I (finally) played Halo 4! Details inside...

Hello! First time poster here (actually first time poster on any forum :confused: ) so please go easy on me!

Today I was blessed with the opportunity to play Halo 4 at Gamer-base in HMV, London. It was awesome!
That is all, bye! :smiley:

…Naww, I’m just messing, here are the details :slight_smile: -
Well first things first, a little introduction. My 'tag is sonny21004 (from which you could probably tell my name), and I lurrrve halo.
I’ve had all Halo games (including Wars, excluding anniversary, I dunno…it doesn’t really count?), but I only started with the online shenanigans with Halo 3, and boy, did I LOVE it!
I was, and still am a very competitive player. And yes - I’m one of those people that prey, wish, stay-up-late-at-night-and-cry-myself-to-sleep (not really) about a juicy ranking system for Halo 4. You can begin to imagine what kind of player I am.
ANYWAY.
I played Halo 4 and like I said, it was AWESOME. Below are a list and details of weapons I used.

The BR is great, but only effective at short/mid to mid/long ranges. It’s got a lovely thunderous roar when fired, and is clearly an evolution of the Halo 3 BR. It fires faster than the Halo 3 BR, and takes 5 shots to kill, but it still feels really fluid, and quick to kill with.
The DMR is equally great, but more effective at mid and longer ranges. It sounds incredibly powerful, and I ended up using this the most - it feels so powerful. 5 well placed shots will send your foe into a kill-cam like hell, where they are forced to respawn. Currently, this is my favorite weapon in Halo 4. There is bloom on the DMR - but its negligible on all targets apart from those at really long ranges.
The light-rifle is…weird. I confess to not using it much, but in the time I did use it, it felt like a beast. Zoomed shots felt really powerful, but hip-fired bursts felt weak.
The carbine is a beast - very accurate, very fast. Only downside is that it takes more shots to kill (about 7 or 8? Wasn’t counting), but the sheer speed of the shooting kind of makes up for that.
The snipe drools is drools more brilliant. I managed to pull off a couple of no scopes and get the ā€˜snapshot’ medal, and get a few scoped headshots (not crouching, all moving :P) You know how the sniper rifle from Halo 3 and Halo Reach feel really different? Well, imagine the two had been locked in a room with some romantic music, and gave birth to a mix of the 2 - thats exactly what it felt like: a sort of ā€˜in between’ of the Halo 3 and Reach sniper rifle.
The railgun, is a tricky weapon. You need to charge it to use it - a lot like the SpLaser. It is insanely powerful, and literally blows enemies away with one hit.
The sticky detonator - really tricky weapon. I use the ā€˜nade launcher from Reach a lot, and found the transition a bit weird. I think it’s 2 clicks of RT, one to fire, one to detonate. I didn’t have enough time to find out sadly :frowning:
The incineration cannon - is an animal. Anything unlucky enough to stroll in the path of the projectile will be melted, and anything close to the area of effect will…die. It’s like someone took the rocket launcher and said ā€˜you know what, it’s just not that crazy enough anymore’, and added like 4 baby rockets with each shot.
The rocket launcher - same ol’ rocket launcher, sounds different and actually fires a bit different also. Once fired, the rocket starts to slowly dip downwards - kind of like long range bullet shots from Battlefield 3.

Also, ninjas are completely do-able in Halo 4, since the jump height is back to normal. My friends pulled some off, followed by the famed ā€˜victory crouching’ we have all gotten used to :P. Strafing and ā€˜crouch-strafing’ are entirely helpful and demonstrative of ones prowess in combat. Bumper jumper now has button ā€˜A’ as sprint, and the right d-pad button as change grenade. X is armour ability, all other buttons are the same (as the original bumper jumper).

Well, that’s all my memory cares to serve right now. If I do think of anything, I’ll be sure to update (provided people actually read this)
Hope you enjoyed my findings, I do have pics/videos and will upload them soon to my FB.
Thanks for reading! :smiley:

Awesome! Thanks for the positive review and welcome to Waypoint!

Also, do you remember if toggle crouch was an option?

Thanks for the info :slight_smile:

It enlightening to see that the BR isn’t useless, I will likely try each gun for a few games against a friend (so the skill is constant) and i can see which 1 is better for me.

Double post…

Hi guys! Thanks for the welcome and…
Toggle crouch is definitely an option.
It would be worthwhile jumping into a custom to find out which rifle you prefer, right now I’m on the fence about the DMR, BR and carbine - they’re all just amazing!
The BR isn’t all that useless, it is a lot more useful in closer ranges than longer ranges. Against a DMR at longer ranges; you will die, there’s no doubt about it lol

triple post…over post extermination.

Interesting that it takes the Left Trigger to fire the Sticky Detonator.

Thanks for the info!

haha! speaking of double kills/exterms…one thing I’d like to note is the silly amount of medals you get. You get medals for anything and everything! Rocket kills - medal. Assist kill - medal. Standard kill - medal. Basically anything involving some form of shooting or teamplay will earn you a medal.
To me this feels like a negative - probably the only one (without going down the ā€˜ranking system’ route), but I’m sure many users will appreciate the rewarding feel they get from actually playing a game. It’s pretty cool, but it felt like an overkill (pun intended)

Yipes! No, not the left trigger, it is the right trigger. Sorry for the confusion!!

Thanks for the input. Great to hear different sides.

> triple post…over post extermination.

Posting riot!

I like what I read! Welcome to Waypoint!

Thanks for all the welcomes! If you wanna know anything specific about Halo 4, just ask. :slight_smile:

I’m living in Manchester and they’re having the same thing tomorrow in the HMV Gamerbase near mine, it’s on for 4-8pm apparently. What was the timetable like? like was there a 2 hour presentation or was it only short?

I’m having to go on my own because my only other gaming friend living nearby calls it pretty ā€œsadā€.

How many games did you get through?

What maps did they allow you to play?

it would help if you spaced out each weapon description

either way, that’s cool
and welcome to waypoint!

NEED TO KNOW PLEASE!

Was the announcer toned down? Or does he still comment on EVERYTHING?

> Thanks for all the welcomes! <mark>If you wanna know anything specific about Halo 4, just ask</mark>. :slight_smile:

is the Hornet Returning

please-say-yes-please-say-yes-please-say-yes-please-say-yes-please-say-yes-please-say-yes

how does camo play in default team slayer, did you see or use it.

did it fade-in while moving and if so, how much?

its not coming back