I Enjoyed Halo:Reach more than Halo 4...

Look, I’m absolutely serious when I say that I HATED Halo: Reach more than any other Halo game. That is, until now…

It really does sicken me to say it and it speaks infinite volumes to me, but I enjoyed Halo: Reach more than I have Halo 4. Just reading that sentence and realizing that I’m the one who typed it makes my skin crawl. I seriously have never hated the direction of a franchise sequel more than I hated Reach, and I’ve played since Halo CE!

This is an extension of another post I made. I’ll try to be constructive about the way I post, though I can’t promise I won’t get a little crazy.

Here is my list of grievances:

First:

Maps. Holy hell. The maps in Halo 4 are just terrible. What is the point of map flow if everyone has AAs to get around it? What is the point of spacing weapons when everyone gets a personal ordinance? Why are the 4vs4 maps so ridiculously huge!? Where are the smaller maps and plentiful vehicles to fool around with? In Halo: Reach I got to play on Hemorrhage, Spire, Boneyards, and several memorable player-made maps (But not Paradiso, I hate the thought of that map.). Does anyone else actually get to play the DLC maps that they purchased? I don’t think I’ve played the crimson map pack more than a few times, and I would LOVE to play those on BTB sometime.

It’s been fixed now, but Exile was the most unbalanced and broken map to ever have surfaced in Halo. And Settler? God. Please. No.

Second:

The UI is terrible. I can’t see who my friends are playing with, the score, the time, what playlist, NOTHING! I don’t know what team I will be playing with until 3 seconds before the game starts. The idea of cards with the players on them is a terrible choice IMHO. Halo: Reach has the best UI of any Halo game; something which I consider one of the only positives of that game.

Third:

The playlists available for 8 months disappointed me to no end. I’m sorry for being a noob casual or whatever, but I genuinely enjoyed played Big Team Battle and Flood more than anything else in Halo: Reach and Halo 3. What do I find when I come to Halo 4? I find that Flood has been BUTCHERED giving zombies the power to destroy everyone effortlessly thanks to a newly added shield AND a new and improved lunge that launches them forwards faster than you can actually turn.

And what about my Big Team Battle maps with objectives like CTF? Gone. Not even there for me to try. I enjoyed the randomness of playing 8 vs 8 with an overpowered banshee on the map and a tank or two with ghosts all over the place. I enjoyed feeling empowered when I picked up a power weapon that I killed an enemy for or beat a teammate to. I LOVED playing large maps with vehicle focus where I would lunge for the sniper, and even if I missed it, I would have something to do. But when I arrived to play Halo 4, I saw that the population of players who played flood (the most played playlist in Halo: Reach just before Halo 4) had dropped off of the map into the couple of thousand or less, and my BTB friends and enemies had no where to go but smaller maps with unbalanced placements like freaking Exile. I’m still seriously bummed out about that. And now that BTB is here… I don’t feel like I can enjoy it much because so few players are left to play with and even fewer still are of a variety of skills.

Fourth:

What on God’s green earth made the game designers in 343i think it was a good idea to give people the ability to start out with a 1 hit KO sidearm? A plasma pistol loadout was pushing it, but a friggin SHOTGUN 1 HIT KO PISTOL!? You know what it is like playing on most 4vs4 slayer types and even FFA? I play against people who have a BR, a shotgun pistol, and frag grenades. Even worse is the fact that it is all I see on the global championship playlist. Why even attempt to play without the shotgun pistol if the other two are completely useless when compared to the 1 hit KO against an opponent coming around a corner?

