I just hate them! Why can`t it go back to the good old days were we all started with the same class! It was so fun and not noobish! you can spawn with a plasma pistol and 2 stickies and take down a warthog straight away!
The DMR is too over-powered i think, everyone uses it! The BR is okay but does not feel the same! Boltshot is a mini shotgun, what is it even doing in the load outs! AR is Good, Suppressor is okay, never really used it and the Other Covenant AR forgot the name for me is kinda over-powered!
Please,Please and Please take out Loadouts in Halo 5! There should be 1 grenade not 2, and all these new perks, are just so over used! Promethean Vision is annoying and there are many others! Everything else is awesome, even though the campaign could of been explained more and i kinda miss firefigt! but i know at IGN Frank O’Connor said that there would be new maps in the Spartan ops Episode 2, so hopefully they will be epic! But please improve on this, its good but not the best halo! Im still excited to see Halo 5 and the rest and i still trust you! Sorry if i sounded rude in anyway, it`s just after getting killed a million times in matchmaking, it gets annoying 
Why don’t you make one as close to the original (or preferred one) and just stick with it? With the AAs, three is even an option to select none.
Personally I think loadouts would be fine if the weapons were balanced and they was limited to
Primary- BR,DMR,LR,Car,AR,SR,Suppressor
Secondary- Magnum,Smg (spawing with the PP or boltshot is too much)
Grenade- Frag,Pulse
No AA’s no perks
It helps keep the flow of players. Should Halo not conform to recent FPS games, it will fall.
I really like the packages, though. I feel super-strong with Dexterity and Assault Rifle in Dominion.
A bit off topic, but I heavily agree with this comment. As great as the previous versions of multiplayer were, if 343 does change, adapt etc, they will lose ground as a stale game.
Unfortunately, it boils down to money, no doubt.
> It helps keep the flow of players. Should Halo not conform to recent FPS games, it will fall.
> I really like the packages, though. I feel super-strong with Dexterity and Assault Rifle in Dominion.
They should bring back preset loadouts that were in reach.
I felt like that was one thing that made players choose weather they
way the dmr with sprint or a AR with invis.
You should only be able to select these:
Primary: Any primary in the game
Secondary: Should only be the magnum (Imo the PP and Boltshot is just
bad to spawn with. Ruins vehicles and CQC.)
Grenade type: Frags only (Plasma grandes and pulse grenades on map)
Support upgrade: Any
Tactical package: Any
Armor Abilities: All (except invis, should only be a pick-up or in ordnance)
These are what should happen.
But in some gametypes they should have what reach had. Support upgrades and tactical package should be the only thing you could choose.
So in some gametypes it would have preset loadots like reach which means people who use invis should only get an AR.
so like this
Preset Loadouts:
Choices -
- Dmr - Magnum - Sprint - Frag
- AR - Magnum - Invis - Frag
- Dmr - Mahnum - Jetpack - Frag
Those should be the basic loadtouts and then your support upgrade and tactical package should be the only thing that is custom in those preset loadouts.
The only thing that pisses me about Loadouts are the Plasma Pistol and the Plasma Grenade. It just absolutely wrecks vehicle combat. Oh, and the Boltshot. That needs to go or get nerfed.
I think having to wait to unlock each loadout option is dumb since you can always change the loadout mid-game. Just unlock all 5 at a predetermined level…
I Like loadouts they add variety and I hated being stuck with gametypes that I didn’t want to play like AR’s, adding loadouts changes that giving us that don’t want to just be stuck with AR’s every time we spawn a choise on what to use.