I need to vent, so bear with me if you will

The Prometheans have been a humongous let down. (You will not believe how long it took me to spell humongous correctly thanks to memes)

I’m a firm believer that Prometheans should of been bosses. To give an example with a taste of irony on the side, think of the Wardens from Saints Row 4. A massive boss like enemy that’d appear whenever MC rustled Didact’s jimmies pretty hard. Examples would be the fight before freeing the Didact, one to spawn to cover his retreat from Infinity, a few after you when you discover the Librarian, one guarding each tower and two guarding the admittedly awesome base jump onto the lich.

We we’re always told about how great the Forerunners we’re in their prime. By Great I mean just raw power not being benevolent. These creatures we’re so powerful our worse enemy viewed them as gods and yet their most powerful war machines can be taken down with a knife. When I first heard about the Prometheans I thought of the Sentinel Enforces but worse. I was bouncing off the walls in anticipation to fight them but they we’re just annoying. Not the fun annoying like the Brute berserk but just annoying.

I intentionally held back my knowledge of Halo 4 because

  1. It was Halo so I instantly thought it would be great (yeah, regrets right?)
  2. I didn’t want any spoilers of missions or the plot.

The only things I saw was Forward Unto Dawn which I heard explained a few new characters, the trailers, vidocs and no gameplay or cut scenes. I did see some Youtube comments saying Cortana dies but I blew them off as crazy people because people said the same thing for Halo 3. With that stuff above, I guess in a way not knowing how pathetic the Prometheans would be was my fault, but how can it be? This was meant to be our first time actually fighting Forerunner units designed to destroy and not just a bunch of leftover sentry bots, this was the real deal.

I atleast expected each Promeathean Knight to be on par to what we have with Warden Eternal. Honestly when you think of him it gets kind of confusing. If he has millions of himself and is stronger then the average Knight then why didn’t he stop the Flood? We’re lead to believe that the Knights could actually beat the flood they just lacked the numbers which eventually leads to Didacts downfall while a more powerful already able army isn’t doing anything. I understand that the Guardians only use low grade EMP’s but the Wardens seem extremely capable.

I digress but you still get the point, that’s what I expected Prometheans to be like and I got crawlers. The Prometheans we’re to be the ultimate battle for Master Chief , this living god of war and he just bulldozer through them like everything else. The Didact was the only Promethean to even scratch his armor. When you compare that to the fighting MC so hard in Ce that his armor was nearly inoperable and the brutes atleast being able to claw the Mark VI, it really puts them low on the ladder of a threat. You could say in context of Lore the Prometheans are INSANE but unless we feel that in game it’s just some writer trying to cover up terrible developer choices. The grunts felt like meat shields, the Elites feel like the upper echelon and the Knights feel like walls with guns attached to them. It’s not fun shooting at a wall with a gun. I shouldn’t have to say that but here I am.

Don’t even get me started on how they used to teleport. The worse part about that is that 343i acknowledged that Knights doing that was stupid then gave the same ability to the soldiers.The moment I saw one of them become invincible to dodge a grenade I was done.

The last reason why I hate fighting the Prometheans is that there isn’t a reward for killing them. They’re all lifeless machines, so regardless of how many of them die you’re still losing because they’ll just make more and if we’re judging form the Wardens quote he can just make them whenever. Imagine if Kurt gave his life to kill a bunch of Prometheans. Would it be satisfying to know he died destroying a planetary invasion’s wroth of Prometehans all for Warden to just laugh and say “I’ve got another twelve billion rolling off the assembly line, RIGHT NOW! BWAHAHAHAHAH!”

What was that you said? The Prometheans are actually human souls sacrificed and used to create war machines. Wow that sounds like an interesting plot point that’d completely turn the last part of this thread around. I hope no one forgets this critical bit on information.

The human soul promethean relationship.

How do we keep seeing them shouldn’t their numbers be limited? (Severely)

I don’t think the warden has a composer. (Supposedly there was only one)

So what are the prometheans made from now 343…

> 2533274983213185;2:
> The human soul promethean relationship.
>
> How do we keep seeing them shouldn’t their numbers be limited? (Severely)
>
> I don’t think the warden has a composer. (Supposedly there was only one)
>
> So what are the prometheans made from now 343…

Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.

