Maybe the influx of new players is enough. Not sure what their plan is, if there is even one 
Well, can you find data that counteracts what he found?
Check the URL I posted that shows played time in Halo Reach vs Halo 4. The goal was to show that once the initial spike of players settled, more people played Reach than Halo 4. But whatās interesting about the graph is that both games experienced the same sharp decline that weāre seeing right now with Halo Infinite.
Can you show us where Halo 2 and 3 did the same thing?
Halocharts pulled the data from the official API. It was the 343 data. I agree with you that Halo 4 behaved exactly the same way as Infinite is behaving, and I agree with you that the only reason Infiniteās decline is steeper than Halo 4ās is because Infinite is F2P and Halo 4 was not.
All Iām pointing out is that we had data for Halo 3, Halo Reach, and Halo 4. We now also have data for Halo Infinite, albeit slightly incomplete data since we donāt have numbers for console and PC gamepass.
The story the data tells is that Halo 3 and Halo Reach saw small, somewhat linear player declines after launch and rapidly stabilized their populations at a high percentage of their launch peak for a year (Reach) or much longer (Halo 3). By contrast, Halo 4 and Halo Infinite both exhibit rapid exponential decay of their player base, only to eventually stabilize at a tiny fraction (5-7% for Halo 4, TBD for Infinite) of their launch player count. Itās reasonable to assume Halo 5 did this as well, but there is no hard data available for Halo 5ās player count as far as Iām aware.
Why this all happened is up for debate - nobody can prove why Halo 4, 5, and Infiniteās populations behaved this way and the earlier Bungie games didnāt (although, I am absolutely convinced it is because 343 is run by inept and incompetent management who donāt understand why Halo was successful and who donāt respect their core fanbase at all) .
But itās simply false to look at Infiniteās population data and say āthis is how Halo has always behavedā unless you only mean that āHalo has always lost players from its peak at launchā, which of course is always true (although IIRC Halo 2 had its peak months after its launch, but I canāt find the data). Itās the type of decline after launch which is different.
Except that I just showed that the player base had a massive play time decrease within ten weeks of launch in Halo Reach.
Unfortunately, I donāt think that played data exists for Halo 2 and 3. The only thing we can really see is that both games had really excellent player retention. However, the point I was responding to was that 343 started the trend of Halo games having sharp declines, whereas Halo Reach and Halo 4 were incredibly similar.
In this instance, itās probably a sign of selection bias where you picked your Xbox Friends based on how you picked your Xbox friends and that it was biased based shared preference for specific games at a given timepoint.
I wouldnāt pin it on being ābiasā, it was current times and at the time, Halo 2 and 3 is what people played.
I found a match in seconds the other day. There was 5 bots in it. Pop must be healthyā¦
I doubt they will wake up. Most of my friends have left due to desync. Iām thinking of leaving myself to be honest.
I already left lol 
Came across this video thatās pretty goodā¦
https://www.youtube.com/watch?v=a6a202Ynb2g
Bungie wanted to give us content, 343i wantās to sell us cosmetics.
Just popping by to post some videos about the steep competition Halo 3 faced and overcame
https://www.youtube.com/watch?v=NRVz7B2mEWc
https://www.youtube.com/watch?v=oSAh6x4AM6s
Specific player counts aside, from what I recall, Reach battling for the top 3/within the top 5 for months if not a year plus, against multiple COD games and Halo 3 itself, something Infinite has already failed to do on the Xbox live charts, being #7 last I remeber hearing (I welcome any correction or verification of this, I remeber seeing videos and blog posts with that data regarding Reach, but none I can find offhand).
Yep and neither of those games were F2P so that makes this even more embarrassing and pathetic from 343 lmao.
And now Halo Infinite has an average rating of 3.2ā on the Xbox Store. The Halo Infinite (Campaign) bundle isnāt much better either, sitting at 3.5ā . These ratings are only going to keep dropping.
Im so tired of seeing Steam charts like thats the majority of the player base. Destiny 2 averages 250k people per day on Xbox and Halo Infinite is above it in the most played games list. FOH with this crap. PC is not where Halo is popular. Which is why they shouldnt have bothered catering to the worst playerbase in the first place.
And how do you know for sure, that Microsoft does not put Halo above Destiny on the topic āmost played gamesā on purpose, if you do not know the real numbers and it is not confirmed, that the āmost played gamesā order for X-Box games shows the real order. Destiny has been bought by Sony, so it should be clear, that Microsoft wants to put its actual own flagship game in a better place.
If you look at the āTop free gamesā of X-Box you can see, that way more F2P games are above Halo Infinite. Is this order less accurate? Do we really know that?
Bungie wanted to make money, 343 wants to make money.
Bungie wanted to make a successful game, 343 wants to make a successful game.
Microtransactions are the current meta. Itās unbelievably difficult for any paid multiplayer game to thrive in todayās market like the F2P market does. Bungie has already adopted the F2P model with Destiny 2. If they made Halo 3 today it would probably have a lot of parallels to what we have in Halo Infinite.
Iām a huge fan of the Bungie games, but they didnāt want Halo any more so we have 343 now. I like Infinite though so Iām happy with what theyāve done although I had many more criticisms when Halo 4, MCC and Halo 5 launched. I have my issues with this game too, but itās still the best launch in my opinion of the 4 games. I think down the road it will surpass the other games as my favourite too. Itās close already as I loved the campaign and enjoy ranked and BTB a lot.
If you have a lot of players and a thriving community, youād want to show it off (and not with the hilarious 20million player āengagementā bs). 343 has done nothing but hide the pop number since their inception after Halo 4 bombed.
Its the only platform that doesnāt censor its data. Thatās why its often cited. Just cause you donāt agree with it, doesnāt make it invalid.
This is a curated list. ran by the games own publisher. They could put it at number 1 if they liked. There are no figures available to validate its positioning.
Except its a multiplatform game. It was designed and budgeted to perform across all platforms. You do realise that right?
If its failing on one it will have a detrimental effect on the others.
Try not to be so smooth brained.