I like threads like this. LOL.
You really think we want Halo 2 or 3 again? There are so many well written threads on how Halo MP’s core gameplay is based in Arena style shooters, not modern trend shooters.
Then you have the argument of Halo shouldn’t be the same every entry. It shouldn’t and it never has. Mechanically Halo CE, Halo 2, Halo 3 are different. All based on arena style shooters. Evolve from Halo’s arena foundation. Add more dynamic maps, different type of ON MAP POWERUPS(AAs, even supped up perks can be pickups), better forge, more custom options.
Halo 4 is a game that BORROWS from the almighty Call of Duty. There are a few problems with that. Most importantly, in the case of Halo 4, a lot of Halo’s foundation was thrown out in order to usher in new mechanics. Descope for flinch, default nade pick up for perks, custom loadouts that potentially destroy vehicular combat, among others.
You don’t want Halo to be like its predecessors but its ok for it to copy competition? THE SAME COMPETITION THAT IS A TOTAL REHASH YEAR AFTER YEAR.
Now tell me…why should sprint return? Surely by the logic of “things getting old” or “same thing over and over” sprint falls under that category. Its in every shooter now. What about loadouts…perks? Arent those old too? Name a AAA shooter within the last 7 years that doesn’t have them in MP. Last one was Halo 3…
Let me say its not about old or new really. Its about right and wrong. Sprint is wrong for a game with +1 second kill times. Why? Because it can potentially draw out engagements since a player can, and will, escape if given the chance. This in turn frustrates players and can actually slow the pace down.
There should be core mechanics in every Halo imo. For MP I believe Arena to be that core. Build from there.
I have a couple questions for those against the Arena Shooter path.
What path should Halo go down?
If Halo shouldn’t be the same every year then why should ANYTHING from Halo 4 return?
Should every Halo be “Halo’s version” of a particular shooter style? For example Halo 5 being a pure class based shooter like Team Fortress 2. Halo 6 being a 3rd person shooter like Gears of War. Since Halo should be different every entry…right?