> 2533274846085892;12:
> > 2533275000870778;6:
> > > 2533274846085892;5:
> > > I’ve been a fan since Halo 3 and I’ve got to say Halo 5 is one of the best Halo games yet. IMO it has that classic Halo feel while incorporating new elements (such as thrusters) which give an added depth to movement.
> > >
> > > I don’t have any strong feelings about sprint tbh, I think I’d prefer to see it go of thrusters stayed, but I wouldn’t mind if it’s in the next game.
> > >
> > > Spartan charge and ground pound are awful though.
> >
> >
> > Thrusters and sprint do not belong in a halo game. In halo 3 if you’re being shot from behind then you can just face your opponent and attempt to outsmart him/her when in halo 5 you can just run for cover like a little -Yoink-. The Spartan abilities give halo a modern touch by turning it into a gamer if fps rather than a halo game. How does halo 5 look and feel like a halo game? The only “HALO” thing about halo 5 is that it has the name halo on the cover. The only Spartan ability that should stay should be clambering. The rest don’t belong in a halo game. Oh did I forget to mention the story…
>
>
> 1. Why do thrusters not belong in a Halo game?
>
> 2. You can also turn and confront those who shoot you from behind in Halo 5 though?
>
> 3. It feels like a Halo game because it has returned to it’s arena shooter roots in that everyone starts on the same footing - something which has been missing from the franchise since Halo 3
>
> 4. Halo 5 has a clear focus on the golden triangle, how does that not resemble previous titles? The golden triangle has been left alone unlike in Reach and 4 in which elements such as AA’s altered the golden triangle and loadouts diminished Halo’s status as an arena shooter.
>
> 5. Why is clambering allowed but thrusters aren’t? Why do you define what does and doesn’t belong in a Halo game?
>
> 6. Granted the story is awful but that has nothing to do with the gameplay mechanics…
>
> At any point are we going to stop defining the Halo series by how similar the current iteration is to Halo 3? As long as a game effectively captures the core values of the Halo franchise (the golden triangle for example), then it’s fine by me. ‘Different’ is not synonymous with ‘bad’, nor is ‘developed’. To me, Halo 5 feels like a natural evolution of Halo’s gameplay with features that add depth while at the same time providing relevance in the modern gaming market.
Thrusters allow people to duck behind quickly cover and regenerate their health which doesn’t require skill. I don’t remember doing that in halo 3.
How does halo 5 focus on the golden triangle? It’s more like a golden pentagon now. Sprint breaks the golden triangle, ground pound breaks the golden triangle, Spartan charge breaks the golden triangle. I really hate sprint, Spartan charge and thrusters but I don’t care about the rest although I would rather see them go
If halo 5 didn’t respect halo’s original arena roots the MP would have been as bad as halo 4’s so I agree with you there.
Clamabering can stay as its a useful tool used to climb on a ledge which you can reach.
> 2533275000870778;17:
> > 2533274846085892;12:
> > > 2533275000870778;6:
> > > > 2533274846085892;5:
> > > > I’ve been a fan since Halo 3 and I’ve got to say Halo 5 is one of the best Halo games yet. IMO it has that classic Halo feel while incorporating new elements (such as thrusters) which give an added depth to movement.
> > > >
> > > > I don’t have any strong feelings about sprint tbh, I think I’d prefer to see it go of thrusters stayed, but I wouldn’t mind if it’s in the next game.
> > > >
> > > > Spartan charge and ground pound are awful though.
> > >
> > >
> > > Thrusters and sprint do not belong in a halo game. In halo 3 if you’re being shot from behind then you can just face your opponent and attempt to outsmart him/her when in halo 5 you can just run for cover like a little -Yoink-. The Spartan abilities give halo a modern touch by turning it into a gamer if fps rather than a halo game. How does halo 5 look and feel like a halo game? The only “HALO” thing about halo 5 is that it has the name halo on the cover. The only Spartan ability that should stay should be clambering. The rest don’t belong in a halo game. Oh did I forget to mention the story…
> >
> >
> > 1. Why do thrusters not belong in a Halo game?
> >
> > 2. You can also turn and confront those who shoot you from behind in Halo 5 though?
