> I like Halo 4 but here are the adjustments (some subtractions) I would make to H5 + Halo’s general future:
>
> 1) Keep loadouts (best change in all my years of Halo; hate AR)
> 2) Keep sprint (less boring gameplay)
> 3) Drop POD (pointless & very random)
> 4) Make all AA map pickups or remove completely (remove from Loadout) (I prefer drop them and use H3 pickup AA)
> 5) Absolutely have social & ranked again
> 6) Fix lag + connections
> 7) Decrease AIM assist big time
>
> I think the population comment is very fair and on topic. But IMO, the reason 90% left or whatnot has a lot more to do with the following (and less to do with H4, at its core, being bad):
>
> 1) Lag / Black screen / connection in general. This one is why literally every one of my friends quit.
>
> 2) Weapon balance pre-patch (too late b/c people already left
>
> 3) Lack of social + rank from the get go.
>
> 4) Level up WAY too fast to 130, lack of ‘progression’ / ‘purpose’ for that type of person
>
> ________________________________________
>
> IMO, Halo 4 is a very good game overall. I feel that many would agree if you removed lag and took out some of the things I listed above.
>
> Then 343 would have to find little things, as in BABY STEPS to add like the past Halo’s did.
>
> IMO, they tried to do too much too fast to keep up with other FPS. Again, I personally love H4 now after all the work they have done; but many other long term players simply don’t like the additions:
>
> TLDR: Not much needs to be added. It’s more baby step subtractions / tweaks to fix this game. It’s less of a disaster than people make it out to be.
I like/dislike some of your suggestions. I say it is off topic because the main point of my OP was to point out redundancy and ask the community for new mechanics that could replace what we have now. Sorry i wasn’t clear enough.