I have a new map that has a few minor things that need to be worked out, I’m not to good at some of the objective settings and basically need help making a safe haven in a zombie game, and after that I would love some help play-testing the map.
The idea behind the game is you get in a warthog or mongoose and drive on a short, closed loop with a safe haven at the end that will give you points when you drive through with zombies on 2 platforms on either side shooting at you with a focus rifle or grenade launcher, and like i said before, iv got the map built and a game type made for it, but that may be needed to be tweaked a tad bit.
Any help would be appreciated, respond if interested.
Safe Heaven gametype:
You must have the gametype selected befre starting fore on foreworld…
Go to objectives, chose flag stand.
go to advance options
Select both for gametype specific and start. then chose label and select Safe Heaven. Place herever. Then do the same, but choose infection label for infected gameplay and then inf_spwn is for wher you want infected to spawn.
Thats how i did it… 
Hope that helps, or if you gave link, i could fix it up for you, but they proly would not be the spots you want them to be in…
Its pretty simple, if above all fails, go to google, type in How to make a racetrack corse or something and i learned from that…
Hope you get it fixed up, I love infection & slayer gametypes.
Thanks
and i’m new to this so not really sure how to put up a link 