I think 343I should change the art style a little.

I’m not bashing on 343I’s design, but merely suggesting that maybe they should make it to match Bungie’s. I personally think that Halo 2 anniversary’s and Halo wars 2 design was rather rad, but why didn’t 343I stuck with that? The current design doesn’t seem very Halo-like all that much, but maybe a little…foreign to some players who stuck with the franchise for a long time now. I suggest in the next game, they could use the design that was used in Halo Wars 2 and H2 anniversary.

I’m hoping for future games to use a mix of the H2A/HW2 and H4/H5 styles.

343 also needs to make their Forerunner structures more consistent. Builder designs should look different from Warrior-Servant designs, unlike Halo 5’s depiction of Genesis.

Halo 2 Anniversary graphic is the best… still don`t know why they use the ugly plastic graphics…

Everything in halo 5 looks so fake now, they really should’ve continued with the graphics from halo 3 and 2.

Not a big fan of it either. It needs to have more of a militaristic vibe to it. It needs to be darker and grittier. Reach was a good example. That and Halo 2 anniversary were the best looking in that regard.

I do like the current Art Style of Halo games and 343 has made a good job with the forerunner and sangheli theme but I do think they have forgot about the forerunner buildings that looks huge from the distance. I do also hate the look of the mission called the breaking. It’s floating platforms when forerunner have long labyrinths of corridors like mission Sacred Icon in Halo 2, AotCR, 343 Duty Spark, The Library and Two Betrayals in Halo 1, The Ark and Halo in Halo 3 and Reclaimer in Halo 4.

> 2535437652903765;2:
> I’m hoping for future games to use a mix of the H2A/HW2 and H4/H5 styles.
>
> 343 also needs to make their Forerunner structures more consistent. Builder designs should look different from Warrior-Servant designs, unlike Halo 5’s depiction of Genesis.

tbh im pretty sure thats just the excuse to change up the artsyle, like with the sangheili, master chief’s armor, etc.

hw2 art style looks awesome, hopefully this means that they’ll use it in h6, also, the art style in the beta was cool , but they changed because people complained it was too dark :frowning: