I...Hate...Jumpy Guys!!!

So I’m running through a Halo marathon (Reach, CE, 2-3) with a friend of mine and I’m waiting for him to get on and play the last two levels of Halo 3 campaign with me. To warm up my skills I’m playing multiplayer and getting reaquainted with the BR.

One thing I remember now seing it was jumpy guys. OH!! How it Pisses me off! Not just jumping, strafing, maneuvering but the constant bunny rabbit effect. It’s like playing paddle ball only you’re trying to get the ball to stop bouncing off the -yoink!-ing board. Now that Halo 4 has a higher jump height, will I have to endure the constant jumping again? Or do you E3 and RTX boys have any input as to potential differences?

LOL

get used to it, we all have.

but it does piss me off time to time

Excuse me for making myself a more difficult target to hit.

I don’t see the problem here. After 2 years+ of being tied down with cinder blocks in Reach, Halo 4 will allow us to make jumps again and i cannot be more happy for the return of high jumps.

OP is going to have to really adapt and get used to the fact that not everyone charges straight forward. :wink:

> Excuse me for making myself a more difficult target to hit.

This. No one is going to stand still to let you kill them. Seriously? That’s the point of the game.

> So I’m running through a Halo marathon (Reach, CE, 2-3) with a friend of mine and I’m waiting for him to get on and play the last two levels of Halo 3 campaign with me. To warm up my skills I’m playing multiplayer and getting reaquainted with the BR.
>
> One thing I remember now seing it was jumpy guys. OH!! How it Pisses me off! Not just jumping, strafing, maneuvering but the constant bunny rabbit effect. It’s like playing paddle ball only you’re trying to get the ball to stop bouncing off the -yoink!-ing board. Now that Halo 4 has a higher jump height, will I have to endure the constant jumping again? Or do you E3 and RTX boys have any input as to potential differences?

i feel you pain man and it will be a big probably especially against automatic guns

Ok, it’s kind of like this 30 seconds in.

> Ok, it’s kind of like this 30 seconds in.

Made me lol.

> Excuse me for making myself a more difficult target to hit.

No excuses! Anyone who play well should be banned!

i like to snipe jumpers… its like… amazingly funny

It’s not that much of a problem. Hell, it’s quite easy to predict where they’re going to land - use it to your advantage.

It sure helps spice up a firefight too. I’m glad they’re going back to the floaty jumps of the original trilogy.

Welcome to Halo, OP.

Heheheh silly OP!

If you can’t beat 'em, join 'em! It’s the best possible way to ease your fury, and implement it into others!

Is aiming in the mythical direction known as “up” too hard for you?

It isn’t for the rest of us. Although it amuses me that bumper jumper fans think hopping around like a rabbit with a carrot stuck up their -Yoink- somehow gives them a tactical advantage.

You’re supposed to make your self hard to hit.

Hit and not get hit.

This is what makes Halo amazing and a true FIGHT instead of who sees who first :slight_smile:

I wonder if the jump trick works in real life…

players that jump don’t bother me. Easier targets.

While I use bumper jumper layout I only jump when I need to juke a player or get over an area by crouch jumping. If you don’t like jumpers deal with it. They won’t be going anywhere and it’s part of the game.