In this era of balance, we taste only instability. I ask why.
We are the community, supporters of all that is Halo. The growth of the series has grown deep under our ecstatic fandom. Where there is bugs and flaws, the wisdom of our countless generations has provided our virtuous guardians with a catalogue to resolve.
Our community is a luminousness sun towards which most intelligence blossoms. And the impervious shelter from the tragedy of Aim Down Sights.
I stand before you. Accused of the sin of ensuring a balanced sandbox. Of attempting to save the BR and Carbine from this fate, where they are forced to… recede…
The DMR stands as the greatest threat to a balanced Sandbox.
Refusing to nerf it is a fool’s gambit.
We five shot them in the darkness, whilst they seize our triumphs for their own.
The mantle of short and medium range precision weapon superiority belongs to the BR and Carbine alone!
You know, as much hate as the Campaign get for being generic, uninspired, and ugly, players tend to do their own spin on the Didacts epilogue don’t they? lol
This is one of the better spins i’ve seen. Bravo OP.
> DMR is fine. Carbine is fine. BR is fine. All weapons non mentioned, are ready-status: GO.
>
> DMR working as Intended, operation: Demolish, massacre, rapture. All.
You really think the DMR is OP? What about the BR I’ve seen it used like a friggen AR at mid range. People are spraying and praying it on maps like haven, solace, exile, adrift, and a few others I can’t remember off the top of my head. The DMR serves it’s purpose as a Designated Marksman Rifle in that it takes 4-5 shots. The be at mid range takes 3-4 think about the characteristics of the guns and style of the gamers.
> You really think the DMR is OP? What about the BR I’ve seen it used like a friggen AR at mid range. People are spraying and praying it on maps like haven, solace, exile, adrift, and a few others I can’t remember off the top of my head. The DMR serves it’s purpose as a Designated Marksman Rifle in that it takes 4-5 shots. The be at mid range takes 3-4 think about the characteristics of the guns and style of the gamers.
Cross-mapping shots with such a fierce pace that prevents all forms of movement upon large scale arenas, whilst remaining a force that can tear a mere man asunder up close. We have analysed everything here. We have learned. The DMR needs to relinquish it’s pace in order to let ALL weaponry flourish in it’s respected roles. The weapon exceeds it’s parameters.