I am having difficulty finding a good starting build strategy. I usually get rushed and can’t defend because my eco stinks. I usually play each leader evenly (they are all loads of fun). Here’s what I usually do.
For Arby/Brute I go W (warehouse), T (temple), W, W, Fiendish/Chieftan stun upgrade thats name escapes me and then get veterancy. Then I upgrade my base, build a unit producer depending on what they are making and a shield.
For Prophet: T, take out a rebel base, W, W, W, W, Blessed Immo and the same as above after that.
UNSC:
Anders: SP (Supply Pad), 2 Hogs, R (Reactor), Upgrade Hogs and collect resources/capture hooks, SP, SP, upgrade SPs, SP and upgrade it, Fortress, Barracks, Spartan squad, R.
Cutter: SP, Hog, SP, SP, R, Upgrade SPs, barracks, Spartan squad, SP and upgrade, Reactor.
Forge: HSP (Heavy Supply Pad), send Hog to get at least two resouce bundles, Fortress, HSP, HSP, HSP, R, barracks, Spartans, Reactor.
I always use the Spartans to capture a base and then get tanks. And yes, I get Grizzly as Forge.
BTW this is my first post!!!