Fifth:

ARMOR ABILITIES. Don’t get me wrong, I believe they are a monstrosity added by disgruntled Bungie employees as a way of telling Microsoft that they really hated DLC. I’d still like to think that A LIMITED AMOUNT OF THEM should stick around in future Halo games. Personally, I wish they would fix active camouflage and REMOVE Promethean Vision. Why Promethean Vision? Because it is a wallhack that has been approved of by 343i. If I get into a fight and lose my shield after winning the fight I feel that it is unfair that, after finding a place to crouch and recharge, someone with PV runs up into my radar range, uses PV, and throws a grenade right where I am. This breaks all strategic planning just like ordinances break tactics. However, jetpack breaks both. Although it is the AA I use the most, should also be removed from the game excluding maps and playlists DESIGNED to accommodate them. There is no point in trying to give a map a certain flow in order to have players fight it out in certain areas if a jetpack user can laugh, fly over the area where all of the ground peasants are currently fighting it out, and drop two grenades while getting near guaranteed headshots.

Sixth:

What happened to matchmaking selection? It was like a good idea that was growing in the womb of 343i before labor was forcibly induced due to a deadline that was upcoming, so that figurative idea baby had to be born right then! And much like premature babies, it wasn’t doing so well living without massive outside help and improvements.

Before we had objectives bundled together in a pure objective playlist along with slayer playlists, and it worked quite well. But what happened this time around? Now we don’t even have oddball and KTH.

Trueskill is also a joke now. I play either scrubs or pros, never between.

Epilogue:

I’m just sad I guess. I was so hopeful that Halo 4 would be a big comeback for Halo, but in the end it was just a temporary moment of nostalgia and excitement for me.

Oh yeah! PLEASE, PLEASE GOD, PLEASE PLEASE PLEASE 343i, PLEASE ADD REPLAYABILITY TO THE CAMPAIGN! I seriously would love to be able to play on the campaign like I did in Halo CE, Halo 2, and Halo 3. What made it replayable and exciting was the sandbox that the flood provided and the fun you could have with your enemies.

Seriously, I’m absolutely disappointed in 343i. I can’t express how much I hate Halo: Reach. But Halo 4? Halo 4 is not Halo to me. Halo 4 is Halo: Reach 2 with CoD augmentation. It’s funny, because Halo: Reach was worse than Halo 3 and saw a drop in population, but Halo 4 “improved” upon Halo: Reach and saw an even further drop. I’m sorry, but a population going from 600k to 30k is terrible. Even Reach was able to compete with MW3. So if you’d like to tell me that no one knows why the population dropped because it could be a variety of factors, I would like to inform you that people usually leave when a change happens that they hate.

Here’s to Halo 5, though I won’t play until I know it’s really good.

I ran out of characters before I could say this: Halo 4 still has its moments.

I’m disappointed, but I don’t hate it outright. I mean just look at this failure of a moment I had on Settler. That gave me a hearty laugh and reminded me of the random and hilarious times I’ve had playing Halo. I still enjoy Halo and still have fun playing games, but I just felt disappointed because it was a missed opportunity to bring it back with a bang.

I love you 343i, I hope you manage to WOW me with your next games.

Also, could you please let us view videos from our fileshare without having to download them onto our Xbox? I enjoyed Bungie’s handling of their fileshare much more.

Like this perspective is new…

> Like this perspective is new…

If you’re going to post at least criticize me or something!

Of course I know some people feel the same as I do in this respect, but to me specifically, it physically hurts to say those words. I mean I really REALLY hated Halo: Reach. The addition of AAs, bloom, EVERYTHING was like they were trying to get me to leave Halo forever. Yet it somehow managed to keep a population of 600k unique players even a year after it was released. Modern Warfare 3 was out and it was still managing to compete with it!

But Halo 4? It makes me sad. I feel like a combination of the parent and child in the situation where the parent tells the child that he is disappointed with his/her decision. That crushing feeling is exactly what I feel, but I’m the one saying it to 343i…

The fileshare thing was one of the very few things I disliked about Halo 4.

I can’t say I liked Halo 4 any more than Reach, or Reach any more than Halo 4. They’re all equal in how much I enjoyed them ^^

Lets compare it this way…

Halo 4: Brought back the battle rifle, Classic playlists, with new… “Ideas”( some good, most… yaknow) balanced all the weapons and adds some interesting new ones to the table, brought in great playlist like legendary slayer and team throwdown.