> >
> > 3. It feels like a Halo game because it has returned to it’s arena shooter roots in that everyone starts on the same footing - something which has been missing from the franchise since Halo 3
> >
> > 4. Halo 5 has a clear focus on the golden triangle, how does that not resemble previous titles? The golden triangle has been left alone unlike in Reach and 4 in which elements such as AA’s altered the golden triangle and loadouts diminished Halo’s status as an arena shooter.
> >
> > 5. Why is clambering allowed but thrusters aren’t? Why do you define what does and doesn’t belong in a Halo game?
> >
> > 6. Granted the story is awful but that has nothing to do with the gameplay mechanics…
> >
> > At any point are we going to stop defining the Halo series by how similar the current iteration is to Halo 3? As long as a game effectively captures the core values of the Halo franchise (the golden triangle for example), then it’s fine by me. ‘Different’ is not synonymous with ‘bad’, nor is ‘developed’. To me, Halo 5 feels like a natural evolution of Halo’s gameplay with features that add depth while at the same time providing relevance in the modern gaming market.
>
>
>
> - Thrusters allow people to duck behind quickly cover and regenerate their health which doesn’t require skill. I don’t remember doing that in halo 3.
> - How does halo 5 focus on the golden triangle? It’s more like a golden pentagon now. Sprint breaks the golden triangle, ground pound breaks the golden triangle, Spartan charge breaks the golden triangle. I really hate sprint, Spartan charge and thrusters but I don’t care about the rest although I would rather see them go
> - If halo 5 didn’t respect halo’s original arena roots the MP would have been as bad as halo 4’s so I agree with you there.
> - Clamabering can stay as its a useful tool used to climb on a ledge which you can reach.
‘Well Halo 3 had bubble shields which let people take cover anywhere to regenerate their health, which requires no skill. I don’t remember doing that in Halo 2. Halo 2 is the only true Halo game’. See what I did there?
Again, how good a Halo game is isn’t defined by it’s similarities to Halo 3. Just because we couldn’t do something in Halo 3 doesn’t mean it “doesn’t belong in Halo”. Vehicle hijacking wasn’t added until Halo 2 and Equipment was added in Halo 3 - Halo’s gameplay has been innovating from the beginning. This is just another innovation.
Those features don’t break the golden triangle, just add to it. Ground pound and spartan charge are developments of the melee tenet whereas thruster abilities simply add movement options.
But surely clambering takes away from the skill of trick jumps and nade jumps?
> 2533274973681092;3:
> Art style of the original trilogy will always be superior. I can’t stand oversized power packs, no codpieces, colored undersuits, and some of the weapons.
it was the best i can’t understand why they would change it! it was so good!
> 2533274805497312;7:
> I went back to MCC when it launched and couldn’t help but feel H3 aged horribly, worse than any other game in the franchise. The available armors are the weakest of the franchise. The weapon sandbox is the least consistent and least diverse. The mechanics are rooooough. I loved that game in its time but H5 beats H3 on so many fronts, fixing the things that didn’t work and magnifying the things that did work.
>
> (a different opinion from a classic fan)
H3 is the absolute worst of the games in MCC for the reason you stated.
> 2533275000870778;6:
> > 2533274846085892;5:
> > I’ve been a fan since Halo 3 and I’ve got to say Halo 5 is one of the best Halo games yet. IMO it has that classic Halo feel while incorporating new elements (such as thrusters) which give an added depth to movement.
> >
> > I don’t have any strong feelings about sprint tbh, I think I’d prefer to see it go of thrusters stayed, but I wouldn’t mind if it’s in the next game.
> >
> > Spartan charge and ground pound are awful though.
>
>
> Thrusters and sprint do not belong in a halo game. In halo 3 if you’re being shot from behind then you can just face your opponent and attempt to outsmart him/her when in halo 5 you can just run for cover like a little -Yoink-. The Spartan abilities give halo a modern touch by turning it into a generic fps rather than a halo game. How does halo 5 look and feel like a halo game? The only “HALO” thing about halo 5 is that it has the name halo on the cover. The only Spartan ability that should stay should be clambering. The rest don’t belong in a halo game. Oh did I forget to mention the story…
Unless that person is a terrible shot or you have a 1sk weapon, no you won’t.
If one person shoots you from behind with a BR, if he lands all of his shots, you won’t win with your own BR. He’s already ~2 bursts ahead of you. Even if you have perfect accuracy, you won’t even empty his shields.
