules that they had to follow.
Wut. Bungie had so limited resources to make halo with, and look what they came out with! 343 has all the resources in the world. That is no excuse.
I feel like getting all my old h2 friends to go on system link and screw around like the good ol’ days.
Really, halo 2 and even halo 3 was able to bring RANDOM people online together to fight it out, then go off and do customs with those random people for hours, making friendships. That’s not going to happen in halo 4. Too many angry kids betraying each other over the mantis in matchmaking. Nobody uses mics anymore, because nobody wants to be social and have fun anymore. Halo has changed. And it’s changed for worse.
> > 343 is owned by Microsoft.
>
> Bungie was owned by Microsoft too. Your point?
Bungie hasn’t been “owned” by Microsoft since 2007, when Bungie was spun off into it’s own company. Microsoft only held a minority stake in Bungie LLC but MS then owned the Halo brand. Bungie continued to be a “second party” developer - meaning a developer with an exclusivity contract with Microsoft (similar to Epic Games and Gears of War).