> 2535408730995228;3:
> > 2533274983213185;2:
> > The human soul promethean relationship.
> >
> > How do we keep seeing them shouldn’t their numbers be limited? (Severely)
> >
> > I don’t think the warden has a composer. (Supposedly there was only one)
> >
> > So what are the prometheans made from now 343…
>
>
> Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
> Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
> So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.

i think that was 10 composers. if not then 8 in total.

I also hate the prometheans. It might be because they are harder to kill but I prefer going up against covenant. The only thing I like about the prometheans are their weapons.

> 2535473640312220;4:
> > 2535408730995228;3:
> > > 2533274983213185;2:
> > > The human soul promethean relationship.
> > >
> > > How do we keep seeing them shouldn’t their numbers be limited? (Severely)
> > >
> > > I don’t think the warden has a composer. (Supposedly there was only one)
> > >
> > > So what are the prometheans made from now 343…
> >
> >
> > Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
> > Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
> > So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.
>
>
> i think that was 10 composers. if not then 8 in total.

Including the one destroyed in Halo 4?
Or are you talking only about the ones in the composers forge?
Then it would be aroind 8-9.

> 2535408730995228;6:
> > 2535473640312220;4:
> > > 2535408730995228;3:
> > > > 2533274983213185;2:
> > > > The human soul promethean relationship.
> > > >
> > > > How do we keep seeing them shouldn’t their numbers be limited? (Severely)
> > > >
> > > > I don’t think the warden has a composer. (Supposedly there was only one)
> > > >
> > > > So what are the prometheans made from now 343…
> > >
> > >
> > > Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
> > > Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
> > > So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.
> >
> >
> > i think that was 10 composers. if not then 8 in total.
>
>
> Including the one destroyed in Halo 4?
> Or are you talking only about the ones in the composers forge?
> Then it would be aroind 8-9.

just in the forge

> 2535408730995228;3:
> > 2533274983213185;2:
> > The human soul promethean relationship.
> >
> > How do we keep seeing them shouldn’t their numbers be limited? (Severely)
> >
> > I don’t think the warden has a composer. (Supposedly there was only one)
> >
> > So what are the prometheans made from now 343…
>
>
> Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
> Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
> So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.

Who knows how many more may still be out there. I’d imagine most of the Warrior Servant prometheans were probably more or less wiped out, but there were still some human made prometheans sitting around after 100,000 years. There could even be some as yet undiscovered prometheans composed of the Covenant species.

> 2533274804649077;8:
> > 2535408730995228;3:
> > > 2533274983213185;2:
> > > The human soul promethean relationship.
> > >
> > > How do we keep seeing them shouldn’t their numbers be limited? (Severely)
> > >
> > > I don’t think the warden has a composer. (Supposedly there was only one)
> > >
> > > So what are the prometheans made from now 343…
> >
> >
> > Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
> > Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
> > So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.
>
>
> Who knows how many more may still be out there. I’d imagine most of the Warrior Servant prometheans were probably more or less wiped out, but there were still some human made prometheans sitting around after 100,000 years. There could even be some as yet undiscovered prometheans composed of the Covenant species.

Right, the ones that were already on Requiem when Chief got there certainly weren’t new. The New Phoenix incident didn’t happen until the end of the game.

I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.

Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.

It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.

It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.

So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.

> 2535473640312220;4:
> > 2535408730995228;3:
> > > 2533274983213185;2:
> > > The human soul promethean relationship.
> > >
> > > How do we keep seeing them shouldn’t their numbers be limited? (Severely)
> > >
> > > I don’t think the warden has a composer. (Supposedly there was only one)
> > >
> > > So what are the prometheans made from now 343…
> >
> >
> > Also there are around 8million composed humans from New Phoenix ,I dont know how many if them have already been converted into knights,so I say there are ca. two million knights around and six millions could be made additionally.
> > Also there is more then one composer as seen in Escalation.Their current state is unkwon,most likley destroyed.
> > So the prometheans still have a great force and the massprofuced soldiers,crawlers and watches incerease theyr strenght by a few millions or more.
>
>
> i think that was 10 composers. if not then 8 in total.

Who cares? Just KILL THEM ALL!

> 2533274812650916;10:
> I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
>
> Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
>
> It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
>
> It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
>
> So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.