Nothing short of a shotgun (which won’t work at that range), a Sniper headshot, or a Rocket/Fuel Rod will put down someone who shot you from behind and isn’t an idiot.
Only things about H5’s art style i dont like are how SoS doesnt have its own look or how they still dont understand how forerunner things should look. Still missing the glass and the engravings. Look at H2A then at H5 and you’ll see what im talking about.
oh and they really need to bug fix WZFF. talk about buggy.
> 2533274805497312;7:
> I went back to MCC when it launched and couldn’t help but feel H3 aged horribly, worse than any other game in the franchise. The available armors are the weakest of the franchise. The weapon sandbox is the least consistent and least diverse. The mechanics are rooooough. I loved that game in its time but H5 beats H3 on so many fronts, fixing the things that didn’t work and magnifying the things that did work.
>
> (a different opinion from a classic fan)
Been playing since H2 and I totally agree. H3 has aged the absolute worse. It was great in its day but just is bad now. H2 still plays better than H3 IMO. Heck even H4 plays better than H3 in MCC.
> 2533274926861255;20:
> > 2533274973681092;3:
> > Art style of the original trilogy will always be superior. I can’t stand oversized power packs, no codpieces, colored undersuits, and some of the weapons.
>
>
> it was the best i can’t understand why they would change it! it was so good!
343 wants to put their own spin on the art I think, but I highly dislike their spin.
> 2533274816788253;25:
> > 2533274805497312;7:
> > I went back to MCC when it launched and couldn’t help but feel H3 aged horribly, worse than any other game in the franchise. The available armors are the weakest of the franchise. The weapon sandbox is the least consistent and least diverse. The mechanics are rooooough. I loved that game in its time but H5 beats H3 on so many fronts, fixing the things that didn’t work and magnifying the things that did work.
> >
> > (a different opinion from a classic fan)
>
>
> Been playing since H2 and I totally agree. H3 has aged the absolute worse. It was great in its day but just is bad now. H2 still plays better than H3 IMO. Heck even H4 plays better than H3 in MCC.
> 2533274816788253;25:
> > 2533274805497312;7:
> > I went back to MCC when it launched and couldn’t help but feel H3 aged horribly, worse than any other game in the franchise. The available armors are the weakest of the franchise. The weapon sandbox is the least consistent and least diverse. The mechanics are rooooough. I loved that game in its time but H5 beats H3 on so many fronts, fixing the things that didn’t work and magnifying the things that did work.
> >
> > (a different opinion from a classic fan)
>
>
> Been playing since H2 and I totally agree. H3 has aged the absolute worse. It was great in its day but just is bad now. H2 still plays better than H3 IMO. Heck even H4 plays better than H3 in MCC.
> 2533274816788253;25:
> > 2533274805497312;7:
> > I went back to MCC when it launched and couldn’t help but feel H3 aged horribly, worse than any other game in the franchise. The available armors are the weakest of the franchise. The weapon sandbox is the least consistent and least diverse. The mechanics are rooooough. I loved that game in its time but H5 beats H3 on so many fronts, fixing the things that didn’t work and magnifying the things that did work.
> >
> > (a different opinion from a classic fan)
>
>
> Been playing since H2 and I totally agree. H3 has aged the absolute worse. It was great in its day but just is bad now. H2 still plays better than H3 IMO. Heck even H4 plays better than H3 in MCC.
The mechanics are very fluid, almost as much as Destiny’s are, but they feel foreign to Halo. I don’t want to clamber, I don’t want to pop shields by body slamming people, and I certainly don’t want to have to put my gun down to move faster. Raising the movement speed is so much simpler and more appealing than having sprint return. As for the art style, there is no sugar-coating the issue. The games before Halo 4 had a much better look to them.
I believe that Halo 2 Anniversary is what 343 should strive to base future Halos off of. It looks and sounds phenomenal, and the classic, simple gameplay of Halo 2 classic remained unchanged.
One of the things you mentioned bugged me so much in Halo 4 as well.
Explosions, THEY’RE PATHETIC in Halo 4, and 5. The lack of debris, and when there is any, it almost immediately despawns. Like, I honestly miss seeing the Halo battlefield becoming full of Spartan Body’s, blown up ghosts, warthogs, mongeese parts etc, everywhere. Like… that was a huge deal to me. And they did seem to improve on it a bit when WZFF came out but not enough.