Halo Reach: Introduced arguably some of the worst maps in the series… removed almost all the new equipment and weapons in Halo 3, introduced the DMR, which had bloom so bad it made faced-paced gameplay hard as it all, removed vehicles and the option to be an elite… Overall moved halo in a bad direction the Halo 4 attempted to follow…

I Think this just about sums it up…

> > Like this perspective is new…
>
> If you’re going to post at least criticize me or something!
>
> Of course I know some people feel the same as I do in this respect, but to me specifically, it physically hurts to say those words. I mean I really REALLY hated Halo: Reach. The addition of AAs, bloom, EVERYTHING was like they were trying to get me to leave Halo forever. Yet it somehow managed to keep a population of 600k unique players even a year after it was released. Modern Warfare 3 was out and it was still managing to compete with it!
>
> But Halo 4? It makes me sad. I feel like a combination of the parent and child in the situation where the parent tells the child that he is disappointed with his/her decision. That crushing feeling is exactly what I feel, but I’m the one saying it to 343i…

There is loads of threads exactly like this, complaining over and over. Yes reach was better in some cases as has been stated over and over. Why should your thread be so special?

> > > Like this perspective is new…
> >
> > If you’re going to post at least criticize me or something!
> >
> > Of course I know some people feel the same as I do in this respect, but to me specifically, it physically hurts to say those words. I mean I really REALLY hated Halo: Reach. The addition of AAs, bloom, EVERYTHING was like they were trying to get me to leave Halo forever. Yet it somehow managed to keep a population of 600k unique players even a year after it was released. Modern Warfare 3 was out and it was still managing to compete with it!
> >
> > But Halo 4? It makes me sad. I feel like a combination of the parent and child in the situation where the parent tells the child that he is disappointed with his/her decision. That crushing feeling is exactly what I feel, but I’m the one saying it to 343i…
>
> There is loads of threads exactly like this, complaining over and over. Yes reach was better in some cases as has been stated over and over. Why should your thread be so special?

I don’t remember stating or thinking that my thread was special…

I’d like for my “complaining” to be identified as constructive criticism. I’m not just blasting Halo 4 and 343i. I’m sure you’ve already heard the logical argument that criticizing something is the only way to get it to change for the better. Your hostility towards my thread is better explained. Perhaps the way I’ve stated things is different than what others have said? Repetitious criticism is needed however.

I suppose I could also ask you why you feel the need to post in dark red, but that would be rather pointless.

> > > > Like this perspective is new…
> > >
> > > If you’re going to post at least criticize me or something!
> > >
> > > Of course I know some people feel the same as I do in this respect, but to me specifically, it physically hurts to say those words. I mean I really REALLY hated Halo: Reach. The addition of AAs, bloom, EVERYTHING was like they were trying to get me to leave Halo forever. Yet it somehow managed to keep a population of 600k unique players even a year after it was released. Modern Warfare 3 was out and it was still managing to compete with it!
> > >
> > > But Halo 4? It makes me sad. I feel like a combination of the parent and child in the situation where the parent tells the child that he is disappointed with his/her decision. That crushing feeling is exactly what I feel, but I’m the one saying it to 343i…
> >
> > There is loads of threads exactly like this, complaining over and over. Yes reach was better in some cases as has been stated over and over. Why should your thread be so special?
>
> I don’t remember stating or thinking that my thread was special…
>
> I’d like for my “complaining” to be identified as constructive criticism. I’m not just blasting Halo 4 and 343i. I’m sure you’ve already heard the logical argument that criticizing something is the only way to get it to change for the better. Your hostility towards my thread is better explained. Perhaps the way I’ve stated things is different than what others have said? Repetitious criticism is needed however.

What I meant was there is loads of threads like this so there is little reason to post it since people get the point.

