I always hated Highpower. Even if I enjoy playing Infinite, I always hate that map and every time I see it pop up in matchmaking I immediately cancel it.
The map still feels totally imbalanced, favoring the team that spawns high up on the cliff where they have a vantage point of nearly the entire middle of the map while the team that spawns down below has that arch in the way that they have to go around. It makes Stockpile in particular a miserable experience because of the advantage the high team has when the Seeds spawn anywhere near the middle.
But what makes it really bad are the Wasps. I understand Infinite had a real weak vehicle scene, especially in the beginning, so I understand some who like having some kind of strong vehicle in play, but the Wasps are just too much. Its too easy for them to hover behind the cliffs and take advantage of their other hidey-holes to utterly dominate. And then there’s when an enemy team steals yours or just launches missiles at the Wasp your team was too slow to get in, destroying it and keeping their domination of the skies.
There’s counters, sure, but given that teams can still have the Ravager instead of Hydras spawn on their side, you can’t count on it and it can be tricky to get the Hydra in range to properly lock on and take out the Wasp. There’s the Skewer but given how Wasp pilots stay high up or at very long ranges, its tricky to shoot them down. Same with the Shock Rifle, where you may get lucky and shock them enough where they fall down to the killzone of the cliff and die. Sniper Rifle is pretty much the best you can count on, and that shares a spawn location with the Skewer on that platform and Energy Sword/Hammer spawn down below. You can run around and just try to shoot at Wasps, sure, but then there’s the whole other 11 players on the enemy team that are gonna gun for you while you’re trying.
And given that S2 has seemed to have bumped up the aircraft drops, last couple games I dared to try in Highpower regularly involved 3 Wasps in the air - controlled by one team.
I’m no stranger to team dominations, but its only on Highpower where if one team dominates, they’re really dominating with the Wasps. In Breaker, Deadlock, and Fragmentation I don’t feel anywhere near the one-sidedness I do in Highpower, even with the more frequent Wasp spawns on the latter two maps. At least on Deadlock and Fragmentation the former is more open with the Wasp having very few places to hide, making shooting at it easier while Fragmentation’s cliffs can be hazardous to the Wasp with just how many opportunities people have to get in close on top of the loot caves providing more opportunities for weapons to take it out.
But Highpower…I just don’t play it. When I see it in the Matchmaking, I immediately quit out of it.