I figured out the problem with Halo Infinite's Story and Campaign. Nothing Felt ICONIC

I feel I only remember them since there isn’t really another encounter like the monitor fights in the game, yeh theres bosses but none of em are a british sounding light bulb piloting a sentinel like a mecha.

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Why would that concern you? You don’t even know me. I’m concerned that there’s toxic people like you in the halo community making pointless attacking comments like this and 343 may actually take your opinion with merit.

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I didn’t say anything toxic. I just stated an opinion that I’ve never thought the Halo campaigns were very good in a topic about how poor the Halo Infinite Campaign is. What I said was absolutely on topic.

I made it very clear that I’m aware that my opinion will be quite unpopular on a Halo forum.

You don’t know me to call me toxic and give the impression that views I have on the series are less valuable yours or anyone else’s.

450 words may be considered an essay if you’re still in School. If you are that’s fine. As a grown adult it’s a bit embarrassing.

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Well….

Halsey audio log 4

Chief- “Does she know me?”

Halsey - “No. She is a blank slate. No memories, no history”

Weapon- “This…this is part of me. I don’t know why. I don’t know how, but it is me. It was the last part I remember being deleted”

Proceeds to see memory of Cortana meeting Master Chief for first time.

She shouldn’t have any memories so how could she have deleted them? I mean it’s a little coincidental that this specifically would be the last memory deleted.

I don’t remember exactly when the weapon say that, apparently she don’t remember how she was bring to Halo and how she defeat Cortona, so maybe she was talking about that ?

And you answer to my comment where I say that the weapon is just a copy of Cortana, so are you trying to say that she is more than that ?

That she might actually be Cortana.

She deleted her own memories and the reason that’s the last memory deleted is because she wanted to hold onto that one for as long as possible.

It’s the bit just after you meet her in Foundation, the second mission, where you find a cluster of data. Which she later absorbs because it has fragments of the activation index and the framework used to trap Cortana. But it also has this memory of the Chief meeting Cortana for the first time.

That contradicts the audio log which says she should not have any memory of the Chief.

So the story doesn’t add up or it’s a plot hole.

As an aside, no campaign mission replay is a problem here. :smile:

It’s not iconic becuase the writing sucks, the level design is generic copy/paste, the new characters are awful and even the music is just Memberberries, the OST. It’s all low effort “We have to ship something!” because they spent 6 years doing… what exactly?

The writing was so bad it wouldn’t qualify for a Bruce Willis “geezer teaser” VOD movie. Ever heard of the writing pricipal “Chekhovs Gun”? Infinite is the perfect example of that. Most games go “heres our game”, Infinite goes “Here’s our gameplay and a generic setting to engage with it. Buy microtransactions”.

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I mean, did you not mean cinematic?

I find that idea laughable, Halo 3 and Reach were some of the best cinematic storytelling I’ve ever seen in a game. The Last of Us was on the same level but IDK what other games you’re thinking of.

I personally really enjoyed the campaign for what it is. The problem I have with it is it felt more like damage control for Halo 5. Overall it feels like they have abandoned the “Reclaimer” trilogy which is disappointing.

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It depends. This could still just be a time out rather than a retcon.

We definitely don’t roll straight into “let’s save the Galaxy from Cortana” which is what Halo 5 seemed to be going towards and a lot of concept art for Infinite implies they did intend to do early on.

Instead the focus is on these new threats with the banished and Endless. I’d also add that introducing Offensive Bias is pointing towards the Flood. You can’t discuss him without bringing in Mendicant, the Primordial and the Logic Plague.

Also, apart from one line of dialogue from Atriox, we have no idea what’s going on in the rest of the Galaxy. For all we know Cortana or at least the Created still rule the Galaxy. The plan was to lock down and kill Cortana; not destroy the Domain. If the Created still rule the Galaxy then that’s not really retconning the Reclaimer Saga.

Plus I mentioned it above, but it’s not impossible Cortanas not actually dead. Either because she’s the Weapon, she still exists in the Domain outside of Zeta Halo and possibly even both if we want to go crazy. If she is not dead then you could still pivot the story back towards Chief saving her as he said he would in Halo 4.

So, it’s possible, for now, that they could be just doing a time out with the Reclaimer Saga/Created stuff. With this time also being spent providing additional context for Halo 5 and casting things in a new light. Then when those elements come back; they can make them work.