You know, I actually never thought of them going Rampant. I was going to say I thought Forerunenr AI we’re impervious to rampancy but then there is Guilty Spark. Rampancy seems to the the only answer, thanks for alteast some hope.

Well atleast to some degree. I doubt the new Prometheans are Rampant…unless all Prometheans are born rampant.

> 2535426003987045;12:
> > 2533274812650916;10:
> > I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
> >
> > Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
> >
> > It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
> >
> > It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
> >
> > So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.
>
>
> You know, I actually never thought of them going Rampant. I was going to say I thought Forerunenr AI we’re impervious to rampancy but then there is Guilty Spark. Rampancy seems to the the only answer, thanks for alteast some hope.
>
> Well atleast to some degree. I doubt the new Prometheans are Rampant…unless all Prometheans are born rampant.

The new Prometheans would be under the control of an AI who is going through rampancy, so they may as well all be rampant.

Also, I wouldn’t really call this venting as much as I would call it… I don’t really know what to call it. It just seems more pleasant than what I associate with “venting” on forums.

> 2535437652903765;13:
> > 2535426003987045;12:
> > > 2533274812650916;10:
> > > I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
> > >
> > > Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
> > >
> > > It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
> > >
> > > It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
> > >
> > > So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.
> >
> >
> > You know, I actually never thought of them going Rampant. I was going to say I thought Forerunenr AI we’re impervious to rampancy but then there is Guilty Spark. Rampancy seems to the the only answer, thanks for alteast some hope.
> >
> > Well atleast to some degree. I doubt the new Prometheans are Rampant…unless all Prometheans are born rampant.
>
>
> The new Prometheans would be under the control of an AI who is going through rampancy, so they may as well all be rampant.
>
> Also, I wouldn’t really call this venting as much as I would call it… I don’t really know what to call it. It just seems more pleasant than what I associate with “venting” on forums.

I could see that but the problem that comes up is that shouldn’t stop their combat capabilities. Example, if the Prometheans are rampant they’d likely just do stupid things. If they’re at full complicity but being controlled by an idiot, it shouldn’t stop them for still fighting like demi-gods.

In context to then naming of the thread I said that because I felt like the post would be pretty unfocused and just me talking about how I felt the Prometheans we’re just lackluster. I’m happy that opening this thread wasn’t a dung pie to the face for you.

> 2535426003987045;14:
> > 2535437652903765;13:
> > > 2535426003987045;12:
> > > > 2533274812650916;10:
> > > > I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
> > > >
> > > > Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
> > > >
> > > > It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
> > > >
> > > > It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
> > > >
> > > > So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.
> > >
> > >
> > > You know, I actually never thought of them going Rampant. I was going to say I thought Forerunenr AI we’re impervious to rampancy but then there is Guilty Spark. Rampancy seems to the the only answer, thanks for alteast some hope.
> > >
> > > Well atleast to some degree. I doubt the new Prometheans are Rampant…unless all Prometheans are born rampant.
> >
> >
> > The new Prometheans would be under the control of an AI who is going through rampancy, so they may as well all be rampant.
> >
> > Also, I wouldn’t really call this venting as much as I would call it… I don’t really know what to call it. It just seems more pleasant than what I associate with “venting” on forums.
>
>
> I could see that but the problem that comes up is that shouldn’t stop their combat capabilities. Example, if the Prometheans are rampant they’d likely just do stupid things. If they’re at full complicity but being controlled by an idiot, it shouldn’t stop them for still fighting like demi-gods.

True. However, I don’t think constructs like Knights and Soldiers are capable of full self-control, so their combat capabilities might be limited as a result.

