I love this game and you ?

Really nice game but need more game types like 2 a 2 wow that could be pretty nice :smiley:

Always have loved Halo and always will more likely.

Personally I’m not interested in 2 v 2 - more of a multiteam guy myself. But it is a staple of Halo playlists and should definitely be there! I’d really love to see Oddball and Infection back!

Been a Halo player since 2004 and I absolutely love Halo 5.
Team Doubles and an official permanent Team Snipers (Just sniper, no sidearm) is all I want and need.

social playlists, firefight, Cr based unlock system. I know im probably not going to get it, oh well i have Reach bc to look forward to.

Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.

> 2535431594730596;6:
> Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.

I find the mechanics and physics of the game to be far superior than that of the last two major titles (Halo 4/Reach).
This game is so smooth and crisp for me.

> 2533274903975459;7:
> > 2535431594730596;6:
> > Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.
>
>
> I find the mechanics and physics of the game to be far superior than that of the last two major titles (Halo 4/Reach).
> This game is so smooth and crisp for me.

SMH, even 343 admitted the aiming mechanics are broken b/c they changed it from the beta. Of course they didn’t say anything until players started posting video testing the deadzone and showed how bad it was.

The map mechanics are even worse. Line of sight on most spawn points, small Arena maps that don’t cater to many playlists (SWAT, Snipers, etc.) and they even had to remove the Orion map b/c it was so badly glitched.

Need proof on just how bad multiplayer is… enjoy.

> 2535431594730596;8:
> > 2533274903975459;7:
> > > 2535431594730596;6:
> > > Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.
> >
> >
> > I find the mechanics and physics of the game to be far superior than that of the last two major titles (Halo 4/Reach).
> > This game is so smooth and crisp for me.
>
>
> SMH, even 343 admitted the aiming mechanics are broken b/c they changed it from the beta. Of course they didn’t say anything until players started posting video testing the deadzone and showed how bad it was.
>
> The map mechanics are even worse. Line of sight on most spawn points, small Arena maps that don’t cater to many playlists (SWAT, Snipers, etc.) and they even had to remove the Orion map b/c it was so badly glitched.
>
> Need proof on just how bad multiplayer is… enjoy.

Yeah, there are issues. Every Halo title has had awful issues at launch. Halo 2 had a website dedicated to how ā€œbadā€ it was to some players.
Most of the problem in my opinion is people having a hard time adjusting to it. Sure, there might be some actual technical problems, but I think some of the issue to is some people having a hard time adjusting.

> 2533274903975459;7:
> > 2535431594730596;6:
> > Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.
>
>
> I find the mechanics and physics of the game to be far superior than that of the last two major titles (Halo 4/Reach).
> This game is so smooth and crisp for me.

Um, have you seen how easily ghosts, mongoose’s and warthogs flip. They’re basically as light as a feather not to mention the tank controls are really wonky compared to the older Halo games.

I think this is the best halo since 3 IMO. Just needs more game types, playlists and forge and I’m set

> 2533274903975459;9:
> > 2535431594730596;8:
> > > 2533274903975459;7:
> > > > 2535431594730596;6:
> > > > Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.
> > >
> > >
> > > I find the mechanics and physics of the game to be far superior than that of the last two major titles (Halo 4/Reach).
> > > This game is so smooth and crisp for me.
> >
> >
> > SMH, even 343 admitted the aiming mechanics are broken b/c they changed it from the beta. Of course they didn’t say anything until players started posting video testing the deadzone and showed how bad it was.
> >
> > The map mechanics are even worse. Line of sight on most spawn points, small Arena maps that don’t cater to many playlists (SWAT, Snipers, etc.) and they even had to remove the Orion map b/c it was so badly glitched.
> >
> > Need proof on just how bad multiplayer is… enjoy.
>
>
> Yeah, there are issues. Every Halo title has had awful issues at launch. Halo 2 had a website dedicated to how ā€œbadā€ it was to some players.
>
> Most of the problem in my opinion is people having a hard time adjusting to it. Sure, there might be some actual technical problems, but I think some of the issue to is some people having a hard time adjusting.

Halo 5 has the lowest population compared to other Halos this early in the release (currently down to #8 on Xbox and even Destiny has it beat by 5 places). It’s got the lowest aggregate ratings but this video does a much better job of explaining why it will continue to die.

> 2535431594730596;12:
> > 2533274903975459;9:
> > > 2535431594730596;8:
> > > > 2533274903975459;7:
> > > > > 2535431594730596;6:
> > > > > Worst Halo out of the series (except for the train wreck called MCC). It’s got the lowest population, lowest aggregate ratings, and it’s plagued with issues on game mechanics, UI, map design/variety, etc.
> > > >
> > > >
> > > > I find the mechanics and physics of the game to be far superior than that of the last two major titles (Halo 4/Reach).
> > > > This game is so smooth and crisp for me.
> > >
> > >
> > > SMH, even 343 admitted the aiming mechanics are broken b/c they changed it from the beta. Of course they didn’t say anything until players started posting video testing the deadzone and showed how bad it was.
> > >
> > > The map mechanics are even worse. Line of sight on most spawn points, small Arena maps that don’t cater to many playlists (SWAT, Snipers, etc.) and they even had to remove the Orion map b/c it was so badly glitched.
> > >
> > > Need proof on just how bad multiplayer is… enjoy.
> >
> >
> > Yeah, there are issues. Every Halo title has had awful issues at launch. Halo 2 had a website dedicated to how ā€œbadā€ it was to some players.
> >
> > Most of the problem in my opinion is people having a hard time adjusting to it. Sure, there might be some actual technical problems, but I think some of the issue to is some people having a hard time adjusting.
>
>
> Halo 5 has the lowest population compared to other Halos this early in the release (currently down to #8 on Xbox and even Destiny has it beat by 5 places). It’s got the lowest aggregate ratings but this video does a much better job of explaining why it will continue to die.

Okay, I do have to agree with what he is saying. I guess where my point stands now is that if they added actual features to the game, not just new maps and items, then it could be a great Halo title, one of the best.