I pray all missions will have some level variety..

If you think about most of Halo 5’s missions, they didn’t have much to offer in each mission scenario. They were either always in a tank or on always on ground, some missions would only have one big area and that would be it. I say the only missions worth being a mission, were Blue Team, Unconfirmed, Swords of Sanghelios, Battle of Sunion, and The Breaking. The other ones were majority one sided.

I just hope they would be long and diverse with what we want to do. Not stuck in a tank or drive through half the map and the mission would be at this one spot.

I completely agree. Those were the only missions I really enjoyed (plus the beginning of Genesis).

I think more vehicle and enemy variety would help with that problem. We were quite limited in Halo 5: Guardians.

Yep variety is key. You can have the best gameplay in the world but if your mission design is repetitive people won’t care.

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> Yep variety is key. You can have the best gameplay in the world but if your mission design is repetitive people won’t care.

Exactly, like going down a Guardian or fighting a Kraken is great! But if nothing good follows up with that or if it happens once then whats the point of it.