Now, I’m not going to call 343 out on it, seeing as I don’t know how much the Xbox one could really handle all of those particles happening at once. But as far as halo 4 goes on the 360, look at Halo 3 compared to Halo 4. Halo 3 is so much more beautiful artistically, and environmentally, including textures. Halo 4 did have some nice textures at some points, but like… it really wasn’t all that gorgeous.
> 2533274870389366;32:
> One of the things you mentioned bugged me so much in Halo 4 as well.
>
> Explosions, THEY’RE PATHETIC in Halo 4, and 5. The lack of debris, and when there is any, it almost immediately despawns. Like, I honestly miss seeing the Halo battlefield becoming full of Spartan Body’s, blown up ghosts, warthogs, mongeese parts etc, everywhere. Like… that was a huge deal to me. And they did seem to improve on it a bit when WZFF came out but not enough.
>
> Now, I’m not going to call 343 out on it, seeing as I don’t know how much the Xbox one could really handle all of those particles happening at once. But as far as halo 4 goes on the 360, look at Halo 3 compared to Halo 4. Halo 3 is so much more beautiful artistically, and environmentally, including textures. Halo 4 did have some nice textures at some points, but like… it really wasn’t all that gorgeous.
>
> sigh rant over.
I remember in one of the Act mans videos he was talking about how in H3 the phantom explosions were amazing and really detailed and in 4 and 5 its like (poof) phantom gone.
> 2535437652903765;11:
> > 2533275000870778;6:
> > > 2533274846085892;5:
> > > I’ve been a fan since Halo 3 and I’ve got to say Halo 5 is one of the best Halo games yet. IMO it has that classic Halo feel while incorporating new elements (such as thrusters) which give an added depth to movement.
> > >
> > > I don’t have any strong feelings about sprint tbh, I think I’d prefer to see it go of thrusters stayed, but I wouldn’t mind if it’s in the next game.
> > >
> > > Spartan charge and ground pound are awful though.
> >
> >
> > Thrusters and sprint do not belong in a halo game. (1) In halo 3 if you’re being shot from behind then you can just face your opponent and attempt to outsmart him/her when in halo 5 you can just run for cover like a little -Yoink-. The Spartan abilities give halo a modern touch by turning it into a gamer if fps rather than a halo game. How does halo 5 look and feel like a halo game? The only “HALO” thing about halo 5 is that it has the name halo on the cover. (2) The only Spartan ability that should stay should be clambering. The rest don’t belong in a halo game. (3) Oh did I forget to mention the story…
>
>
> 1. Opinion
> 2. Opinion
> 3. Opinion
I hate the spawn killing. I hate having my legendary vehicle get blown to bits instantly in firefight because enemies abruptly spawns on top of it. I hate the luck-based warzone boss fights. I hate spawning a req and not spawning with the req. I hate dying at spawn in Breakout. I hate using a legendary boost and getting put into a game seconds from loss. I hate firefight generators getting destroyed instantly.
> 2533274833569045;34:
> > 2535437652903765;11:
> > > 2533275000870778;6:
> > > > 2533274846085892;5:
> > > > I’ve been a fan since Halo 3 and I’ve got to say Halo 5 is one of the best Halo games yet. IMO it has that classic Halo feel while incorporating new elements (such as thrusters) which give an added depth to movement.
> > > >
> > > > I don’t have any strong feelings about sprint tbh, I think I’d prefer to see it go of thrusters stayed, but I wouldn’t mind if it’s in the next game.
> > > >
> > > > Spartan charge and ground pound are awful though.
> > >
> > >
> > > Thrusters and sprint do not belong in a halo game. (1) In halo 3 if you’re being shot from behind then you can just face your opponent and attempt to outsmart him/her when in halo 5 you can just run for cover like a little -Yoink-. The Spartan abilities give halo a modern touch by turning it into a gamer if fps rather than a halo game. How does halo 5 look and feel like a halo game? The only “HALO” thing about halo 5 is that it has the name halo on the cover. (2) The only Spartan ability that should stay should be clambering. The rest don’t belong in a halo game. (3) Oh did I forget to mention the story…
> >
> >
> > 1. Opinion
> > 2. Opinion
> > 3. Opinion
>
>
> Are opinions not allowed?
No, they are perfectly fine, it’s just that, in my opinion, he appears to be stating his opinion as if it were fact.