I just can't bring myself to care about multiplayer and here is why

It had to be f2p multiplayer, because theres no way I’d pay for this

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Oh yeah I totally forgot. Now that it’s free to play they can just let the quality go completely downhill. Well now I feel silly. All of my complaining was for nothing. Pretty much all Free to play is trash. Carry on.

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The guy said he has no swaps left and won’t pay to swap as that would be payed Ng for a issue that the game designers made.

Which is true. The challenge system at this moment is designed around mode specific challenges that are revolving around RNG, and further on a competent team. Two variables that are specifically placed in to push players to buy the challenge swaps.

These items are the cheapest in store for a reason. It’s to make you not notice you just spent around 2000 or more credits on them to get the challenges you want.

The game should have an in game stat tracker. It doesn’t even have to be public.

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Every microtransaction system is carefully crafted to psychologically manipulate players out of money. That’s just how it is. Which is why when I heard Halo was going free to play, I rolled my eyes so hard that I literally got a headache. Like oh great, going from trash micro transactions in Halo 5 to just trash micro transactions everywhere. Wonderful. Sadly they are proving my cynicism very right.

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The whole no stat tracker due to casuals was a lazy Design. They have this whole customizable UI flex,

But they could add a stat tracker in game that works like with the following settings:

1: first setting is all on option. Stat tracker is on and visible to anyone who views your profile

2: a half on mode you have stat tracker on but only visible to you.

3: background mode which has the stat tracker on but it’s not visible at all, in case you get demoralized by it or whatever…

These three options would have been the best compromise of a good in game stat tracker.

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Honestly I say *+$& people’s feelings. Having it that way would make it useless to me, because half the reason I liked it was being able to quickly see whether or not my teammates are trash when I start a game. I’m actually really kind of getting tired of how society is so hand-holdy, and training wheels filled in general. People need to quit being so soft. Seriously. So people can see your stats. Boohoo. Get better. That’s how Halo was before, that’s how I love it. When I think of good memories that I have, sadly enough, pretty much all of them involve playing Halo with my buddies, and there was a lot of trash talking and a lot of horrible things said back and forth back then, but am I traumatized from it? No. I think it was great.

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Well in the world of markets if you want to cator to a larger audience you have to cator to more. Thus from a business perspective this would be the best option for a company that wants to drive profits and maintain large player bases.

Your looking at it from a what I want and only what I want perspective and not from what is the purpose of 343. To generate revenue and player base for a larger corporation.

Ok 4th option, you can request to see someone’s stats, if they don’t want to show em to you we’ll get over it.

Okay. That may be true, but why were the previous games viable then? The only things I’m saying I want is how things were before. If it’s good enough to spawn seven games, two rts games, and a couple of throwaway twin stick shooters that nobody remembers, then it’s probably good enough for this one too. What you’re talking about is that the shareholders don’t just want all the money in the world, they want all the money in the world plus 10. That’s the issue.

Tiptoeing around being terrified to hurt normie’s feelings is “what’s profitable”, And only giving a crap about what’s profitable is what’s ruining the entire game industry.

Also, the only reason this game is even similar to the older games, and not Halo 4 and 5 is because Halo 4 and 5 sold like crap. Because everyone was sick of what 343 was trying to do. Bungie used to stick to their creative vision, and that’s why they didn’t do the horrible things that 343 did with this series. 343 doesn’t have any creative vision, and they’re just chasing what’s profitable. That much is obvious.

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It’s honestly because because game designing and upkeep has gotten more expensive, like insanely more expensive to create and upkeep the whole system, imagine the overhead cost just for Halo Infinite.

What worked before worked because the cost wasn’t as steep, the games lifecycle was shorter and the content wasn’t as in depth as these new Live game models.

So you have to adapt your understanding to this new format, your thinking of it from a Halo 3 kinda style but how long ago was Halo 3 hell even Halo 5 was a cheaper game to maintain, since it was pretty bare bones.

But now we have entered the world of Halo as a Live service game. Which means it’s going to need constant updates constant maintenance and reworking from time to time.

In a grand scope it’s the cash is king game. And the more niche Halo Playerbase alone can’t support this games Upkeep for the perceived 10 yr lifecycle.

That’s why the suggestion is made would be the best of all worlds, it won’t be the perfect one you want but than again your just one player out of a larger playerbase that they are trying to attract thus you can’t it all your way and must accept compromise from a business aspect of things.

Now I hear you say that, yet Doom 2016 by conservative estimate sold upwards of 5 million copies. It had a decent amount of customization and its multiplayer, wasn’t a live service, and made just an absolute boatload of money. I hear the argument that games cost more to develop over and over and over and over again, but then I see companies do things like layoff hundreds of employees during the same year that they made record profits. Sorry but that argument is BS.

Furthermore, doom eternal 450 million dollars in its first nine months of release according to one employee. And it didn’t even have decent multiplayer. If you can’t figure out how to make a decent game with 450 million dollars of revenue, then there’s just no hope in this industry at all. These scummy executives just use the increased cost of games as a service as an excuse because games as a service just make more money in the long tail most likely.

5th option you can turn it off visibly for yourself but others can still see it. Honestly why they didn’t even try this method rather than just outright remove it kinda makes me think they went the Lazy route

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Saying live service games are the only way to make money is just like stupid EA saying that nobody plays linear single player games anymore, and then they turned around and made a zillion dollars with Jedi fallen order.

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Yeah I’m okay with people being whatever kind of powder puff they want about their stats. I just want API support. That has always been half the reason Halo was fun for me. I mean, what is even the point of having medals in the game if you can’t see how many you’ve earned?

I literally can’t even play the online portion anymore. They made a post about BTB but I have issues with other smaller modes too, they work yes, but they also frequently get errors. Kind of annoying. I mean I can understand that sometimes things like this can legit happen unexpectedly especially when it was working prior to Dec 8th.

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And I understand the game development is harder during covid, but I’m just starting to be cynical because it’s just disappointment after disappointment with this industry lately.

Imagine being so closed minded to a game that one challenge makes you give up everything… crazy

Imagine being so ignorant that you honestly think it’s just one challenge instead of being able to extrapolate the fact that it’s more likely a series of challenges, and this is something I’ve been experiencing for a couple of months. Also while you’re at it try to imagine that they’ve already nerfed the challenges one time and it’s still horrible, showing that there was in fact a problem that people other than me complained about. Try imagining that.

True, people still want single player games. It just seems that MP games can be way more profitable due to larger interest overall meaning of course you have more people willing to dish out cash for whatever microtransactions and DLC they produce which compared to the cost of producing a MP in todays world is much cheaper than creating a story mode within the same game and generally the story will be outlived by it’s MP component.

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Yeah all of your perspectives are spot on about this honestly. And I’m okay with it being a game as a service. I know my other posts made it sound like I’m not okay with it, but if they just do it in a way that has quality, the quality that previous Halo games had, it’ll be fine.

I honestly think that’s most of the problem that people have when forming expectations with this game. This game has Halo in the name. So people expect it to be the same quality that Halo games usually are. If they can’t live up to that they’re setting themselves up for failure.

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All of my feelings can be summed up by one sentence. I just want this Halo to be good, like it used to be before 4 and 5.