I honestly do like everything so far (I was playing on my friends account), but the thing is they need to fix the nades/nukes. I hate the fact that even though everything else is working fine people still see it needful to chuck grenades at every situation. In my honest opinion I think that they should either reduce the blast radius or reduce the damage. I don’t know if it happens to anyone else,but they will be in the middle of a dmr duel when the other person just randomly chuck a grenade when they think they are going to lose.
Totally agree. People’s first reaction when they see an enemy is to throw all their grenades. I always want to just send those people a message saying “You see that thing you’re holding? It’s called a gun. Use it.”
I think Halo 3 grenades were pretty good, as they they would usually knock out your shields, and only kill you if your shields were pretty much depleted.
I would prefer all the grenade spam to lower but i don’t see that happening so…adapt or die in this case.
85 percent bloom actually works but i would prefer individual tweaks to the guns as far as bloom is considered. The NR was fine on default settings and now it’s zero bloom on 85 percent bloom (just go try it out). DMR is fine, spamming is a bit more punishable but you can achieve zero bloom by remaining crouched (again go try this out if you don’t believe me). I am not quite sure if this intentional or not and no it’s not a complaint, something i noticed and should be tweaked or at the very least; looked at.
The pistol is well, the pistol in 85 percent bloom. On zero bloom, that thing is OP rendering the DMR useless in most casses. Even if you got god tier aim, if the pistol gets at least the first two shots in, your dead. Case closed.
DMR and NR on zero bloom i don’t much problem with. It’s just the maps don’t really support the gametype and that’s because they revolve around slow kill times and armor abilities.