Alright, if 343 added had two different categories of playlists, one with sprint and abilities, and one without that. Would everyone be happy, we could all play a new game and have what we want, if one day, one person decides to try the other, he can. it would also be a real test to see which people preferred. After almost a week straight of reading these arguments, it’s gotten really annoying. at this point i don’t care if sprint and all these other abilities are in the game, if it works and I enjoy it, I enjoy it, simple as that. Another thing is I want to know that if they took out the abilities besides thruster( or completely) and made sprint a pickup like speed boost, would that be better. 343 is walking a tightrope right now, with sharks and piranhas below them.
I would be fine with that personally. But knowing the community and how most people are, not everyone will ever be happy because that’s human nature. It’s a nice dream!
it’s kinda like halo 3 with the social and ranked playlist. just a classic and new playlist. each having there own slayer, swat , infection, BTB, ctf, rumble. maybe if the maps are already designed around sprint, just take those maps and just slightly squeeze them to accommodate for not having it.
Why must we split the game up? Just have one game that makes sense, instead of one game that kind of makes sense and one that doesn’t.
I haven’t seen the complaints about sprint myself. You can’t split playlists up that way. You can with game types like BTB or 4v4 since most people wont exclusively play one or the other, otherwise you are dividing the community. That’s like splitting playlists where one type can only be played with the recon scheme, while another plays a different scheme. What is the problem with sprint? They’ve even included a mechanism that actually offers a deterrent to using it. Your shields don’t recover. I thought it was a brilliant idea myself.
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> otherwise you are dividing the community.
Have a look at the forums. They’re already splitting the community. That way they’d at least have both sides stay in the same game instead of pushing one half of the community towards the MCC (if it’d work at some point) or even other franchises.
The only question I’m having is, while this would (somewhat) take care of the multiplayer - how should they approach the singleplayer? Have the same campaign with two different mechanics? Wouldn’t work. One of both approaches needs to be chosen as the “official” Halo gameplay, making the other one a mere gimmick for online matches.
> 2533274884665671;3:
> it’s kinda like halo 3 with the social and ranked playlist. just a classic and new playlist. each having there own slayer, swat , infection, BTB, ctf, rumble. maybe if the maps are already designed around sprint, just take those maps and just slightly squeeze them to accommodate for not having it.
Except this spreads the already low population out even more. As a hardcore Halo fan, who loves and owns every game, controller, strategy guide, and what not, I sitll find myself not playing Halo for a few weeks because something new catches my eye or a great game goes on sale (Titanfall this week). I eventually go back to Halo, but if a lot of people kept doing that, the matchmaking would end up just like MCC.
This is a great idea, if H5G has the largest population of any Halo game ever. Otherwise, it will likely split a small community into smaller communities and hurt the population.
I want a new Halo game, one that is true to the roots while adding new, GOOD additions to the mix.
I don’t want CoD in space, nor do I want an exact replica of Halo 2 with no improvements or added depth.
Reach had a classic playlist, but it was boring because it was nowhere near on par with actual Ce.
So no, I do not believe I would be happy with a stripped down version of Halo 5 on some ugly forge maps.
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> Reach had a classic playlist, but it was boring because it was nowhere near on par with actual Ce.
>
> So no, I do not believe I would be happy with a stripped down version of Halo 5 on some ugly forge maps.
This is the kicker.
Just having a “purist” playlist isn’t enough. If the base game and the classic game are too different from each other then you polarize the community even more than it already is. That was a big problem with Reach was once they finally got the competitive settings right it was so alien compared to the original game that it was almost unrecognizable. Casual Halo and Competitive Halo have to be similar enough to each other. Finding the balance of things that can be turned on/off or altered to cater to each side without them completely overhauling the game.
This is why Reach killed MLG Halo and why Halo 4 failed to revive it. Halo 5 is on track to be yet another failure.
What if they took out smart scope, clamber, ground pound, charge, and made sprint a pickup like speed boost. BTB on halo 4 has preset loadouts, no ordances, and no abilities, what about that.
No, because the maps are all made to accommodate sprint. They’d play terribly without it.
Not that they play well with it 
If they can create map packs within little time, just have that done to take either the same maps and squeeze them down to accommodate for not having it.
> 2533274884665671;11:
> What if they took out smart scope, clamber, ground pound, charge, and made sprint a pickup like speed boost. BTB on halo 4 has preset loadouts, no ordances, and no abilities, what about that.
It’s a useless train of thought. The maps are now built around clamber and sprint as much as I hate it. They won’t under any circumstances remove both and redo every map in the game.
well, are you just going to put up with it, if it works on launch will you live with it.
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> well, are you just going to put up with it, if it works on launch will you live with it.
Nope. I’m not buying Halo 5 until at the very least they completely fix MCC.
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> > 2533274884665671;15:
> > well, are you just going to put up with it, if it works on launch will you live with it.
>
>
> Nope. I’m not buying Halo 5 until at the very least they completely fix MCC.
If the MCC works completely and has no issues, will you . 343 can’t make another game that would do what bungie did, but I don’t think bungie could either. a good amount of the work on MCC was done by studios so 343 could work on Halo 5, along with being shoved along by Microsoft. IF Halo 5 succeeds, what will you say then.
> 2533274884665671;17:
> > 2533274913936758;16:
> > > 2533274884665671;15:
> > > well, are you just going to put up with it, if it works on launch will you live with it.
> >
> >
> >
> > Nope. I’m not buying Halo 5 until at the very least they completely fix MCC.
>
>
> If the MCC works completely and has no issues, will you . 343 can’t make another game that would do what bungie did, but I don’t think bungie could either. a good amount of the work on MCC was done by studios so 343 could work on Halo 5, along with being shoved along by Microsoft. IF Halo 5 succeeds, what will you say then.
Define “succeeds”. If you mean it sells big on release week, then nothing. Doesn’t matter. If the population drops to nothing after a couple months, then it’s a fail. If it holds say half the release population 6 months later then I’ll call it a success and admit that whatever they did in H5 worked.
> 2533274913936758;18:
> > 2533274884665671;17:
> > > 2533274913936758;16:
> > > > 2533274884665671;15:
> > > > well, are you just going to put up with it, if it works on launch will you live with it.
> > >
> > >
> > >
> > >
> > > Nope. I’m not buying Halo 5 until at the very least they completely fix MCC.
> >
> >
> >
> > If the MCC works completely and has no issues, will you . 343 can’t make another game that would do what bungie did, but I don’t think bungie could either. a good amount of the work on MCC was done by studios so 343 could work on Halo 5, along with being shoved along by Microsoft. IF Halo 5 succeeds, what will you say then.
>
>
> Define “succeeds”. If you mean it sells big on release week, then nothing. Doesn’t matter. If the population drops to nothing after a couple months, then it’s a fail. If it holds say half the release population 6 months later then I’ll call it a success and admit that whatever they did in H5 worked.
alright, is there any way you think they can improve by launch to make it succeed and retain it’s population.
> 2533274884665671;15:
> well, are you just going to put up with it, if it works on launch will you live with it.
Im not buying Halo 5 lol.
Holding out hope for H6 to not have sprint.