I liked halo 5, the weapons, armor, characters, gameplay and more

I am not talking about Halo 2.

I am also not talking about Halo Infinite.

You claimed H5G is the most “lore-accurate Halo game”.
This is false. It is the least lore-accurate.
Halo 2 or Infinite have nothing to do with that.
Stop moving the goalpost.

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Wait a min. You know what. Your caring about the lore more than I do right now. You wanna know why? Because all I can think about is floating around in halo 2. If they made a carbon copy of Halo 2 my hot take is it will do well. Some say it can’t because new players. I say try it and find out

I already do.
Because you made a false argument about lore, got corrected and now try to change the topic in order to not lose face.
Hint: It’s not working.

Again: I don’t care about Halo 2, this has nothing to do with the topic.

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Thruster packs are in halo

They are mentioned in the books.

Halo 5 is Halo in the sense of fictional lore.

Halo 2 is the most Halo because it follows the traditional arena formula.

Anything else you say is irrelevant.

This conversation is done

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Sprint, ADS, Armor Lock, etc. are in H5G

They don’t work like in the books

H5G is the least lore-accurate Halo because it contradicts canon on every corner

Halo 2 has nothing to do with this

Anything you said on this topic was false

This is not a conversation but just me correcting you

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Agree completely and I thought the same thing when I first played it with the elite too. Setting sprint, slide, crouch, jump, and boost to the paddles is a total game changer and I love how manuverable your spartan feels. I wish the paddles or additional buttons were made for the standard controllers too so more people would get to use them. I’m convinced most people who hated the game were playing with a regular controller and never got the true experience. Halo infinite also feels amazing with the elite 2 and I wouldnt play the game without it.

There are some weird takes floating in this post, Holy

First of all, every discussion about Halo 5 or Infinite being better then the other is nonsense.
It boils down to personal opinion, Saying Infinite is a downgrade because of false expectations and preference in advanced movement is just wrong.

Halo Infinite wasnt going to be Halo 5 2.0. Saying its a bad game just because you dont like it is nonsense.

Now what is “Halo Gameplay”
I think we can all agree that it is a map controll based game (for the multiplayer)
Saying Halo Infinite isnt map controll based makes litterally no sense.
Halo Infinite is the closest in the Series to 3, I dont think anyone is going to disagree. I genuinly dont understand the take that Halo Infinte is not a Halo game, or even further away from one than Halo 5

Is Halo 5 Map controll based?
It has some map controll based mechaniks like power weaponts
However If I asked you, why you prefer to play Halo 5, why some of you think Halo 5 is the best, you would answer because of the movement. that would be the first answear.
Now Halo 5 still has map controll based gameplay, however the movement is put first, the movement is the focus and the entire sandbox is adjusted to exact that. Not the map controll is the main gameplay focus, its the movement, it comes first.

And that makes sense, thats how it was designed. Its not a bad game because of that.

However in that regard I dont see 2 and 5 connected, because Halo 2 was not a movement focused game.
Everything about equal starts makes sense to me. But Halo 2 and Halo Infinite play completly diffrent.

In my opinion, eqippment is part of the map controll gameplay, everyone starts the same and has the same odds to take the advantage, after that its on one team to solidify map controll, or lose it. The same goes for weapon pick ups and power weapons. I can fully understand if someone doesnt see it that way, I understand that Halo Infinite is not going to be to youre liking, if you didnt like Halo 3. That makes total sense, that doesnt make Infinite the worse game.

Lore Accuracy
Halo Infinite is lore accurate, the grapple shot is part of the lore, even thou it wasnt mentioned before, it is now
It was developed in 2549 around the time Halsey was making flash clones for the development of Cortana.
The Time and lore tie in was part of the “Becone” Marketing of Halo Infinite and is now considerd canon.

If we like it or not

343 can do that stuff, they can also easally retcon stuff…
All this talk about Halo 5 is Canon because of thrusters is nonsens.
Thrusters before 343 era wre simpel low gravity equippment, they were never used in Combat for various reasons, Not one Book pre 343 mentioned a spartan using it for combat, it was only to move around. The Idea of spartans using thrusters was part of 343 marketing back at the announcement trailer of Halo 4, Before 343 realesed Halo 5 they desided to incorperate them more in the lore. they werent always there (in that way), just like the grappleshot. The way they were intreduced was basicly the same.

Halo 5 didnt make you feel like a spartan, it made you feel like a Halo 5 spartan. Halo 5 doeasnt have thrusters because of the lore, the lore has thrusters because its in the games. Lore shouldnt affect gameplay, that leads to bad game design and un fun gameplay Its ok if you like Halo 5 gameplay.
If you want lore accurate spartan gameplay, we could get advanced movemnt through acrobatics only, completly without thrusters, conceptually it is what some of you demand, or am I wrong?
I prefer to keep the acrobatics in cutscenes and fokus on good gameplay (wich is diffrent depending on the person).

