There are some weird takes floating in this post, Holy
First of all, every discussion about Halo 5 or Infinite being better then the other is nonsense.
It boils down to personal opinion, Saying Infinite is a downgrade because of false expectations and preference in advanced movement is just wrong.
Halo Infinite wasnt going to be Halo 5 2.0. Saying its a bad game just because you dont like it is nonsense.
Now what is “Halo Gameplay”
I think we can all agree that it is a map controll based game (for the multiplayer)
Saying Halo Infinite isnt map controll based makes litterally no sense.
Halo Infinite is the closest in the Series to 3, I dont think anyone is going to disagree. I genuinly dont understand the take that Halo Infinte is not a Halo game, or even further away from one than Halo 5
Is Halo 5 Map controll based?
It has some map controll based mechaniks like power weaponts
However If I asked you, why you prefer to play Halo 5, why some of you think Halo 5 is the best, you would answer because of the movement. that would be the first answear.
Now Halo 5 still has map controll based gameplay, however the movement is put first, the movement is the focus and the entire sandbox is adjusted to exact that. Not the map controll is the main gameplay focus, its the movement, it comes first.
And that makes sense, thats how it was designed. Its not a bad game because of that.
However in that regard I dont see 2 and 5 connected, because Halo 2 was not a movement focused game.
Everything about equal starts makes sense to me. But Halo 2 and Halo Infinite play completly diffrent.
In my opinion, eqippment is part of the map controll gameplay, everyone starts the same and has the same odds to take the advantage, after that its on one team to solidify map controll, or lose it. The same goes for weapon pick ups and power weapons. I can fully understand if someone doesnt see it that way, I understand that Halo Infinite is not going to be to youre liking, if you didnt like Halo 3. That makes total sense, that doesnt make Infinite the worse game.
Lore Accuracy
Halo Infinite is lore accurate, the grapple shot is part of the lore, even thou it wasnt mentioned before, it is now
It was developed in 2549 around the time Halsey was making flash clones for the development of Cortana.
The Time and lore tie in was part of the “Becone” Marketing of Halo Infinite and is now considerd canon.
If we like it or not
343 can do that stuff, they can also easally retcon stuff…
All this talk about Halo 5 is Canon because of thrusters is nonsens.
Thrusters before 343 era wre simpel low gravity equippment, they were never used in Combat for various reasons, Not one Book pre 343 mentioned a spartan using it for combat, it was only to move around. The Idea of spartans using thrusters was part of 343 marketing back at the announcement trailer of Halo 4, Before 343 realesed Halo 5 they desided to incorperate them more in the lore. they werent always there (in that way), just like the grappleshot. The way they were intreduced was basicly the same.
Halo 5 didnt make you feel like a spartan, it made you feel like a Halo 5 spartan. Halo 5 doeasnt have thrusters because of the lore, the lore has thrusters because its in the games. Lore shouldnt affect gameplay, that leads to bad game design and un fun gameplay Its ok if you like Halo 5 gameplay.
If you want lore accurate spartan gameplay, we could get advanced movemnt through acrobatics only, completly without thrusters, conceptually it is what some of you demand, or am I wrong?
I prefer to keep the acrobatics in cutscenes and fokus on good gameplay (wich is diffrent depending on the person).
But for gods sake 343 is making the lore. This makes Halo 5 and Halo Infinite lore accurate to some part, until gameplay takes over, after that it shouldnt be a discussion.
How Halo 5 treats lore in the campagne is another debate, but I think the discussion here was mostly about gameplay beeing better if it is lore accurate, so im going to stop there.