i finaly tried TU update

Like the title says i just tried TU update, and i don’t like it. I found myself spamming the trigger more because i don’t have to pace my shot, and i swear the magnums and the dmr’s sounded like machine guns because everyone else was just going trigger happy. Hell i was picking people off from across the map with the magnum. In short i don’t like it

next time your “spamming” take note to the fact that you can press the trigger button faster than the gun will shoot. the gun has a fire rate which doesn’t allow for spamming, rather shooting. ZB does not affect how fast you can shoot your gun…it affects how accurate your gun is when being shot at the maximum rate of fire.
Bloom simply makes you have to shoot slower to shoot more accurately but you can still “spam” it, as you call it, but with less accuracy than would come without bloom.

ZB doesn’t affect how fast you can shoot, it affects how accurate you are when shooting because with bloom, you need cadence and that timing between your shots is what makes the gun more accurate.

Spamming in in Zero bloom.

/facepalm.

OH WOW…WHAT A GREAT POST BASSIST…SO INFORMATIVE…you must be one of those who don’t understand the slight correlation but overall differences between Spamming and Rate of Fire…Think of Rate of Fire as the filter for spam…if there was truly spamming in ZB, then every single time you pulled the trigger on your controller a bullet would come out on the game (which by the way maybe you have extremely slow reflexes and can’t seem to pull the trigger faster than the rate of fire allows).

Maybe someone else can describe it better but i dont know what else to say…BLOOM IS ONLY ACCURACY BASED has nothing to do with the RATE OF FIRE.

TU update: title update update

> OH WOW…WHAT A GREAT POST BASSIST…SO INFORMATIVE…you must be one of those who don’t understand the slight correlation but overall differences between Spamming and Rate of Fire…Think of Rate of Fire as the filter for spam…if there was truly spamming in ZB, then every single time you pulled the trigger on your controller a bullet would come out on the game (which by the way maybe you have extremely slow reflexes and can’t seem to pull the trigger faster than the rate of fire allows).

No.

Spamming occurs only when players do not have a set interval to guide their cadence, or are given the choice to trade accuracy for a faster rate of fire in recoil or other bloom mechanics. With zero bloom there is no such mechanic that allows you to do such, and there is a set interval that prevents players from simply mashing the trigger as fast as they can.

Tell me, how do you “spam” when mashing the trigger is virtually useless? You may say that spamming the trigger is characterized by a fast RoF, but in reality you’re completely misinterpreting it. Zero bloom does have a set cadence: if players time it correctly they fire every shot as soon as the set interval resets, just like how a player can achieve 100% accuracy if they fire as soon as bloom fully resets. When there’s a clear cadence going on, and there are no other variables besides accuracy, it’s physically impossible to “spam.” Players cannot mash the trigger and hope to expect different outcomes when there is no recoil mechanic to let them, and they can’t simply mash the trigger and kill the player faster if there’s a set interval that specifically prohibits the player from doing just so.

> Maybe someone else can describe it better but i dont know what else to say…BLOOM IS ONLY ACCURACY BASED has nothing to do with the RATE OF FIRE.

Again, No.

Maybe you haven’t noticed yet, but recoil and bloom mechanics are designed specifically so that accuracy has a direct correlation to rate of fire.Take bloom, for example. When a person paces and shoots only when the bloom is fully reset, he maintains 100% accuracy. When he spams the trigger, however, his accuracy becomes inconsistent. What have we learned here? Pacing your shots leads to more consistent shot placement, while spamming leads to random and inconsistent outcomes. Therefore, the RoF directly correlates to how accurate your shot is going to be.

What you are trying to tell me is that bloom relies on nothing but accuracy. If that were true, then my DMR would only be accurate if my reticle is resting on a target, which is not true. There has to be a controllable xinput so that the mechanics would actually makes sense, something that you have neglected to take into account. Any person with basic knowledge in Cause and Effect would know that accuracy relies only on RoF in bloom.

> No i am trying to tell you that there is no such thing as spamming in any halo and that bloom’s result is the fact that firing faster results in less accuracy than firing slower. Did you not get that from my post it clearly said if, you just reitterated my point and bashed it at the same time.

DERP…Thats what i get from reading your reply…DERP

> Like the title says i just tried TU update, and i don’t like it. I found myself spamming the trigger more because i don’t have to pace my shot, and i swear the magnums and the dmr’s sounded like machine guns because everyone else was just going trigger happy. Hell i was picking people off from across the map with the magnum. In short i don’t like it

Then go play one of the other 20 playlists?..

Op: You only played it once. opinion invalid.

> Like the title says i just tried TU update, and i don’t like it. I found myself spamming the trigger more because i don’t have to pace my shot, and i swear the magnums and the dmr’s sounded like machine guns because everyone else was just going trigger happy. Hell i was picking people off from across the map with the magnum. In short i don’t like it

Welcome to halo where the magnum doesnt suck. Honestly if you want worthless magnuums go to COD, in halo magnums are destroyers of worlds.

Zero bloom, some bloom, a lot of bloom → bloom was never the problem imo & other games like Counter Strike work extremely well with its bloom. The problem is auto-aim / aim-magnetism is too strong and hitboxes are too large. Combine that with a slow player speed and the core point-and-shoot mechanic of the game is bland.

ZB helped… but at this point the only thing which can help counter act the amount of auto aim & hitbox size is a player speed increase. Maybe then the halo strafe dance will return.