I hate (insert AA here) remove them from reach!

I hate (insert AA here). Remove them from the game!

Someone Jetpacked up behind me from below and killed me. I wasn’t expecting it and it’s not because they caught me unawares, but because the Jetpack is broken. Get rid of Jet pack!

I hate Armor Lock, its OP, take it out of the game! Today someone used it when I was about to melee them and they killed me instead. This isn’t because they timed it well, but rather because its just an OH -Yoink- button a second chance. It is not my own short commings, but I think it should be removed from the game.

I hate Invisibility. Today I rounded a corner and someone shot me with a shotgun, they were invisible and camping. I don’t think there is a still a 85% chance that if they were camping and visible I would have ran by them and gotten killed anyway, its not my fault its the broken AA, take it out of the game!

Why not keep going?

I hate the shotgun, today I was using the pistol and I was charging this guy, and he switched to a specialized cqc gun and killed me in ONE SHOT! that is op, its not my fault I got so close, we should remove it from the game!

MOST of the AA hate arguments in this game, IN MY OPINION are very slimier to this. I don’t even think he majority of reach’s players hate AA’s but I do think that when something goes wrong and someone is using one, even if they still win, they will voice their opinion about how that particular AA is broken because it messed up something for them. I believe you could make a similar argument for every single factor in the game. Some of these may seem silly but A LOT of posts are more or less this exact thing. I have heard one good argument after reading hundreds of posts, on why the AL isn’t the best idea. One. I feel their is just a bit to much whining, and more importantly HATING. I am not claiming 100% of the population here just whines and it;'s all baseless, just that there is far to much of it. And This entire post is my opinion and in no way fact. I just think that maybe some people should consider why they hate AA’s before claiming they wreck the game. I am sure you can rationalize your argument if you really try, but is it because it’s broken, or just because some noob used it to get the better of you and then squatted on you?

I love reach, Bungie did a great job, on every part of this game, and I love AA’s. I hope Frankie and 343 can keep continue an awesome franchise that Bunie gave us.

bump, apparently right after i posted this Der Flatulator6 posted 16 new threads, no joke.

one thing first you need to look at your radar if and get hearing -Yoink!-. jetpack can be seen on radar and heard from your tv also dont go charging with a pistol thats just stupid. Finally look at your radar again you will know if someone is invisible by seeing that its goin crazy. Become a better player and you might not think this dumb stuff

> one thing first you need to look at your radar if and get hearing -Yoink!-. jetpack can be seen on radar and heard from your tv also dont go charging with a pistol thats just stupid. Finally look at your radar again you will know if someone is invisible by seeing that its goin crazy. Become a better player and you might not think this dumb stuff

Not sure if trolling? These, my friend, are exactly the points I am making, please read the entire post. Reading comprehension is key. I am saying that most of the excuses I see for “take this aa out” are just like this, they are lame excuses and if they did any of the things you mentioned they would be fine.

You are agreeing with me, though I don’ think you intended to.

Abilities can stay. Halo needs to get even bigger with better weapon selection for both teams to make the matches a little more… unpredictable.

I think you just don’t play Halo at a ‘high’ enough level to ever truly understand the complaints.

AA’s are nothing but a crutch.

They should all go.

But if I had to choose one to completely remove from matchmaking, it would be jetpack. It completely breaks maps and map control and sometimes even weapon control.

Who needs map control when I can just spawn with jetpack?

Who needs weapon control when I can just spawn, jetpack up AR spray and chuck a nade, sometimes before even the enemy’s shields recharge after just killing me. (Cage/Uncaged and Reflection comes to mind).

> AA’s are nothing but a crutch.
>
> They should all go.
>
> But if I had to choose one to completely remove from matchmaking, it would be jetpack. It completely breaks maps and map control and sometimes even weapon control.
>
> Who needs map control when I can just spawn with jetpack and jetpack up?
>
> Who needs weapon control when I can just spawn, jetpack up AR spray and chuck a nade, sometimes before even the enemy’s shields recharged. (Cage/Uncaged and Reflection comes to mind).

Powerhouse too. Being able to jetpack up to DMR is a godsend.

Jetpack needs to be removed or at least tweaked with zero bloom

> I think you just don’t play Halo at a ‘high’ enough level to ever truly understand the complaints.

If that is indeed the case I have above a 1 kill death ratio, meaning I am at least slightly above the average player. I am a middle pf the road as far as skill. So if I I cant’t see it do to my low skill is it fair that the smallest portion of the players(the pros) determine to take out a featyre that most of the populous enjoys? Because according to you; only those elite few can see the real problems?

> Someone Jetpacked up behind me from below and killed me. I wasn’t expecting it and it’s not because they caught me unawares, but because the Jetpack is broken. Get rid of Jet pack!

Jetpackers have an unfair height advantage. While you take control over a position using your skills, the jetpacker can get somewhere whenever he wants. So jetpack takes a huge skill away from the game, map control.

> I hate Armor Lock, its OP, take it out of the game! Today someone used it when I was about to melee them and they killed me instead. This isn’t because they timed it well, but rather because its just an OH Yoink! button a second chance. It is not my own short commings, but I think it should be removed from the game.

