I just got done reading xAmberlampSx’s post on how AA’s could be fixed and was inspired. I have come up with a way that AA’s, loadouts, and personal ordinance can be kept.
First thing, sprint should be gotten rid of in place of a higher base movement speed and thruster pack as default. This would help with map design.
AA’s and eqiupment would be grouped together with three general groups, starting, mid-range, and power(just like weapons). Starting would be the equipment that goes into your loadout. Mid-range would be things like the needler and DMR(should be map pickup but thats just me). And power would be the eqiupment eqivelent of power weapns and consist of mostly the AA’s. Just like in H3 you can drop and pickup the equipment and AA’s. AA’s would now have a limited amount of uses. The jet pack would be changed to a jump back similar to but not exactly like the one that the dark trooper has in battlefront 2. And invis would be changed back to a pick up. Obviously things would have to be changed on the balence side when it comes to some of the eqiupment and AA’s but im not going to get into that side of things. Now that AA’s/eqiupment are not ment to be balenced 343i can play on that and maximize their potential.
Personal ordinance would be harder to get, requiring 12 kills initialy and increasing from there. There would be always be the same 3 choices, Speed boost, Overshields, and invisibility. Whenever someone picked one of these up(not call one in), it would say who picked it up in the feed. These would also be easy to tell if someone has one of them similarly to H4. Personal ordinance would be consitant with every player.
Loadouts would be scaled back taking perks away and replacing the AA slot with the equipment slot. Grenades would also be limited to frags only. Grenades would be changed to allow 3 but would be changed to a “gears of war” style where you are only allowed to have one type at a time and have to change types just like you change weapons. Like before I’m not going to get into the balence side of things but the loadouts would be Primary, Secondary, and equipment. Primary would consist of AR, BR, Plasma repeater, carbine, suppressor, and light rifle. Secondary would be magnum, a rebalenced plasma pistol, and a new promethean sidearm because the boltshot is exteamly broken. Equipment would be balenced accoringly so that there could be options to pick from and balenced. The important thing here is asymmetrical balence.
All of these things are just ideas, I want to create discussion as these are some of the most controversial issues with Halo 4 and they must be addressed for Halo Xbox One.