But for gods sake 343 is making the lore. This makes Halo 5 and Halo Infinite lore accurate to some part, until gameplay takes over, after that it shouldnt be a discussion.

How Halo 5 treats lore in the campagne is another debate, but I think the discussion here was mostly about gameplay beeing better if it is lore accurate, so im going to stop there.

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sigh. I guess reading isnt your strong suit.

Halo 5s launch is objectively better content wise to Halo infinite. Esspically co op. Halo 5 released without forge and so did infinite. Halo 5 is being compared to infnite because Ifinite released the same way Halo 5 did but with LESS content. So if it’s a question what’s better. It’s Halo 5. Not because of what the game plays like but because of what you get as a $60 package.

No one said it was going to be. We all knew this. HOWEVER 343 made hard statements on what would happen with the next game and did a complete 180. It took public outcry from them to admit they scraped the idea 2 years in. It doesn’t matter how you spin it. They lied. Also I never said that a non Halo 5 2.0 is bad. IN FACT I advocate for classic over what infinite is. But you know. You didn’t read any of my replies like you claimed you did.

Halo “gameplay” is Halo 2. End of story. It was based on qauke and doom where you have

Power ups
Power weapons
Weapons on map
Grenades

And everyone’s base movement was the same.

Halo 5 followed this exact formula. Wether you like the abilites or not everyone had them. That’s why Halo 5 is closer to classic Halo BECAUSE of the formula not the abilites being used.

Equipment from Halo 3 and Halo infnites equipment is not apart of that formula therefore it is not traditional arena gameplay.

If anything Halo infnite is closer to Halo 4 because your main tool of movement was Sprint. The same is true in infnite. You cant do anything else. Slide is only activated by the Sprint. This game loop is very similar to running and jumping in halo 4. None of this is Halo

No my first answer wouldn’t be movement . It would be that it follows the traditional arena formula

Halo 2 was a movement focused game. They all are. They are based on qauke and doom. Your SUPPOSE to be hoping around and connecting jumps. How are you not aware that 3 part jumps played a crucial role in classic Halo?

If they can make gameplay where it mimics the acrobatics then I’m all for that. I don’t mind if the trust is replaced with a Dodge. As long as it’s not rolling and in third person like reach was. As a Spartan I should be able to dodge and push off walls or anything that a Spartan would do pyshically in a fight.

Regaurdless of how you spin thrusters are canon and far more so than the grapple. If anything the grapple is the furthest thing away from Halo. It’s not in classic and not even in the new games. It’s just a show horned mechanic. It’s like putting a gun in a sword game. Yeah the gun might be cool but it’s not apart of the game

But thats a whole nother discussion that would lead to litterly nowhere
Is infinite worse because you only get the storymode fo 60
Or is infinite better because you can play the multiplayer for free
I mean, if coop gives Halo 5 the edge over Infinites launch, it would only “win” over the singleplayer
However with only at the multiplayer site, they launched equally as bad, with infinite not having cost a penny
Going by the prize tag wouldnt be a discussion eithor of us wants to do, because we know how bad both games on both fronts are.

So first of all, my reply wasnt just to you, I have litteraly no Idea why you think I was talking about you specificly, Alot of the stuff you said, was also said by others, or was just in the same vein. I was talking about both sides giving each other crap is stupid. At no point I was talking directly at you.
However, me saying that some of you expected Halo 5 2.0 gameplay, was because of the way you thought the thruster and movement had to play. If you say something like downgrade etc. It sounds like you were expecting another type of gameplay, wich in this case wasnt the goal.

Halo “gameplay” isnt defined by Halo 2, this can be your opinion. However to specificly say its from that one game alone goes a bit far dont you think, Why isnt it defined by the first game in the Series? Why isnt it defined by 3, the game is regarded as the pinnecal of the series, by fans and critiques alike aswell as beeing the most sold in the series.
The reason why you picked Halo 2 is just because you liked it the most.

You say Halo 3 isnt part of the formula because of what? you didnt like equippment? Even tho it didnt change movement at all?

You not liking equippment, not liking Halo 3 doesnt change the fact that it is seen as traditional map controll based. Thats the general consens
We could argue for weeks about opinins, thats a waste of time, we cant agree on diffrent opinions.

