I’ve been combing the campaign footage to get a feel of the movement for quite some time, and have managed to make the closest representation of it in Halo 5. Let me start off by saying the default maps for H5 were actually too large to play in, so instead I chose the Mythic maps! Here is what’s changed:
-Suspension Jet BR & Gunfighter Magnum starts
-Instant 10% speed increase Sprint
-Strafe maxed out
-Slightly higher Jump and faster Clamber
-Shorter Slide
-Shield Recharge Reset while Sprinting removed
-You can reload while Sprinting
-Grenade Blast radius 80%
-Gunfighter Flagnum
-Radar Off
In my Files on my gamertag “Oh SoulFlame”, you will find Halo Infinite gamemodes along with modified Mythic maps with a “(Inf)” at the end of their name. I’ll be making lobbies of these maps and modes in my spare time, but I encourage others to set up their own lobbies. I’ll be reading questions and comments during my freetime in this thread. Thank you for reading, and please enjoy this, sort of, Halo Infinite Beta.