I officially cannot stand the challenge system

I officially am completely fed up and over it. I play 1 or 2 games and realize none of this is fun. Hardly have any unlocks because of that. I am sick of being restricted to 4 challenges, the swaps hardly help. I am sick of being told how to play the game to earn any progress at all. I 100% hate this system. I see no greyline. I see no positives. It is 100% terrible. I want it gone.

49 Likes

Amen to that, OP.

20 characters

12 Likes

Totally agree. The challenges mean I don’t actually enjoy playing for the first few days after weekly reset as I’m chasing the challenges which I find to be 100% frustrating.

After I complete them I normally switch off for the week as I’ve had enough

They just need to make them ā€˜get X kills’, ā€˜get X score’ etc.

14 Likes

The whole challenge swap/boost part of it pretty much ensures the system will never been enjoyable on its own. It has to inherently have flaws in order to make boosters and swaps desirable.

Furthermore, because 343 has signed deals with companies to provide boosts and swaps, devalueing boosts and swaps could possible cause some friction in those contracts.

5 Likes

Patiently waiting for the day where we get even a little xp as a treat, for gameplay.

Even 1 xp per kill would dramatically change things at this stage lol.

Nevermind the challenges that incentivize ā€˜not winning’ - it can be better (progression/XP wise) to throw a match than to grind it out

7 Likes

I’m so glad people are finally starting to see just how bad challenges are. I’m playing less and less because of the challenges.

They are an obnoxious laundry-list of annoyances you need to do to progress or unlock ANYTHING in the multiplayer, and they suck up all the fun there is in the game. Play modes you don’t want to play, with guns you don’t want to use and in ways you don’t want to play (-BLAM- back-smacks etc.). GREAT GAME-DESIGN!

Challenges need to go. They simply don’t add anything positive to the game, at least not to me.

11 Likes

Yup. I’ve tried engaging with the challenge system a couple times and I immediately get forced to play modes I hate, or to play in ways I hate playing.

So I gave up. Recruit armor with no customization other than my onyx BR. Keeping it that way until 343 scrap this terrible system.

5 Likes

101% Amen man, that’s exactly how i feel right now. After unlocking ugly and useless backdrops and skipping a couple of rewards, finally i was thinking that the visor this week was worth playing for, but after two games of attrition i turned off the xbox simply because it wasn’t fun. I went 0/9 in a game and didn’t care at all. FFA challenge was broken, sidekick challenge was broken too, I didn’t even use the challenge swap beacuse i was sure that i wouldn’t want to complete neither the next one. You perfectly got the point, this isn’t fun anymore, it’s just frustrating.

6 Likes

Yea I hate the challenge system too. It’s a big source of xp and a weekly item of some sort. If you don’t do weekly capstone’s you miss out on stuff in theory. Luckily a lot of it has been the same emblem for different things that don’t matter. When I have finished capstone challenge, I usually gain 9-10 levels, when I don’t bother, it’s more like 2-4 a week. I kept track of my time to finish weekly capstones and when I did bother to push for it - takes 4-6 hours of dedicated challenge chasing. This is planning which challenges to do in specific order to maximize my time and get the most I can from each match (you can see upcoming challenges and keep the same type together - currently need to win 4 swat games and 2 swat games on 2 sperate challenges). Obviously you can get lucky on challenges you get and get lucky on the gametypes you pull in match making and get lucky on the teammates you get when you need to actually win a game - and it will all go faster. This can take longer for others for sure. I have a friend in silver now and he basically can’t finish all his challenges in 12 hours of play during a given week for instance (some of that is bad decision making related to which challenges and when to finish challenges and skill level).

Certain challenges make you play in ways you wouldn’t normally. Makes me play gametypes I disgust. If you have friends - you either have to largely ignore whatever their challenges are and focus on yours or say FU to your friends and ignore them while you play solo. This game is so anti social - which is funny because infinite requires more teamwork than any other halo. It’s very likely that any given time, if you party up into a group of 4, all 4 of you will need a different playlist/gametype at a given time. Meaning 3/4 of your group is basically ā€œwastingā€ their time unless they happen to like the gametypes they are being dragged into.

5 Likes

I agree.

I don’t mind having to play different modes, it’s how they force you to play those modes that annoys me. Often forcing us to play a certain way to the detriment of our team.

3 Likes

It’s so bad. Halo Infinite’s progression system places challenges as the main source of XP needed to move through your battle pass. This only further highlights the importance of performance based progression.

If you reward the player for helping their team, they’ll be more inclined to do so more often. Challenges don’t reward the player for helping their team, but restrict them to playing a certain way. One of the challenge has you assassinate 25 enemy spartans in attrition. Why? Why not task the player with controlling the weapon racks?

That way, at least we have people actively taking control over the map instead of running around meleeing people. Play the objective.

2 Likes

I like the concept of challenges to give you extra XP… but they should be secondary awards to complement the main objectives, which should be to do things to win the matches.

It’s just so odd you get XP for completing matches, but XP for winning them is a rarity. Even then, after several matches, the XP for match completion drops to 50XP :triumph:

3 Likes

Same.

I’m actually done with the game until it’s changed. It’s 100% insufferable. I might have never seen a system this bad in any game I ever played before. It’s beyond stupid. Playing Infinite, I actually feel like the real game is the goddamned challenge system and the MP is only an afterthought.

I just can’t anymore. I’m having zero fun whatsoever.

6 Likes

What drives me insane is how knit picky it is.

Example, I had a two challenges this week outside of the event that I thought I could get in the same playlist.

Win a game of Strongholds

Kill 50 Spartans in Team Slayer PvP

So I went to quick match because 2/4 chance to get either of those game types.

Lo and behold, team slayer kills only count in the team slayer playlist…

Like why…

Why is it made to be artificially frustrating.

4 Likes

MCC seem to run their challenge system correctly. Not sure how the game took away features.

3 Likes

I dont understand how something so beloved by millions of players was changed. Halo 3 and reach had such a perfect exp progression and they strayed away from it. I dont get it.

4 Likes

I don’t think anyone actually likes it. Some people don’t care about challenges and progression, but I have not heard anyone say they think it is good. It was frustrating to see 343 stick their noses up at the feedback from the flights when they could have been fixing this mess months earlier.

4 Likes

im not using it at all. good for me, almost all unlocks are utter -Yoink!- anyways

1 Like

Not a fan of the system either. Anybody else still having issues with the challenge tracking? This week I’m stuck on ā€œOverwhelming outcomeā€ - last quest for the Neon Iro. What a bummer.

1 Like

Of only we had a Seperate progression system exactly like Halo Reach… That rewarded us with cosmetics at every Milestone… And once you hit the max one you can reset it to get a Prestige esk type of thing…

If only 344 had researched how much everyone loved the progression system of reach… And said hey let’s just copy that… And add the Battlepass as a second layer but that be the main one…

Man If only they gave them 80 million dollars in a budget to look into things like this.

1 Like