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I didn’t love Halo 4, but it was enjoyable. I could play for a few hours, which isn’t bad. It was a solid game up until about two weeks ago.
The competitive community got what they wanted. And in the process, they are murdering the casual community.
- Slayer Pro. Give it it’s own separate playlist. In fact, make a 4v4 Slayer Pro playlist and a 8v8 Slayer Pro playlist. Unfortunately for me my CSR was at a level where players thought they were getting pro so such always voting for Slayer Pro. I don’t mind Slayer Pro, but I don’t want to play it if I’m just playing to have fun. Slayer Pro is for competitive players and requires a whole different mindset to play properly than regular Infinity Slayer.
I could still somewhat tolerate the games even though it seemed like every game was Pro, which I hated. It got to a point where I’d just wait to vote until the very last moment and if Pro was going to win I’d back out. Then the second change happened.
- Weapon “balancing” and the TU. Competitive players had been clamoring for this. They claimed that their precious BR was no longer the god it was in previous Halos. Personally, I found the BR incredibly useful before the TU on Adrift, Abandon, and Solace, so much moreso than the DMR. The DMR was better on Complex and Haven because those are the two longer sighted maps with Infinity Slayer. I never quite figured out why people complained so much, and the only reason I could come up with was because these competitive players all stand and set up long ranged away from their opponents at all times, too afraid to approach them with anything less than an Incineration Cannon.
Anyways, with the TU came the competitive players’ dream. The BR became the king weapon again. And the game movement is considerably faster. This has created an even more stagnating effect on the game. You can’t move from your teams’ respective bases without getting shot and killed because everyone is using the BR and it’s murdering at every map in the Infinity Slayer playlist.
With all these changes being implemented, it’s terrible for the casual, non-pro wanna be player. I’m not good enough for Pro against an actual team (none of my friends play Halo). I can’t out shoot other players and I’ve never been able to. I’ve always relied on utilizing every inch of the map and every object at my disposal to help against beating a player. There’s no more time for that anymore. These updates have catered to the competitive player. I’ve quit Halo 4 for good. I’d play Halo 3 but the maps hardly ever work, so I’m back to Halo Reach. Which ironically had almost the same amount of players at noon as Halo 4 did.
You competitive players win. Good job. But winning may cost you guys the end of the Halo franchise.