In case that happens, there is really nothing the person can do to beat the armor locker, except for avoiding close range situations, but on some maps that’s simply impossible. Many people also use armor lock to survive a fight they should have lost, rather than to actually get better at the game and learn how to win a gunfight.

> I hate Invisibility. Today I rounded a corner and someone shot me with a shotgun, they were invisible and camping. I don’t think there is a still a 85% chance that if they were camping and visible I would have ran by them and gotten killed anyway, its not my fault its the broken AA, take it out of the game!

Invisibility encourages camping. Although it shows up on the motion tracker, you’re going to have to avoid the invisible person because they can see you, but you can’t see them, and that often allows the invisible player to shoot you first. The only way to make sure you and the invisible player have an equal fight is to avoid him untill his invisibility runs out, and that can take really long.

> I hate the shotgun, today I was using the pistol and I was charging this guy, and he switched to a specialized cqc gun and killed me in ONE SHOT! that is op, its not my fault I got so close, we should remove it from the game!

The shotgun isn’t hated as much as AAs because you don’t spawn with one. Players have to fight over the weapon, so the more skilled player will get it. Knowing the spawntimers on the weapons is also a skill. AAs can be used by anyone, no matter how bad the player is.

This is just to show you how Armor abilities affect the gameplay in ways you probably don’t even understand. :slight_smile:

Oh I understand, and I even agree with some. My problem is that MOST of the people who complain, complain for the reason’s I listed above. Very few acctualy explain, let alone understand the problems with them, they just rage because something didn’t go their way. That is what I am saying in my original post.

but I do mostly disagree with you on most of that. I feel that You are just wrong with most of waht you say, again opinion. Everyone can use any of them if one person can, and that in and of it self balances it out.

As far as jetpacking breaking maps, I feel this is an invalid complaint. If a map is going to have the option to use a jetpack, it should be designed thusly, I think this falls on the problem of the map designer to consider he jetpack and is the problem of the map not the jetpack. I could be wrong, it is alot more work to fix every map, or rather design every map to consider it, than to simply take out the jet pack, but the jetpack is…well it’s cool. I hardly ever use it, but I would hate for it to be removed.

Invis, eh its tricky, but I feel the radar gives to much away, and you CAN spot them, although admitidaly its tough, but with the radar giving it away it is more than doable.

The shotgun scenario was, as the rest are, examples of being frustrated by something and claiming is borken. I in no way advocate its removal.

The only AA I think should possibly be removed is AL. And I don’t for a second think it is op. It might be an ohshit button but who cares, it only gives them a few extra seconds, unless a teammates rescues them, and in that case you could argue it is no longer an oh -Yoink- button but rather an carefully orcastrated trap. Key word being COULD. The problem I have with AL is it in no way adds an offensive element, it is purely defensive and THAT impedes the flow of the game, once again all in my opinion. Another of the few who were acctualy able to explain themselves and not just rant (jaymzzzz) acctualy changed my opinion on AL with a well explained explination explaining his point.

I guess we disagree then, but as you can see there are good arguments on both sides. A lot of discussions are based on these arguments, and not just on ‘I lost so it’s broken’. That’s all I wanted to make clear with my post.

Each AA could use a slight tweak to become (nearly) perfect, I don’t think anyone can truly deny that with true rationale thought. The issue is people complaining because they can’t play against one at all and call it broken or a crutch. That argument can be made for any AA.

What becomes the problem is when the developer listens to the whiners (who claim to be the majority) and alter things haphazardly. I rather enjoy playing against AL, means I don’t have to worry about a sprinter or jetpacker and as long as I don’t get too close, I’m fine. Do I disagree with any alterations to AL? No. Do I want it removed (in either form) as it is in SS? No.

But I do not fully agree with the AC alterations, it doesn’t solve the true complaint and makes AC even more worthless in closer combat and begs it to be used in distance situations, which is the biggest complaint. Excluding your highly true example of people who don’t realize campers are campers and AC only assures them that you’ll panic and die easier.

Bit of a rant, I know and I am sorry. But the concept remains that so long as people are…well…people. They’ll complain about anything they can’t play against. And since 343 decides to randomly listen to people, you might start seeing more playlists without AC, AL, Jetpack…appearently never Sprint…which irritates me. And that detail is why I do not and will not play Arena…or Doubles.

I enjoy AC, and playing against AL and AC. Not Jetpack and Sprint. I don’t enjoy seeing someone turn a corner and in half a second they’re down the hallway and shotgunning me or hovering above the building line and raining hell as I spawn…but I can deal with them…and I’m not calling for them to be removed, only adjusted.

I mean if they’re a map pick up than whatever I can’t complain about em that much, but loadouts I dont agree with. Sprint I can handle but if it was gone too i’d be fine with that as well. I miss fighting over plain old overshield and Invis on Standoff thats all I know:)

> I guess we disagree then, but as you can see there are good arguments on both sides. A lot of discussions are based on these arguments, and not just on ‘I lost so it’s broken’. That’s all I wanted to make clear with my post.

