I love 343 already.

I think it’s time to show our gratitude in advance of the Reach TU, CEA and Halo 4. While reading through this interview, I’m glad that Microsoft created a company especially for Halo.

I’m already so much looking forward to Combat Evolved Anniversary, and I will for sure enjoy it as much as I did ten years ago when I was still seven. On top of that, I think - from what I’ve read - that the TU will be Epic, with a capital E. I hope the teaser about Firefight is what I think it will be (Flood Firefight anyone)? It’s so good to hear that you guys listen to the community.

And last of all I can’t wait for Halo 4, since a new episode in Master Chief’s story is long overdue.

At first I was kind of skeptical when I heard that Bungie was going to give Halo to 343, but now I’m glad they did. So thanks for everything so far and what’s yet to come, 343!

If you agree, you can show your 343 love in this topic :slight_smile:

Yea me too!

I love 343 industries

Can’t wait for the new games and fiction

I am showing my love! I think that it is a great thing that someone is continuing the halo legacy, and who better to do that than 343i.

343 hasn’t done anything yet. Hold your horses.

They made a lot of great promises, the first gameplay from CEA looks great, I love the TU hints and they did the Defiant mappack (in coorperation with Certain Affinity) which was nice.

> 343 hasn’t done anything yet. Hold your warthogs.

In the interview, Frank says

"one of those surprises specifically, an innovation relating to the game’s lone Firefight map, which is set on Halo. “We’ve actually been able to-- because of the stuff we’ve been playing with in terms of the base code, there’s something that we’ve been able to add to Firefight.”

He wouldn’t go into specifics since the element is still being tested – “We’re pretty confident it’s going to make it in,” O’Connor said – but it is something “that hasn’t been seen before.” He teased, “It’s something that hasn’t been in Firefight to date, and it should make it a pretty compelling experience.”"

Flood, anyone?

> In the interview, Frank says
>
> “one of those surprises specifically, an innovation relating to the game’s lone Firefight map, which is set on Halo. “We’ve actually been able to-- because of the stuff we’ve been playing with in terms of the base code, there’s something that we’ve been able to add to Firefight.”
>
> He wouldn’t go into specifics since the element is still being tested – “We’re pretty confident it’s going to make it in,” O’Connor said – but it is something “that hasn’t been seen before.” He teased, “It’s something that hasn’t been in Firefight to date, and it should make it a pretty compelling experience.””
>
> Flood, anyone?

Would be amazing if it is!

I’m waiting for Halo: CEA to see if I’ll like their games.

What the H3ll is TU?? sorry im dumb

> What the H3ll is TU?? sorry im dumb

Title Update. Basically a more or less large patch to fix bugs, add new features, and so on.

Bump. 343, I can’t even come up with what to start thanking you for. All these things are so great; the TU, CEA and Halo 4.

> > In the interview, Frank says
> >
> > “one of those surprises specifically, an innovation relating to the game’s lone Firefight map, which is set on Halo. “We’ve actually been able to-- because of the stuff we’ve been playing with in terms of the base code, there’s something that we’ve been able to add to Firefight.”
> >
> > He wouldn’t go into specifics since the element is still being tested – “We’re pretty confident it’s going to make it in,” O’Connor said – but it is something “that hasn’t been seen before.” He teased, “It’s something that hasn’t been in Firefight to date, and it should make it a pretty compelling experience.””
> >
> > Flood, anyone?
>
> Would be amazing if it is!

It’s ODST AI’s that are on your side.