> 2535437652903765;15:
> > 2535426003987045;14:
> > > 2535437652903765;13:
> > > > 2535426003987045;12:
> > > > > 2533274812650916;10:
> > > > > I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
> > > > >
> > > > > Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
> > > > >
> > > > > It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
> > > > >
> > > > > It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
> > > > >
> > > > > So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.
> > > >
> > > >
> > > > You know, I actually never thought of them going Rampant. I was going to say I thought Forerunenr AI we’re impervious to rampancy but then there is Guilty Spark. Rampancy seems to the the only answer, thanks for alteast some hope.
> > > >
> > > > Well atleast to some degree. I doubt the new Prometheans are Rampant…unless all Prometheans are born rampant.
> > >
> > >
> > > The new Prometheans would be under the control of an AI who is going through rampancy, so they may as well all be rampant.
> > >
> > > Also, I wouldn’t really call this venting as much as I would call it… I don’t really know what to call it. It just seems more pleasant than what I associate with “venting” on forums.
> >
> >
> > I could see that but the problem that comes up is that shouldn’t stop their combat capabilities. Example, if the Prometheans are rampant they’d likely just do stupid things. If they’re at full complicity but being controlled by an idiot, it shouldn’t stop them for still fighting like demi-gods.
>
>
> True. However, I don’t think constructs like Knights and Soldiers are capable of full self-control, so their combat capabilities might be limited as a result.

I wouldn’t be surprised if 343i makes it canon that the knights had a fail safe to keep them to our power levels. Something along the lines of when the Promethenas detect humans, a software program made by the Librarian forces them to go into a lock down mode. It could be a code so complicated that The Didact nor Cortana could figure it out.

Actually Halo could still save the Knights in my eyes by having Cortana discover the code breaker but this is just fan fiction right now so…
:frowning:

> 2535426003987045;16:
> > 2535437652903765;15:
> > > 2535426003987045;14:
> > > > 2535437652903765;13:
> > > > > 2535426003987045;12:
> > > > > > 2533274812650916;10:
> > > > > > I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
> > > > > >
> > > > > > Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
> > > > > >
> > > > > > It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
> > > > > >
> > > > > > It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
> > > > > >
> > > > > > So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.
> > > > >
> > > > >
> > > > > You know, I actually never thought of them going Rampant. I was going to say I thought Forerunenr AI we’re impervious to rampancy but then there is Guilty Spark. Rampancy seems to the the only answer, thanks for alteast some hope.
> > > > >
> > > > > Well atleast to some degree. I doubt the new Prometheans are Rampant…unless all Prometheans are born rampant.
> > > >
> > > >
> > > > The new Prometheans would be under the control of an AI who is going through rampancy, so they may as well all be rampant.
> > > >
> > > > Also, I wouldn’t really call this venting as much as I would call it… I don’t really know what to call it. It just seems more pleasant than what I associate with “venting” on forums.
> > >
> > >
> > > I could see that but the problem that comes up is that shouldn’t stop their combat capabilities. Example, if the Prometheans are rampant they’d likely just do stupid things. If they’re at full complicity but being controlled by an idiot, it shouldn’t stop them for still fighting like demi-gods.
> >
> >
> > True. However, I don’t think constructs like Knights and Soldiers are capable of full self-control, so their combat capabilities might be limited as a result.
>
>
> I wouldn’t be surprised if 343i makes it canon that the knights had a fail safe to keep them to our power levels. Something along the lines of when the Promethenas detect humans, a software program made by the Librarian forces them to go into a lock down mode. It could be a code so complicated that The Didact nor Cortana could figure it out.
>
> Actually Halo could still save the Knights in my eyes by having Cortana discover the code breaker but this is just fan fiction right now so…
> :frowning:

That sounds like it could be interesting.

> 2533274812650916;10:
> I see what you’re getting at OP. There is a disconnect, I feel, between the lore we are taught in the books and what we experience in the game. In the books forerunners are made out to be the masters of scientific discipline. They created things like Halo rings, shield worlds, arks, and can even manipulate genetic lines spanning millenia that result in eventualities. That’s up there with magic in terms of believability.
>
> Yet in the games we see a forerunner enemy who either can’t make up its mind, acts subservient for no apparent reason to a deranged AI, and have lackluster battle prowess. The Warden can spawn a near infinite amount of prometheans and copies of himself yet can’t contain a single fire team of 4 humans.
>
> It comes across as a cartoon type villain who COULD kill you, with seemingly nothing preventing him from doing so except his own need to give prolonged speeches and announced motives.
>
> It doesn’t help that Halo 5 ignored a lot of established lore. It didn’t undo it, it just decided that another rendition of iRobot would be better than exploring humanities claim (or discarding) of the Mantle, the resurgence of the Didact or the Flood.
>
> So we are left to assume these prometheans (Warden included) are simply incompetent because of rampancy or some version of it.

This ^ makes so much sense