To list a few:

  • Introduce the Logic Plague. Make it clear that’s why all this happened. OB already in so…it’s going to come up in discussion.
  • Introduce new threats that warrant the Chief considering that, we might need her on our side to have any chance of winning. Like if Mendicant releases the Flood.
  • Remind people that Cortana is a really good person and that losing her was a big blow for the Chief. To get people invested in the notion that saving/forgiving her is a good thing. Halo 5 did not do a good job of that. This they definetly did in Infinite already.

Theres definitely damage control. I think the consensus that it’s a hard retcon is right. But, it’s still not quite set in stone. Are they trying to make Halo 5 work or are they doing away with it entirely. What kind of damage control is it?

A big place to look will be the season 2 cinematic. If they are still full Battlestar Galactic mode avoiding Guardians that’s suspicious. If they’re on Earth and there’s all these deactivated Guardians and they’re rounding up all the Created for deletion (Genocide FYI) then that’s that.

I can agree on the free roaming and biomes being uninteresting. With so much marketing about the game doing whatever you like, there isnt much to do in the end.

But I recall Halo CE, 2, 3 have arena style moments with no explanation, that had a much simpler design. Punching the prophet, 3 laser shots into Guilty sparks, sniper peekaboo with Johnson against Tarturus. Halo CE and 2 had many scenes where you went through endless hallways in silence too remember?

But the House of Reckoning gameplay style isnt anything new, and I mean that in “not a bad way”. Meaning its not like we have not seen Halo done the same thing. There was actually story narrated through the arena. And I have yet remember a scene where Halo had necessary moving platforms and objects to dodge besides Halo 5, and nobody liked that.

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They should have stuck to the Halo 5 ending better, integrate the Banished and make it more like the Original Trilogy.

I wanted to fight the created, maybe even Cortana and have Chief capture her and somehow use Forerunner tech to cure her rampancy, maybe via Mendicant Bias and with the assistance of a Monitor or something like that

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Seeing Ryan Jia’s artwork with Cortana on a throne with her new forerunner-type armor and with him And the weapon going up against her looked epic and would have been more of a resolution than just having her suicide off screen which was a CHEAP way to “correct” her story line

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Halo was always about the gameplay, not the story.

Lmao, saying that Halo was about the gameplay and not the story is not correct at all.

Did you Forget that Halo had one of the best story campaigns of the early 2000’s and has DOZENS of books.

What a ridiculous thing to say.

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Like how a Youtuber called Halo 3 the best game ever made not because of the campaign (they call it meh or average), but for everything else?

Yeah that Cortana concept art where she has the Promethean armour really reminded me of the Vodyani from Endless Space 2.

https://www.artstation.com/artwork/JQmod

Makes sense if the Created started using Forerunner technology.

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While Cortana’s Look in Infinite was great, and based on her original look, If they went the route with us going up against the created in combat it would have been a great look for her being the “Combat Essence” or Ascended version of Cortana, maybe she actually has a physical form using Forerunner tech to create a shell just like other AI’s do.

It just seemed silly to play up her commanding an empire onto have her neutered so easily in Infinite.

The Halo 5 part I didn’t like was her look, just looked weird and how she was introduced in the story was weird, it wasn’t done right it was just them following her along and dragged out.

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I mean, we haven’t seen Earth yet or anything outside of Zeta. The only people who have told us she is dead is Cortana herself. :smile: For all we know when they, presumably, cut Zeta off from the Domain this just splintered a piece of Cortana off which is who we see die (unless that’s who the Weapon is) in Infinite.

On the last Canon Fodder article they do talk about civilian ships being drafted into the fleet for purposes of evading Guardians and identifying raiding targets. Very Battlestar Galactica. Why would they still be doing that if the status quo had radically changed from the end of Halo 5?

TBH I kind of preferred the blue version of Cortana. The armour being almost like glass was a nice touch. However giving her human hair and eyebrows was…odd.

Actually in the Halo 5 cutscene when she touches the Wardens shoulder to dismiss him the metal actually moves. So that is a physical form, just made from Hardlight.

Yeah, they do a much better job in Halo Infinite selling you in the flashbacks that she’s this AI Goddess who rules the Galaxy.

That cliffhanger was so annoying. The moment things start to go off the deep end; it’s like game over. Again, I think Infinite does a vastly better job providing context for how you/Chief is meant to view all this. I never really felt that in Halo 5, kind of felt like I had to fill in blanks or bring over stuff from Halo 4.

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OP clearly skipped a few cutscenes.