Seriously. I was just thinking about Reach, how in the beta people gripped about certain things and Bungie barely took them seriously. It wasn’t until a year release, when 343 took the reins, that issues started getting resolved.
I hope that in Halo 4, 343 really brings the hammer down on issues that the public cries out on. Even if that means you have to ditch some game element that you really like and you felt like you spent a fair amount of time developing, it is better to take the feedback seriously and respond appropriately. Most gamers aren’t going to wait a year for stuff to get resolved.
I mean, I wouldn’t mind if sometime during the summer, 343 brought up a public beta and basically said “Tell us what you think” and responded appropriately.
And before people whine and say “Oh, but the COD fans will flood into the game, cry about it not being COD, and then the game will become COD”… I don’t recall anything like that in the beta feedback. The biggest points were that the two maps were bad (seriously, 343, if you get feedback that bad for your maps, I’d say just go ahead and scrap them before release), bloom was awful, movement speed was too slow, grenades were OP, and that AAs were bad. Other than the grenades, I think even now there’s still a lot of outrage among the most Halo of fanboys about those issues.