> > > > > Like this perspective is new…
> > > >
> > > > If you’re going to post at least criticize me or something!
> > > >
> > > > Of course I know some people feel the same as I do in this respect, but to me specifically, it physically hurts to say those words. I mean I really REALLY hated Halo: Reach. The addition of AAs, bloom, EVERYTHING was like they were trying to get me to leave Halo forever. Yet it somehow managed to keep a population of 600k unique players even a year after it was released. Modern Warfare 3 was out and it was still managing to compete with it!
> > > >
> > > > But Halo 4? It makes me sad. I feel like a combination of the parent and child in the situation where the parent tells the child that he is disappointed with his/her decision. That crushing feeling is exactly what I feel, but I’m the one saying it to 343i…
> > >
> > > There is loads of threads exactly like this, complaining over and over. Yes reach was better in some cases as has been stated over and over. Why should your thread be so special?
> >
> > I don’t remember stating or thinking that my thread was special…
> >
> > I’d like for my “complaining” to be identified as constructive criticism. I’m not just blasting Halo 4 and 343i. I’m sure you’ve already heard the logical argument that criticizing something is the only way to get it to change for the better. Your hostility towards my thread is better explained. Perhaps the way I’ve stated things is different than what others have said? Repetitious criticism is needed however.
>
> What I meant was there is loads of threads like this so there is little reason to post it since people get the point.

I understand that they get the point of my title, but Id like to discuss the points I’ve listed, not why people enjoy Halo: Reach more than Halo 4. My title just serves as a way to push my ultimate point forward, it is not my main point.

> > > > > > Like this perspective is new…
> > > > >
> > > > > If you’re going to post at least criticize me or something!
> > > > >
> > > > > Of course I know some people feel the same as I do in this respect, but to me specifically, it physically hurts to say those words. I mean I really REALLY hated Halo: Reach. The addition of AAs, bloom, EVERYTHING was like they were trying to get me to leave Halo forever. Yet it somehow managed to keep a population of 600k unique players even a year after it was released. Modern Warfare 3 was out and it was still managing to compete with it!
> > > > >
> > > > > But Halo 4? It makes me sad. I feel like a combination of the parent and child in the situation where the parent tells the child that he is disappointed with his/her decision. That crushing feeling is exactly what I feel, but I’m the one saying it to 343i…
> > > >
> > > > There is loads of threads exactly like this, complaining over and over. Yes reach was better in some cases as has been stated over and over. Why should your thread be so special?
> > >
> > > I don’t remember stating or thinking that my thread was special…
> > >
> > > I’d like for my “complaining” to be identified as constructive criticism. I’m not just blasting Halo 4 and 343i. I’m sure you’ve already heard the logical argument that criticizing something is the only way to get it to change for the better. Your hostility towards my thread is better explained. Perhaps the way I’ve stated things is different than what others have said? Repetitious criticism is needed however.
> >
> > What I meant was there is loads of threads like this so there is little reason to post it since people get the point.
>
> I understand that they get the point of my title, but Id like to discuss the points I’ve listed, not why people enjoy Halo: Reach more than Halo 4. My title just serves as a way to push my ultimate point forward, it is not my main point.

True just people are getting sick of people complaining all the time, sorry if I was a little harsh mate.

“Hate” is a strong word. It’s also a little ridiculous to use that word when it comes to entertainment outside the direction and themes the story and campaign is going in.

Honestly it really sounds like you don’t have access to a thesaurus when people just so easily throw that word around like they don’t understand the meaning.

Halo 4 is probably the only game that can get me furious even when leading by 20 kills. Even though the weapons seem to be in the right place (damage wise), everything else feels completely off.

The amount of cover in this game is frustrating, EVERYONE is always hiding, and if they peek out, they’ll just go back in.

Sprint is also the one I hate the most. It’ll never work in a game like Halo. It takes longer to kill here than in CoD or Battlefield. You can’t run away in those games. It was really good as an AA in Halo Reach and it should’ve stayed as an AA, therefore not everyone has it.

Halo Reach was bad but I have to say it was more enjoyable than Halo 4.

I agree with you about the UI, and the music that plays with the Matchmaking is boring.