You do realise that sprint in Infinite isnt the main tool of movement, you bearly get a speed boost, and it panalizes you when carrying the flag or beeing shown on the radar. Sprint is an option to get somewhere slightly faster, with some downsites to it. however Infinite doesnt effect your ability to shoot out of sprint with any weapon, The delay, if there is any, is barely noticable.

Wait, Doom and Quake using movement as traditional arena shooters, I get that, strave jumping, rocket jumping, high movement speed. That doesnt apply to Halo 2 at all, It would be more akin to positioning. at its core Halo is a arena shooter with Map controll focus, not movement. I get, straving and jumping techics like ghandie jumping but that wasnt the main Focus of the gameplay, It was getting the advantage through positioning and weapon/equippment pick ups.

Depending on how its implemented i would be in for that too

This… I dont get this, how can you say thet something is more canon than something else, even when the people writing the lore implement it. It is in the new games, its calles Infinite. Give them time to realese some books and then we are at the except same spot as with Halo 5. Because it was the same situation back then with the thrusters. Every time 343 does something its either: New Armor or Nanobots, that is how to showhorne something in. The fact you make exceptions on Halo 5 to explayn the gameplay just makes me speechless.

You do you, make the lore how you want it to be, I actually thought we somewhat agreed just a while ago.

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Halo 2 or Halo 5.

Take it or leave it.

I will never defend what Ifinite is.

I’m not going to explain to you why Sprint doesn’t belong in halo.

I’m not going to explain to you how equipment ruins competitive play.

I already explained so above and in multiple threads already go read those and then come back with a reply.

Utter nonsense.
Quake and Doom let you shoot while going at max speed.
Quake and Doom don’t have spread buffs on weapons when aiming down sights. In fact, they don’t even have ADS.
Classic Halo follows these mechanics. H5G doesn’t.
H5G is the farthest away from classic Halo than any other main series title (discounting Wars and those weird twin-stick shooters). Yes, even Reach and 4, with all their loadouts and ordnance drops were closer to classic Halo in their moment-to-moment gameplay than that travesty that was H5G.

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I want to shoot while going max speed in halo 5.

I don’t want aim assist or any kind of help in halo 5 either.

I want doom style aiming with the gun right in the middle. Not ads. Not halo aiming. But doom style.

I want a super hard. Super complicated momentum based shooter.

I know I’m asking for to much but trust me I agree with you. I’m not saying Halo 5 is perfect. I’m saying it’s closer because no equipment. I even hated the weapon pads in halo 5 because I don’t like that it wasn’t about timing anymore like in the old halos.

I want a chess board man. Halo infinite aint that

It might not have equipment but nothing else in that game plays like Arena shooters, nor like classic Halo.
You’re still making the same logical fallacy as you did with the lore consistency and thrusters: One right does not negate a dozen wrongs.

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At the end of the day I would still rather classic over Infinite. Thats the big picture here. Only (Sprint,sliding,clamber) will never be Halo to me. And it will never be competitive either because we all know Sprint ruins maps

you say sprint ruins maps but you love Halo 5, curious

either way H5 is hot garbage that plays nothing like Halo.

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Agreed. Most people I think will disagree tho. The movement is far better. Halo infinite is shallow in comparison. You could totally go all out with superior movement and aim and rlly set yourself apart from someone else…in this game. Not so much. The skill gap is very small.

The only change I do like is the sprint change.

Right? lol
Thrusters have been in the Halo Lore before Halo CE was even a game, Ground pound was introduce to the lore in the books and comics around Halo 2.

The Tac Map in Halo Infinite was first introduce in the books and later introduce in Halo ODST…
For some “ Hardcore Diehard fans “ they really don’t know **** about Halo lol

Halo 5 was my first Halo game, and I really enjoyed it from the weapons to the armors (especially Centurion, Vigilant, and Helljumper). The gameplay really feels so satisfyingly fast, which really helps show how Spartans really should behave in-game considering how lethal they are in the lore. Now, the characters… Fred from Blue Team will always be my favorite. Had it not been for Halo 5, I never would have known who Fred, Exuberant, Buck, or Vale even were.

And now, the co-op campaign is something! You can actually select your own character, and that alone made me spend thousands of hours on the co-op campaign alone (mainly to play as Fred, of course). That is something Halo Infinite is lacking, among many other things!

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The thruster system and the fact that the sheilds we’re tied to the Sprint is whatade the sprint work. If anything Halo infinite is hot garbage because of how it plays. All people do now is melee and hide around corners because they can’t do anything else

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Sprint doesn’t work in Halo at all, it’s not a mechanic that is valid with how Halo is played and designed. All 343 did was make pro-sprint people mad by making it slow and make anti-sprint people mad because it’s still in the game.

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