And different opinions are good, and you are clearly someone who can appreciate that, all I am saying is it’s not as black and white as people make it seem, and most of the whiners whines are completely baseless.

> Each AA could use a slight tweak to become (nearly) perfect, I don’t think anyone can truly deny that with true rationale thought. The issue is people complaining because they can’t play against one at all and call it broken or a crutch. That argument can be made for any AA.
>
> What becomes the problem is when the developer listens to the whiners (who claim to be the majority) and alter things haphazardly. I rather enjoy playing against AL, means I don’t have to worry about a sprinter or jetpacker and as long as I don’t get too close, I’m fine. Do I disagree with any alterations to AL? No. Do I want it removed (in either form) as it is in SS? No.
>
> But I do not fully agree with the AC alterations, it doesn’t solve the true complaint and makes AC even more worthless in closer combat and begs it to be used in distance situations, which is the biggest complaint. Excluding your highly true example of people who don’t realize campers are campers and AC only assures them that you’ll panic and die easier.
>
> Bit of a rant, I know and I am sorry. But the concept remains that so long as people are…well…people. They’ll complain about anything they can’t play against. And since 343 decides to randomly listen to people, you might start seeing more playlists without AC, AL, Jetpack…appearently never Sprint…which irritates me. And that detail is why I do not and will not play Arena…or Doubles.
>
> I enjoy AC, and playing against AL and AC. Not Jetpack and Sprint. I don’t enjoy seeing someone turn a corner and in half a second they’re down the hallway and shotgunning me or hovering above the building line and raining hell as I spawn…but I can deal with them…and I’m not calling for them to be removed, only adjusted.

To a tee, very well put. I prefer going against AL I feel its easier to deal with, and the AC they fixed all the wrong problems. I feel AC done best, would be just like the arbiter in Halo 2.

And yes it does see that 343 randomly picks a problem to fix. I don’t think there is a method, and their are far to many baseless complaints cluttering the forums that have no real seat in reason. You just get a lot of, oh its a crutch, oh its because you suck, its because it takes skill, or because it doesn’t take skill (what does that even mean?) and very few, it disrupts the game because this and this, and also this, although this I still feel this outweighs this.

I hate people who whine about AAs. Jetpack is not broken, in fact, it is more dangerous to the jetpacker since he has zero cover and can be mowed down by anything other than explosive weapons (and the majority of complaints come from people who need Rockets/Banshees to get kills). I have played many games with Jetpackers and they always seem to be worse than most players. In fact, I recently played a game with a guy who was jetpacking with Rockets. So I find the Sniper and headshot him everytime I hear his jetpack (I killed him five times in a row before he ragequit). The jetpack just requires a different approach.

Camo is the worst ability in the game since it is so underpowered. Any form of damage makes it useless and when someone has camo, grenades start flying. Also, your hearing is reduced, making it harder to hear the guy coming up behind you while your radar is jammed. Camo is actually counter-productive in these cases. People who crouch-camp around corners are worse because you don’t get a tip (radar jam) that they are there. So any other AA can do what camo cannot.

In terms of AL, everyone agrees. Playing Sword Base with Yellow room AL spammers is never fun.

> I hate people who whine about AAs. Jetpack is not broken, in fact, it is more dangerous to the jetpacker since he has zero cover and can be mowed down by anything other than explosive weapons (and the majority of complaints come from people who need Rockets/Banshees to get kills). I have played many games with Jetpackers and they always seem to be worse than most players. In fact, I recently played a game with a guy who was jetpacking with Rockets. So I find the Sniper and headshot him everytime I hear his jetpack (I killed him five times in a row before he ragequit). The jetpack just requires a different approach.
>
> Camo is the worst ability in the game since it is so underpowered. Any form of damage makes it useless and when someone has camo, grenades start flying. Also, your hearing is reduced, making it harder to hear the guy coming up behind you while your radar is jammed. Camo is actually counter-productive in these cases. People who crouch-camp around corners are worse because you don’t get a tip (radar jam) that they are there. So any other AA can do what camo cannot.
>
> In terms of AL, everyone agrees. Playing Sword Base with Yellow room AL spammers is never fun.

You took the words STRAIGHT out of my mouth ^.^ Exactly! I didn’t even need to write out a thing XD But one thing i’d like to say about AL, though I never use it unless I get mad in a game and all the other teammates are using it and i’d just like to mess with them, is that the AL does take somewhat of a skill. Like I saw someone mention it only really helps in the case of a teammate helping out or a melee attack (but my god is that incredibly annoying the ones that use it the whole game on closed in maps), and you have to time it just right for it to work properly so n00bs+AL= MAJOR FAIL XD And on jetpack, you really do sacrifice a lot to use it, it has both good and bad sides. But when an entire team uses it, it creates such mayhem it’s not even funny o.o

I agree (with the reasons why people complain about AAs), in my opinion all the AAs would be fine if AL didn’t recharge your shields and have ‘Frosting’ and jetpacks would be fine if it charged slower or lasted less time (it’s better at running away than sprint on most maps making sprint feel useless).