> “Hate” is a strong word. It’s also a little ridiculous to use that word when it comes to entertainment outside the direction and themes the story and campaign is going in.
>
> Honestly it really sounds like you don’t have access to a thesaurus when people just so easily throw that word around like they don’t understand the meaning.

No.

I am disappointed with Halo 4. I HATED Halo: Reach. I really did hate it. I wished it didn’t exist. I wished for its downfall. I wanted those who made it to feel bad. I. Hated. That. Game. The campaign, the easter eggs, the multiplayer, the story, everything about that game was repulsive. Yet, I still managed to enjoy the campaign and multiplayer more than I did in Halo 4. Ok, I actually enjoyed Halo 4’s campaign a bit more.

I also liked Reach more than Halo 4.

And for whatever reason i got pretty much vomited on by saying that in one of the threads here.

I said a while back that I like Halo 4 and how I thought Its such a good game. Well, I’m starting to re-think that and I think everyone who complains about the game’s flaws are starting to become factual points for me.

Let’s start off with the CSR (Competitive Skill Rank). Why was It brought so late in the game’s cycle? Why didn’t they add this during the development of the game? I mean what, they had 4-5 years developing this game. Top of that, the CSR brought connection issues. Its the same way Black Ops 2 puts you in a match. It will base your skill with other players. Therefore, you can be living in Asia (I live in Philippines) and be matched with Players from Europe with the same Skill as I am. And you also will have other people from other Countries connecting with the same skill level as you. Add that all up, you are pretty much guaranteed to have a laggy game due to the geographical locations of every player in the Lobby.

Netcode. This goes hand in hand with the CSR. Is the Region Filter even working? And why does the game choose Host according to a person’s “Host Record”? Meaning, a NEW Xbox is guaranteed to pull host as It does NOT have a record of being host in the past. I want CONNECTION to be more prioritized. And I want to play with people within my Region OR look for a Host that decent Ping.

Game Types? Um, where’s Invasion, where’s Race? Don’t tell me your going to add these towards the end of the Game’s Cycle. When I first hopped on Halo 4, I was wondering where the RACE Game Variant. It turns out, there’s NOTHING. I know Its not a big deal for all of you, but I loved race. Especially when people make good racing maps in Forge. I’d always play that with friends, but why wasn’t It added in Halo 4? Oh and yes, Invasion. A Game Type that I also enjoyed in Reach.

Anyways, I don’t want to rant too long. This post pretty much explains everything. The Lag and the flaws is why I’m playing Halo 4 less and less now. Plus, I am not going to buy the Xbox One so I don’t know If I will have a chance to play the next Halo game.

> > “Hate” is a strong word. It’s also a little ridiculous to use that word when it comes to entertainment outside the direction and themes the story and campaign is going in.
> >
> > Honestly it really sounds like you don’t have access to a thesaurus when people just so easily throw that word around like they don’t understand the meaning.
>
> No.
>
> I am disappointed with Halo 4. I HATED Halo: Reach. I really did hate it. I wished it didn’t exist. I wished for its downfall. I wanted those who made it to feel bad. I. Hated. That. Game. The campaign, the easter eggs, the multiplayer, the story, everything about that game was repulsive. Yet, I still managed to enjoy the campaign and multiplayer more than I did in Halo 4. Ok, I actually enjoyed Halo 4’s campaign a bit more.

Um, I think you need to speak to someone about your problems. Or you’re exaggerating. Being repulsed by a videogame? and not even a bad one? Come on, it’s all just emphasis.

Well first of all we were all very spoiled by Bungie… 343i has made it obvious that Halo 4 was a cash grab and nothing more as exemplified by the fact that they butchered a tried and true formula… Also the physics engine in Halo 4 is nowhere near as good as in past Halo’s. Dont know why 343i mucked that up either… Then there is the playlist SNAFU… WTF were they thinking with leaving out tried and true playlists and also rotating playlists in and out… Despicable… Hopefully they have learned their lesson and Halo 5 is much better, but i wont be holding my breath…

> Like this perspective is new…

But that says something, doesn’t it?